#include <fxpowerpolicystatemachine.hpp>
struct { ... } FxPwrPolStateInfo::Bits |
struct { ... } FxPwrPolStateInfo::BitsByName |
◆ KnownDroppedEvents
ULONG FxPwrPolStateInfo::KnownDroppedEvents |
◆ PwrPolIoPresentKnown
ULONG FxPwrPolStateInfo::PwrPolIoPresentKnown |
◆ PwrPolPowerDownFailedKnown
ULONG FxPwrPolStateInfo::PwrPolPowerDownFailedKnown |
◆ PwrPolPowerDownIoStoppedKnown
ULONG FxPwrPolStateInfo::PwrPolPowerDownIoStoppedKnown |
◆ PwrPolPowerDownKnown
ULONG FxPwrPolStateInfo::PwrPolPowerDownKnown |
◆ PwrPolPowerTimeoutExpiredKnown
ULONG FxPwrPolStateInfo::PwrPolPowerTimeoutExpiredKnown |
◆ PwrPolPowerUpFailedKnown
ULONG FxPwrPolStateInfo::PwrPolPowerUpFailedKnown |
◆ PwrPolPowerUpHwStartedKnown
ULONG FxPwrPolStateInfo::PwrPolPowerUpHwStartedKnown |
◆ PwrPolPowerUpKnown
ULONG FxPwrPolStateInfo::PwrPolPowerUpKnown |
◆ PwrPolS0IdlePolicyChangedKnown
ULONG FxPwrPolStateInfo::PwrPolS0IdlePolicyChangedKnown |
◆ PwrPolS0Known
ULONG FxPwrPolStateInfo::PwrPolS0Known |
◆ PwrPolStartKnown
ULONG FxPwrPolStateInfo::PwrPolStartKnown |
◆ PwrPolStopKnown
ULONG FxPwrPolStateInfo::PwrPolStopKnown |
◆ PwrPolSurpriseRemoveKnown
ULONG FxPwrPolStateInfo::PwrPolSurpriseRemoveKnown |
◆ PwrPolSxKnown
ULONG FxPwrPolStateInfo::PwrPolSxKnown |
◆ PwrPolUsbSelectiveSuspendCallbackKnown
ULONG FxPwrPolStateInfo::PwrPolUsbSelectiveSuspendCallbackKnown |
◆ PwrPolUsbSelectiveSuspendCompletedKnown
ULONG FxPwrPolStateInfo::PwrPolUsbSelectiveSuspendCompletedKnown |
◆ PwrPolWakeArrivedKnown
ULONG FxPwrPolStateInfo::PwrPolWakeArrivedKnown |
◆ PwrPolWakeFailedKnown
ULONG FxPwrPolStateInfo::PwrPolWakeFailedKnown |
◆ PwrPolWakeSuccessKnown
ULONG FxPwrPolStateInfo::PwrPolWakeSuccessKnown |
◆ QueueOpen
ULONG FxPwrPolStateInfo::QueueOpen |
◆ Reserved
ULONG FxPwrPolStateInfo::Reserved |
The documentation for this union was generated from the following file: