#include <d3dkmthk.h>
Definition at line 64 of file d3dkmthk.h.
◆ AllocationIndex
| UINT _D3DDDI_PATCHLOCATIONLIST::AllocationIndex |
◆ AllocationOffset
| UINT _D3DDDI_PATCHLOCATIONLIST::AllocationOffset |
◆ DriverId
| UINT _D3DDDI_PATCHLOCATIONLIST::DriverId |
| struct { ... } _D3DDDI_PATCHLOCATIONLIST::DUMMYSTRUCTNAME |
| union { ... } _D3DDDI_PATCHLOCATIONLIST::DUMMYUNIONNAME |
◆ PatchOffset
| UINT _D3DDDI_PATCHLOCATIONLIST::PatchOffset |
◆ Reserved
| UINT _D3DDDI_PATCHLOCATIONLIST::Reserved |
◆ SlotId
| UINT _D3DDDI_PATCHLOCATIONLIST::SlotId |
◆ SplitOffset
| UINT _D3DDDI_PATCHLOCATIONLIST::SplitOffset |
◆ Value
| UINT _D3DDDI_PATCHLOCATIONLIST::Value |
The documentation for this struct was generated from the following file: