#include <rtl.h>
#include <debug.h>
Go to the source code of this file.
◆ NDEBUG
◆ RtlWow64GetProcessMachines()
Definition at line 17 of file wow64.c.
21{
24
25
27 {
28
29 *ProcessMachine = IMAGE_FILE_MACHINE_NATIVE;
30 }
32 {
33
36 &Wow64Info,
37 sizeof(Wow64Info),
40 {
42 }
43
45 }
46 else
47 {
48
49 *ProcessMachine = IMAGE_FILE_MACHINE_NATIVE;
50 }
51
52 if (NativeMachine !=
NULL)
53 {
54
56 }
57
59}
@ ProcessWow64Information
#define NT_SUCCESS(StatCode)
_In_ HANDLE ProcessHandle
#define NtCurrentProcess()
#define IMAGE_FILE_MACHINE_AMD64
NTSTATUS NTAPI NtQueryInformationProcess(_In_ HANDLE ProcessHandle, _In_ PROCESSINFOCLASS ProcessInformationClass, _Out_writes_bytes_to_opt_(ProcessInformationLength, *ReturnLength) PVOID ProcessInformation, _In_ ULONG ProcessInformationLength, _Out_opt_ PULONG ReturnLength)
#define IMAGE_FILE_MACHINE_I386