#include <vulkan.h>
Definition at line 11386 of file vulkan.h.
◆ maxDrawMeshTasksCount
| uint32_t VkPhysicalDeviceMeshShaderPropertiesNV::maxDrawMeshTasksCount |
◆ maxMeshMultiviewViewCount
| uint32_t VkPhysicalDeviceMeshShaderPropertiesNV::maxMeshMultiviewViewCount |
◆ maxMeshOutputPrimitives
| uint32_t VkPhysicalDeviceMeshShaderPropertiesNV::maxMeshOutputPrimitives |
◆ maxMeshOutputVertices
| uint32_t VkPhysicalDeviceMeshShaderPropertiesNV::maxMeshOutputVertices |
◆ maxMeshTotalMemorySize
| uint32_t VkPhysicalDeviceMeshShaderPropertiesNV::maxMeshTotalMemorySize |
◆ maxMeshWorkGroupInvocations
| uint32_t VkPhysicalDeviceMeshShaderPropertiesNV::maxMeshWorkGroupInvocations |
◆ maxMeshWorkGroupSize
| uint32_t VkPhysicalDeviceMeshShaderPropertiesNV::maxMeshWorkGroupSize[3] |
◆ maxTaskOutputCount
| uint32_t VkPhysicalDeviceMeshShaderPropertiesNV::maxTaskOutputCount |
◆ maxTaskTotalMemorySize
| uint32_t VkPhysicalDeviceMeshShaderPropertiesNV::maxTaskTotalMemorySize |
◆ maxTaskWorkGroupInvocations
| uint32_t VkPhysicalDeviceMeshShaderPropertiesNV::maxTaskWorkGroupInvocations |
◆ maxTaskWorkGroupSize
| uint32_t VkPhysicalDeviceMeshShaderPropertiesNV::maxTaskWorkGroupSize[3] |
◆ meshOutputPerPrimitiveGranularity
| uint32_t VkPhysicalDeviceMeshShaderPropertiesNV::meshOutputPerPrimitiveGranularity |
◆ meshOutputPerVertexGranularity
| uint32_t VkPhysicalDeviceMeshShaderPropertiesNV::meshOutputPerVertexGranularity |
◆ pNext
| void* VkPhysicalDeviceMeshShaderPropertiesNV::pNext |
◆ sType
The documentation for this struct was generated from the following file: