#include <vulkan.h>
Definition at line 10741 of file vulkan.h.
◆ attachmentFragmentShadingRate
| VkBool32 VkPhysicalDeviceFragmentShadingRateFeaturesKHR::attachmentFragmentShadingRate |
◆ pipelineFragmentShadingRate
| VkBool32 VkPhysicalDeviceFragmentShadingRateFeaturesKHR::pipelineFragmentShadingRate |
◆ pNext
| void* VkPhysicalDeviceFragmentShadingRateFeaturesKHR::pNext |
◆ primitiveFragmentShadingRate
| VkBool32 VkPhysicalDeviceFragmentShadingRateFeaturesKHR::primitiveFragmentShadingRate |
◆ sType
The documentation for this struct was generated from the following file: