#include <vulkan.h>
Definition at line 12673 of file vulkan.h.
◆ bufferDeviceAddress
| VkBool32 VkPhysicalDeviceVulkan12Features::bufferDeviceAddress |
◆ bufferDeviceAddressCaptureReplay
| VkBool32 VkPhysicalDeviceVulkan12Features::bufferDeviceAddressCaptureReplay |
◆ bufferDeviceAddressMultiDevice
| VkBool32 VkPhysicalDeviceVulkan12Features::bufferDeviceAddressMultiDevice |
◆ descriptorBindingPartiallyBound
| VkBool32 VkPhysicalDeviceVulkan12Features::descriptorBindingPartiallyBound |
◆ descriptorBindingSampledImageUpdateAfterBind
| VkBool32 VkPhysicalDeviceVulkan12Features::descriptorBindingSampledImageUpdateAfterBind |
◆ descriptorBindingStorageBufferUpdateAfterBind
| VkBool32 VkPhysicalDeviceVulkan12Features::descriptorBindingStorageBufferUpdateAfterBind |
◆ descriptorBindingStorageImageUpdateAfterBind
| VkBool32 VkPhysicalDeviceVulkan12Features::descriptorBindingStorageImageUpdateAfterBind |
◆ descriptorBindingStorageTexelBufferUpdateAfterBind
| VkBool32 VkPhysicalDeviceVulkan12Features::descriptorBindingStorageTexelBufferUpdateAfterBind |
◆ descriptorBindingUniformBufferUpdateAfterBind
| VkBool32 VkPhysicalDeviceVulkan12Features::descriptorBindingUniformBufferUpdateAfterBind |
◆ descriptorBindingUniformTexelBufferUpdateAfterBind
| VkBool32 VkPhysicalDeviceVulkan12Features::descriptorBindingUniformTexelBufferUpdateAfterBind |
◆ descriptorBindingUpdateUnusedWhilePending
| VkBool32 VkPhysicalDeviceVulkan12Features::descriptorBindingUpdateUnusedWhilePending |
◆ descriptorBindingVariableDescriptorCount
| VkBool32 VkPhysicalDeviceVulkan12Features::descriptorBindingVariableDescriptorCount |
◆ descriptorIndexing
| VkBool32 VkPhysicalDeviceVulkan12Features::descriptorIndexing |
◆ drawIndirectCount
| VkBool32 VkPhysicalDeviceVulkan12Features::drawIndirectCount |
◆ hostQueryReset
| VkBool32 VkPhysicalDeviceVulkan12Features::hostQueryReset |
◆ imagelessFramebuffer
| VkBool32 VkPhysicalDeviceVulkan12Features::imagelessFramebuffer |
◆ pNext
| void* VkPhysicalDeviceVulkan12Features::pNext |
◆ runtimeDescriptorArray
| VkBool32 VkPhysicalDeviceVulkan12Features::runtimeDescriptorArray |
◆ samplerFilterMinmax
| VkBool32 VkPhysicalDeviceVulkan12Features::samplerFilterMinmax |
◆ samplerMirrorClampToEdge
| VkBool32 VkPhysicalDeviceVulkan12Features::samplerMirrorClampToEdge |
◆ scalarBlockLayout
| VkBool32 VkPhysicalDeviceVulkan12Features::scalarBlockLayout |
◆ separateDepthStencilLayouts
| VkBool32 VkPhysicalDeviceVulkan12Features::separateDepthStencilLayouts |
◆ shaderBufferInt64Atomics
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderBufferInt64Atomics |
◆ shaderFloat16
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderFloat16 |
◆ shaderInputAttachmentArrayDynamicIndexing
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderInputAttachmentArrayDynamicIndexing |
◆ shaderInputAttachmentArrayNonUniformIndexing
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderInputAttachmentArrayNonUniformIndexing |
◆ shaderInt8
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderInt8 |
◆ shaderOutputLayer
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderOutputLayer |
◆ shaderOutputViewportIndex
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderOutputViewportIndex |
◆ shaderSampledImageArrayNonUniformIndexing
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderSampledImageArrayNonUniformIndexing |
◆ shaderSharedInt64Atomics
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderSharedInt64Atomics |
◆ shaderStorageBufferArrayNonUniformIndexing
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderStorageBufferArrayNonUniformIndexing |
◆ shaderStorageImageArrayNonUniformIndexing
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderStorageImageArrayNonUniformIndexing |
◆ shaderStorageTexelBufferArrayDynamicIndexing
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderStorageTexelBufferArrayDynamicIndexing |
◆ shaderStorageTexelBufferArrayNonUniformIndexing
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderStorageTexelBufferArrayNonUniformIndexing |
◆ shaderSubgroupExtendedTypes
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderSubgroupExtendedTypes |
◆ shaderUniformBufferArrayNonUniformIndexing
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderUniformBufferArrayNonUniformIndexing |
◆ shaderUniformTexelBufferArrayDynamicIndexing
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderUniformTexelBufferArrayDynamicIndexing |
◆ shaderUniformTexelBufferArrayNonUniformIndexing
| VkBool32 VkPhysicalDeviceVulkan12Features::shaderUniformTexelBufferArrayNonUniformIndexing |
◆ storageBuffer8BitAccess
| VkBool32 VkPhysicalDeviceVulkan12Features::storageBuffer8BitAccess |
◆ storagePushConstant8
| VkBool32 VkPhysicalDeviceVulkan12Features::storagePushConstant8 |
◆ sType
◆ subgroupBroadcastDynamicId
| VkBool32 VkPhysicalDeviceVulkan12Features::subgroupBroadcastDynamicId |
◆ timelineSemaphore
| VkBool32 VkPhysicalDeviceVulkan12Features::timelineSemaphore |
◆ uniformAndStorageBuffer8BitAccess
| VkBool32 VkPhysicalDeviceVulkan12Features::uniformAndStorageBuffer8BitAccess |
◆ uniformBufferStandardLayout
| VkBool32 VkPhysicalDeviceVulkan12Features::uniformBufferStandardLayout |
◆ vulkanMemoryModel
| VkBool32 VkPhysicalDeviceVulkan12Features::vulkanMemoryModel |
◆ vulkanMemoryModelAvailabilityVisibilityChains
| VkBool32 VkPhysicalDeviceVulkan12Features::vulkanMemoryModelAvailabilityVisibilityChains |
◆ vulkanMemoryModelDeviceScope
| VkBool32 VkPhysicalDeviceVulkan12Features::vulkanMemoryModelDeviceScope |
The documentation for this struct was generated from the following file: