#include <vulkan.h>
Definition at line 11170 of file vulkan.h.
◆ bresenhamLines
| VkBool32 VkPhysicalDeviceLineRasterizationFeatures::bresenhamLines |
◆ pNext
| void* VkPhysicalDeviceLineRasterizationFeatures::pNext |
◆ rectangularLines
| VkBool32 VkPhysicalDeviceLineRasterizationFeatures::rectangularLines |
◆ smoothLines
| VkBool32 VkPhysicalDeviceLineRasterizationFeatures::smoothLines |
◆ stippledBresenhamLines
| VkBool32 VkPhysicalDeviceLineRasterizationFeatures::stippledBresenhamLines |
◆ stippledRectangularLines
| VkBool32 VkPhysicalDeviceLineRasterizationFeatures::stippledRectangularLines |
◆ stippledSmoothLines
| VkBool32 VkPhysicalDeviceLineRasterizationFeatures::stippledSmoothLines |
◆ sType
The documentation for this struct was generated from the following file: