#include <vulkan.h>
Definition at line 8898 of file vulkan.h.
◆ WINE_VK_ALIGN() [1/7]
| VkBuffer VkGeometryTrianglesNV::WINE_VK_ALIGN |
( |
8 |
| ) |
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◆ WINE_VK_ALIGN() [2/7]
◆ WINE_VK_ALIGN() [3/7]
| VkBuffer VkGeometryTrianglesNV::WINE_VK_ALIGN |
( |
8 |
| ) |
|
◆ WINE_VK_ALIGN() [4/7]
◆ WINE_VK_ALIGN() [5/7]
| VkBuffer VkGeometryTrianglesNV::WINE_VK_ALIGN |
( |
8 |
| ) |
|
◆ WINE_VK_ALIGN() [6/7]
◆ WINE_VK_ALIGN() [7/7]
◆ indexCount
| uint32_t VkGeometryTrianglesNV::indexCount |
◆ indexType
◆ pNext
◆ sType
◆ vertexCount
| uint32_t VkGeometryTrianglesNV::vertexCount |
◆ vertexFormat
| VkFormat VkGeometryTrianglesNV::vertexFormat |
The documentation for this struct was generated from the following file: