#include <vulkan.h>
Definition at line 8837 of file vulkan.h.
◆ WINE_VK_ALIGN() [1/7]
◆ WINE_VK_ALIGN() [2/7]
| VkDeviceSize VkGeneratedCommandsInfoEXT::WINE_VK_ALIGN |
( |
8 |
| ) |
|
◆ WINE_VK_ALIGN() [3/7]
| VkIndirectCommandsLayoutEXT VkGeneratedCommandsInfoEXT::WINE_VK_ALIGN |
( |
8 |
| ) |
|
◆ WINE_VK_ALIGN() [4/7]
| VkIndirectExecutionSetEXT VkGeneratedCommandsInfoEXT::WINE_VK_ALIGN |
( |
8 |
| ) |
|
◆ WINE_VK_ALIGN() [5/7]
◆ WINE_VK_ALIGN() [6/7]
| VkDeviceSize VkGeneratedCommandsInfoEXT::WINE_VK_ALIGN |
( |
8 |
| ) |
|
◆ WINE_VK_ALIGN() [7/7]
◆ maxDrawCount
| uint32_t VkGeneratedCommandsInfoEXT::maxDrawCount |
◆ maxSequenceCount
| uint32_t VkGeneratedCommandsInfoEXT::maxSequenceCount |
◆ pNext
| const void* VkGeneratedCommandsInfoEXT::pNext |
◆ shaderStages
◆ sType
The documentation for this struct was generated from the following file: