#include <vulkan.h>
Definition at line 9181 of file vulkan.h.
◆ WINE_VK_ALIGN()
| VkPipelineLayout VkIndirectCommandsLayoutTokenNV::WINE_VK_ALIGN |
( |
8 |
| ) |
const |
◆ indexTypeCount
| uint32_t VkIndirectCommandsLayoutTokenNV::indexTypeCount |
◆ indirectStateFlags
◆ offset
| uint32_t VkIndirectCommandsLayoutTokenNV::offset |
◆ pIndexTypes
◆ pIndexTypeValues
| const uint32_t* VkIndirectCommandsLayoutTokenNV::pIndexTypeValues |
◆ pNext
| const void* VkIndirectCommandsLayoutTokenNV::pNext |
◆ pushconstantOffset
| uint32_t VkIndirectCommandsLayoutTokenNV::pushconstantOffset |
◆ pushconstantShaderStageFlags
◆ pushconstantSize
| uint32_t VkIndirectCommandsLayoutTokenNV::pushconstantSize |
◆ stream
| uint32_t VkIndirectCommandsLayoutTokenNV::stream |
◆ sType
◆ tokenType
◆ vertexBindingUnit
| uint32_t VkIndirectCommandsLayoutTokenNV::vertexBindingUnit |
◆ vertexDynamicStride
| VkBool32 VkIndirectCommandsLayoutTokenNV::vertexDynamicStride |
The documentation for this struct was generated from the following file: