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ReactOS 0.4.17-dev-934-g091855f
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#include <vkd3d_shader.h>

Public Attributes | |
| union { | |
| uint32_t u32 | |
| float f32 | |
| float f32_vec4 [4] | |
| void * _pointer_pad | |
| uint32_t _pad [4] | |
| } | u |
The value of an immediate constant parameter, used in struct vkd3d_shader_parameter1.
Definition at line 770 of file vkd3d_shader.h.
| uint32_t vkd3d_shader_parameter_immediate_constant1::_pad[4] |
Definition at line 792 of file vkd3d_shader.h.
| void* vkd3d_shader_parameter_immediate_constant1::_pointer_pad |
Definition at line 791 of file vkd3d_shader.h.
| float vkd3d_shader_parameter_immediate_constant1::f32 |
The value if the parameter's data type is VKD3D_SHADER_PARAMETER_DATA_TYPE_FLOAT32.
Definition at line 783 of file vkd3d_shader.h.
| float vkd3d_shader_parameter_immediate_constant1::f32_vec4[4] |
A pointer to the value if the parameter's data type is VKD3D_SHADER_PARAMETER_DATA_TYPE_FLOAT32_VEC4.
Definition at line 790 of file vkd3d_shader.h.
| union { ... } vkd3d_shader_parameter_immediate_constant1::u |
| uint32_t vkd3d_shader_parameter_immediate_constant1::u32 |
The value if the parameter's data type is VKD3D_SHADER_PARAMETER_DATA_TYPE_UINT32.
Definition at line 778 of file vkd3d_shader.h.