#include <d3dkmthk.h>
Definition at line 899 of file d3dkmthk.h.
| union { ... } _D3DDDI_SYNCHRONIZATIONOBJECTINFO::@4151 |
◆ InitialCount
| UINT _D3DDDI_SYNCHRONIZATIONOBJECTINFO::InitialCount |
◆ InitialState
| BOOL _D3DDDI_SYNCHRONIZATIONOBJECTINFO::InitialState |
◆ MaxCount
| UINT _D3DDDI_SYNCHRONIZATIONOBJECTINFO::MaxCount |
◆ Reserved [1/2]
| UINT _D3DDDI_SYNCHRONIZATIONOBJECTINFO::Reserved[16] |
◆ [2/2]
| struct { ... } _D3DDDI_SYNCHRONIZATIONOBJECTINFO::Reserved |
| struct { ... } _D3DDDI_SYNCHRONIZATIONOBJECTINFO::Semaphore |
| struct { ... } _D3DDDI_SYNCHRONIZATIONOBJECTINFO::SynchronizationMutex |
◆ Type
The documentation for this struct was generated from the following file: