ReactOS 0.4.17-dev-934-g091855f
VkPipelineMultisampleStateCreateInfo Struct Reference

#include <vulkan.h>

Collaboration diagram for VkPipelineMultisampleStateCreateInfo:

Public Attributes

VkStructureType sType
 
const void * pNext
 
VkPipelineMultisampleStateCreateFlags flags
 
VkSampleCountFlagBits rasterizationSamples
 
VkBool32 sampleShadingEnable
 
float minSampleShading
 
const VkSampleMask * pSampleMask
 
VkBool32 alphaToCoverageEnable
 
VkBool32 alphaToOneEnable
 

Detailed Description

Definition at line 13229 of file vulkan.h.

Member Data Documentation

◆ alphaToCoverageEnable

VkBool32 VkPipelineMultisampleStateCreateInfo::alphaToCoverageEnable

Definition at line 13238 of file vulkan.h.

Referenced by d3d12_pipeline_state_init_graphics().

◆ alphaToOneEnable

VkBool32 VkPipelineMultisampleStateCreateInfo::alphaToOneEnable

Definition at line 13239 of file vulkan.h.

Referenced by d3d12_pipeline_state_init_graphics().

◆ flags

VkPipelineMultisampleStateCreateFlags VkPipelineMultisampleStateCreateInfo::flags

Definition at line 13233 of file vulkan.h.

Referenced by d3d12_pipeline_state_init_graphics().

◆ minSampleShading

float VkPipelineMultisampleStateCreateInfo::minSampleShading

Definition at line 13236 of file vulkan.h.

Referenced by d3d12_pipeline_state_init_graphics().

◆ pNext

const void* VkPipelineMultisampleStateCreateInfo::pNext

Definition at line 13232 of file vulkan.h.

Referenced by d3d12_pipeline_state_init_graphics().

◆ pSampleMask

const VkSampleMask* VkPipelineMultisampleStateCreateInfo::pSampleMask

Definition at line 13237 of file vulkan.h.

Referenced by d3d12_pipeline_state_init_graphics().

◆ rasterizationSamples

VkSampleCountFlagBits VkPipelineMultisampleStateCreateInfo::rasterizationSamples

◆ sampleShadingEnable

VkBool32 VkPipelineMultisampleStateCreateInfo::sampleShadingEnable

Definition at line 13235 of file vulkan.h.

Referenced by d3d12_pipeline_state_init_graphics().

◆ sType

VkStructureType VkPipelineMultisampleStateCreateInfo::sType

Definition at line 13231 of file vulkan.h.

Referenced by d3d12_pipeline_state_init_graphics().


The documentation for this struct was generated from the following file: