#include <vulkan.h>
Definition at line 10348 of file vulkan.h.
◆ deviceGeneratedCommandsMultiDrawIndirectCount
| VkBool32 VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::deviceGeneratedCommandsMultiDrawIndirectCount |
◆ deviceGeneratedCommandsTransformFeedback
| VkBool32 VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::deviceGeneratedCommandsTransformFeedback |
◆ maxIndirectCommandsIndirectStride
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::maxIndirectCommandsIndirectStride |
◆ maxIndirectCommandsTokenCount
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::maxIndirectCommandsTokenCount |
◆ maxIndirectCommandsTokenOffset
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::maxIndirectCommandsTokenOffset |
◆ maxIndirectPipelineCount
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::maxIndirectPipelineCount |
◆ maxIndirectSequenceCount
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::maxIndirectSequenceCount |
◆ maxIndirectShaderObjectCount
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::maxIndirectShaderObjectCount |
◆ pNext
| void* VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::pNext |
◆ sType
| VkStructureType VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::sType |
◆ supportedIndirectCommandsInputModes
◆ supportedIndirectCommandsShaderStages
| VkShaderStageFlags VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::supportedIndirectCommandsShaderStages |
◆ supportedIndirectCommandsShaderStagesPipelineBinding
| VkShaderStageFlags VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::supportedIndirectCommandsShaderStagesPipelineBinding |
◆ supportedIndirectCommandsShaderStagesShaderBinding
| VkShaderStageFlags VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT::supportedIndirectCommandsShaderStagesShaderBinding |
The documentation for this struct was generated from the following file: