#include <vulkan.h>
Definition at line 10058 of file vulkan.h.
◆ cooperativeVectorSupportedStages
| VkShaderStageFlags VkPhysicalDeviceCooperativeVectorPropertiesNV::cooperativeVectorSupportedStages |
◆ cooperativeVectorTrainingFloat16Accumulation
| VkBool32 VkPhysicalDeviceCooperativeVectorPropertiesNV::cooperativeVectorTrainingFloat16Accumulation |
◆ cooperativeVectorTrainingFloat32Accumulation
| VkBool32 VkPhysicalDeviceCooperativeVectorPropertiesNV::cooperativeVectorTrainingFloat32Accumulation |
◆ maxCooperativeVectorComponents
| uint32_t VkPhysicalDeviceCooperativeVectorPropertiesNV::maxCooperativeVectorComponents |
◆ pNext
| void* VkPhysicalDeviceCooperativeVectorPropertiesNV::pNext |
◆ sType
The documentation for this struct was generated from the following file: