ReactOS 0.4.15-dev-8096-ga0eec98
conoutput.c File Reference
#include "consrv.h"
#include <debug.h>
Include dependency graph for conoutput.c:

Go to the source code of this file.

Macros

#define NDEBUG
 

Functions

NTSTATUS NTAPI ConDrvWriteConsoleOutputVDM (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN PCHAR_CELL CharInfo, IN COORD CharInfoSize, IN PSMALL_RECT WriteRegion)
 
NTSTATUS NTAPI ConDrvInvalidateBitMapRect (IN PCONSOLE Console, IN PCONSOLE_SCREEN_BUFFER Buffer, IN PSMALL_RECT Region)
 
 CON_API (SrvInvalidateBitMapRect, CONSOLE_INVALIDATEDIBITS, InvalidateDIBitsRequest)
 
NTSTATUS NTAPI ConDrvSetConsolePalette (IN PCONSOLE Console, IN PCONSOLE_SCREEN_BUFFER Buffer, IN HPALETTE PaletteHandle, IN UINT PaletteUsage)
 
 CON_API (SrvSetConsolePalette, CONSOLE_SETPALETTE, SetPaletteRequest)
 
NTSTATUS NTAPI ConDrvGetConsoleCursorInfo (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, OUT PCONSOLE_CURSOR_INFO CursorInfo)
 
 CON_API (SrvGetConsoleCursorInfo, CONSOLE_GETSETCURSORINFO, CursorInfoRequest)
 
NTSTATUS NTAPI ConDrvSetConsoleCursorInfo (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN PCONSOLE_CURSOR_INFO CursorInfo)
 
 CON_API (SrvSetConsoleCursorInfo, CONSOLE_GETSETCURSORINFO, CursorInfoRequest)
 
NTSTATUS NTAPI ConDrvSetConsoleCursorPosition (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN PCOORD Position)
 
 CON_API (SrvSetConsoleCursorPosition, CONSOLE_SETCURSORPOSITION, SetCursorPositionRequest)
 
 CON_API (SrvCreateConsoleScreenBuffer, CONSOLE_CREATESCREENBUFFER, CreateScreenBufferRequest)
 
NTSTATUS NTAPI ConDrvSetConsoleActiveScreenBuffer (IN PCONSOLE Console, IN PCONSOLE_SCREEN_BUFFER Buffer)
 
 CON_API (SrvSetConsoleActiveScreenBuffer, CONSOLE_SETACTIVESCREENBUFFER, SetScreenBufferRequest)
 
static NTSTATUS DoWriteConsole (IN PCSR_API_MESSAGE ApiMessage, IN PCSR_THREAD ClientThread, IN BOOLEAN CreateWaitBlock OPTIONAL)
 
static BOOLEAN NTAPI WriteConsoleThread (IN PLIST_ENTRY WaitList, IN PCSR_THREAD WaitThread, IN PCSR_API_MESSAGE WaitApiMessage, IN PVOID WaitContext, IN PVOID WaitArgument1, IN PVOID WaitArgument2, IN ULONG WaitFlags)
 
NTSTATUS NTAPI ConDrvWriteConsole (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER ScreenBuffer, IN BOOLEAN Unicode, IN PVOID StringBuffer, IN ULONG NumCharsToWrite, OUT PULONG NumCharsWritten OPTIONAL)
 
NTSTATUS NTAPI ConDrvReadConsoleOutput (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN BOOLEAN Unicode, OUT PCHAR_INFO CharInfo, IN OUT PSMALL_RECT ReadRegion)
 
 CON_API (SrvReadConsoleOutput, CONSOLE_READOUTPUT, ReadOutputRequest)
 
NTSTATUS NTAPI ConDrvWriteConsoleOutput (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN BOOLEAN Unicode, IN PCHAR_INFO CharInfo, IN OUT PSMALL_RECT WriteRegion)
 
 CON_API (SrvWriteConsoleOutput, CONSOLE_WRITEOUTPUT, WriteOutputRequest)
 
 CON_API (SrvWriteConsole, CONSOLE_WRITECONSOLE, WriteConsoleRequest)
 
NTSTATUS NTAPI ConDrvReadConsoleOutputString (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN CODE_TYPE CodeType, OUT PVOID StringBuffer, IN ULONG NumCodesToRead, IN PCOORD ReadCoord, OUT PULONG NumCodesRead OPTIONAL)
 
 CON_API (SrvReadConsoleOutputString, CONSOLE_READOUTPUTCODE, ReadOutputCodeRequest)
 
NTSTATUS NTAPI ConDrvWriteConsoleOutputString (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN CODE_TYPE CodeType, IN PVOID StringBuffer, IN ULONG NumCodesToWrite, IN PCOORD WriteCoord, OUT PULONG NumCodesWritten OPTIONAL)
 
 CON_API (SrvWriteConsoleOutputString, CONSOLE_WRITEOUTPUTCODE, WriteOutputCodeRequest)
 
NTSTATUS NTAPI ConDrvFillConsoleOutput (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN CODE_TYPE CodeType, IN CODE_ELEMENT Code, IN ULONG NumCodesToWrite, IN PCOORD WriteCoord, OUT PULONG NumCodesWritten OPTIONAL)
 
 CON_API (SrvFillConsoleOutput, CONSOLE_FILLOUTPUTCODE, FillOutputRequest)
 
NTSTATUS NTAPI ConDrvGetConsoleScreenBufferInfo (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, OUT PCOORD ScreenBufferSize, OUT PCOORD CursorPosition, OUT PCOORD ViewOrigin, OUT PCOORD ViewSize, OUT PCOORD MaximumViewSize, OUT PWORD Attributes)
 
 CON_API (SrvGetConsoleScreenBufferInfo, CONSOLE_GETSCREENBUFFERINFO, ScreenBufferInfoRequest)
 
NTSTATUS NTAPI ConDrvSetConsoleTextAttribute (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN WORD Attributes)
 
 CON_API (SrvSetConsoleTextAttribute, CONSOLE_SETTEXTATTRIB, SetTextAttribRequest)
 
NTSTATUS NTAPI ConDrvSetConsoleScreenBufferSize (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN PCOORD Size)
 
 CON_API (SrvSetConsoleScreenBufferSize, CONSOLE_SETSCREENBUFFERSIZE, SetScreenBufferSizeRequest)
 
NTSTATUS NTAPI ConDrvScrollConsoleScreenBuffer (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN BOOLEAN Unicode, IN PSMALL_RECT ScrollRectangle, IN BOOLEAN UseClipRectangle, IN PSMALL_RECT ClipRectangle OPTIONAL, IN PCOORD DestinationOrigin, IN CHAR_INFO FillChar)
 
 CON_API (SrvScrollConsoleScreenBuffer, CONSOLE_SCROLLSCREENBUFFER, ScrollScreenBufferRequest)
 
NTSTATUS NTAPI ConDrvSetConsoleWindowInfo (IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN BOOLEAN Absolute, IN PSMALL_RECT WindowRect)
 
 CON_API (SrvSetConsoleWindowInfo, CONSOLE_SETWINDOWINFO, SetWindowInfoRequest)
 

Macro Definition Documentation

◆ NDEBUG

#define NDEBUG

Definition at line 14 of file conoutput.c.

Function Documentation

◆ CON_API() [1/18]

CON_API ( SrvCreateConsoleScreenBuffer  ,
CONSOLE_CREATESCREENBUFFER  ,
CreateScreenBufferRequest   
)

Definition at line 201 of file conoutput.c.

203{
206 // PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(Process);
208
210 TEXTMODE_BUFFER_INFO TextModeInfo = {{80, 25},
211 {80, 25},
214 TRUE,
216 GRAPHICS_BUFFER_INFO GraphicsInfo;
217 GraphicsInfo.Info = CreateScreenBufferRequest->GraphicsBufferInfo; // HACK for MSVC
218
219 if (CreateScreenBufferRequest->ScreenBufferType == CONSOLE_TEXTMODE_BUFFER)
220 {
221 ScreenBufferInfo = &TextModeInfo;
222
223 /*
224 * This is Windows behaviour, as described by MSDN and verified manually:
225 *
226 * The newly created screen buffer will copy some properties from the
227 * active screen buffer at the time that this function is called.
228 * The behavior is as follows:
229 * Font - copied from active screen buffer.
230 * Display Window Size - copied from active screen buffer.
231 * Buffer Size - matched to Display Window Size (NOT copied).
232 * Default Attributes (colors) - copied from active screen buffer.
233 * Default Popup Attributes (colors) - copied from active screen buffer.
234 */
235
236 /* If we have an active screen buffer, use its attributes as the new ones */
237 if (Console->ActiveBuffer && GetType(Console->ActiveBuffer) == TEXTMODE_BUFFER)
238 {
240
241 TextModeInfo.ScreenAttrib = Buffer->ScreenDefaultAttrib;
242 TextModeInfo.PopupAttrib = Buffer->PopupDefaultAttrib;
243
244 TextModeInfo.CursorSize = Buffer->CursorInfo.dwSize;
245 TextModeInfo.IsCursorVisible = Buffer->CursorInfo.bVisible;
246
247 /* Use the current view size */
248 TextModeInfo.ScreenBufferSize = Buffer->ViewSize;
249 TextModeInfo.ViewSize = Buffer->ViewSize;
250 }
251 else
252 {
253 /* Use the current console size */
254 TextModeInfo.ScreenBufferSize = Console->ConsoleSize;
255 TextModeInfo.ViewSize = Console->ConsoleSize;
256 }
257
258 /* Normalize the screen buffer size if needed */
259 if (TextModeInfo.ScreenBufferSize.X == 0) TextModeInfo.ScreenBufferSize.X = 1;
260 if (TextModeInfo.ScreenBufferSize.Y == 0) TextModeInfo.ScreenBufferSize.Y = 1;
261 }
262 else if (CreateScreenBufferRequest->ScreenBufferType == CONSOLE_GRAPHICS_BUFFER)
263 {
264 /* Get information from the graphics buffer information structure */
265 if (!CsrValidateMessageBuffer(ApiMessage,
266 (PVOID*)&CreateScreenBufferRequest->GraphicsBufferInfo.lpBitMapInfo,
267 CreateScreenBufferRequest->GraphicsBufferInfo.dwBitMapInfoLength,
268 sizeof(BYTE)))
269 {
271 }
272
273 ScreenBufferInfo = &GraphicsInfo;
274
275 /* Initialize shared variables */
276 // CreateScreenBufferRequest->GraphicsBufferInfo.hMutex
277 CreateScreenBufferRequest->hMutex = GraphicsInfo.Info.hMutex = INVALID_HANDLE_VALUE;
278 // CreateScreenBufferRequest->GraphicsBufferInfo.lpBitMap
279 CreateScreenBufferRequest->lpBitMap = GraphicsInfo.Info.lpBitMap = NULL;
280
281 /* A graphics screen buffer is never inheritable */
282 CreateScreenBufferRequest->InheritHandle = FALSE;
283 }
284 else
285 {
286 DPRINT1("Invalid ScreenBuffer type %lu\n", CreateScreenBufferRequest->ScreenBufferType);
288 }
289
292 Process->ProcessHandle,
293 CreateScreenBufferRequest->ScreenBufferType,
295 if (!NT_SUCCESS(Status))
296 return Status;
297
298 /* Insert the new handle inside the process handles table */
299 RtlEnterCriticalSection(&ProcessData->HandleTableLock);
300
301 Status = ConSrvInsertObject(ProcessData,
302 &CreateScreenBufferRequest->OutputHandle,
303 &Buff->Header,
304 CreateScreenBufferRequest->DesiredAccess,
305 CreateScreenBufferRequest->InheritHandle,
306 CreateScreenBufferRequest->ShareMode);
307
308 RtlLeaveCriticalSection(&ProcessData->HandleTableLock);
309
310 if (!NT_SUCCESS(Status))
311 {
313 return Status;
314 }
315
316 if (CreateScreenBufferRequest->ScreenBufferType == CONSOLE_GRAPHICS_BUFFER)
317 {
319 /*
320 * Initialize the graphics buffer information structure
321 * and give it back to the client.
322 */
323 // CreateScreenBufferRequest->GraphicsBufferInfo.hMutex
324 CreateScreenBufferRequest->hMutex = Buffer->ClientMutex;
325 // CreateScreenBufferRequest->GraphicsBufferInfo.lpBitMap
326 CreateScreenBufferRequest->lpBitMap = Buffer->ClientBitMap;
327 }
328
329 return Status;
330}
CConsole Console
LONG NTSTATUS
Definition: precomp.h:26
#define DPRINT1
Definition: precomp.h:8
Definition: bufpool.h:45
VOID NTAPI ConDrvDeleteScreenBuffer(PCONSOLE_SCREEN_BUFFER Buffer)
Definition: conoutput.c:130
NTSTATUS ConDrvCreateScreenBuffer(OUT PCONSOLE_SCREEN_BUFFER *Buffer, IN PCONSOLE Console, IN HANDLE ProcessHandle OPTIONAL, IN ULONG BufferType, IN PVOID ScreenBufferInfo)
Definition: conoutput.c:85
BOOLEAN NTAPI CsrValidateMessageBuffer(IN PCSR_API_MESSAGE ApiMessage, IN PVOID *Buffer, IN ULONG ElementCount, IN ULONG ElementSize)
Definition: api.c:1430
#define CsrGetClientThread()
Definition: csrsrv.h:77
#define NULL
Definition: types.h:112
#define TRUE
Definition: types.h:120
#define FALSE
Definition: types.h:117
#define NT_SUCCESS(StatCode)
Definition: apphelp.c:32
#define INVALID_HANDLE_VALUE
Definition: compat.h:731
_Must_inspect_result_ _In_ PLARGE_INTEGER _In_ PLARGE_INTEGER _In_ ULONG _In_ PFILE_OBJECT _In_ PVOID Process
Definition: fsrtlfuncs.h:223
Status
Definition: gdiplustypes.h:25
NTSYSAPI NTSTATUS NTAPI RtlEnterCriticalSection(_In_ PRTL_CRITICAL_SECTION CriticalSection)
NTSYSAPI NTSTATUS NTAPI RtlLeaveCriticalSection(_In_ PRTL_CRITICAL_SECTION CriticalSection)
CONSOLE_SCREEN_BUFFER_INFO ScreenBufferInfo
Definition: notevil.c:38
#define TEXTMODE_BUFFER
Definition: pccons.c:21
CONSOLE_IO_OBJECT Header
Definition: conio.h:58
ULONG Y
Definition: bl.h:1340
ULONG X
Definition: bl.h:1339
CONSOLE_GRAPHICS_BUFFER_INFO Info
Definition: conio.h:142
BOOLEAN IsCursorVisible
Definition: conio.h:121
USHORT PopupAttrib
Definition: conio.h:119
COORD ScreenBufferSize
Definition: conio.h:116
USHORT ScreenAttrib
Definition: conio.h:118
#define STATUS_INVALID_PARAMETER
Definition: udferr_usr.h:135
#define DEFAULT_SCREEN_ATTRIB
Definition: settings.c:29
#define CSR_DEFAULT_CURSOR_SIZE
Definition: settings.c:26
#define DEFAULT_POPUP_ATTRIB
Definition: settings.c:30
NTSTATUS ConSrvInsertObject(IN PCONSOLE_PROCESS_DATA ProcessData, OUT PHANDLE Handle, IN PCONSOLE_IO_OBJECT Object, IN ULONG Access, IN BOOLEAN Inheritable, IN ULONG ShareMode)
Definition: handle.c:227
struct _TEXTMODE_SCREEN_BUFFER * PTEXTMODE_SCREEN_BUFFER
struct _GRAPHICS_SCREEN_BUFFER * PGRAPHICS_SCREEN_BUFFER
#define GetType(This)
Definition: conio.h:54
#define CONSOLE_TEXTMODE_BUFFER
Definition: wincon.h:62
#define CONSOLE_GRAPHICS_BUFFER
Definition: wincon.h:63
unsigned char BYTE
Definition: xxhash.c:193

◆ CON_API() [2/18]

CON_API ( SrvFillConsoleOutput  ,
CONSOLE_FILLOUTPUTCODE  ,
FillOutputRequest   
)

Definition at line 888 of file conoutput.c.

890{
893 CODE_TYPE CodeType = FillOutputRequest->CodeType;
894
895 if ( (CodeType != CODE_ASCII ) &&
896 (CodeType != CODE_UNICODE ) &&
897 (CodeType != CODE_ATTRIBUTE) )
898 {
900 }
901
902 Status = ConSrvGetTextModeBuffer(ProcessData,
903 FillOutputRequest->OutputHandle,
905 if (!NT_SUCCESS(Status))
906 {
907 FillOutputRequest->NumCodes = 0;
908 return Status;
909 }
910
911 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
912
914 Buffer,
915 CodeType,
916 FillOutputRequest->Code,
917 FillOutputRequest->NumCodes,
918 &FillOutputRequest->WriteCoord,
919 &FillOutputRequest->NumCodes);
920
922 return Status;
923}
@ CODE_ASCII
Definition: conmsg.h:517
@ CODE_UNICODE
Definition: conmsg.h:518
@ CODE_ATTRIBUTE
Definition: conmsg.h:519
enum _CODE_TYPE CODE_TYPE
NTSTATUS NTAPI ConDrvFillConsoleOutput(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN CODE_TYPE CodeType, IN CODE_ELEMENT Code, IN ULONG NumCodesToWrite, IN PCOORD WriteCoord, OUT PULONG NumCodesWritten OPTIONAL)
Definition: text.c:1251
#define ConSrvGetTextModeBuffer(ProcessData, Handle, Ptr, Access, LockConsole)
Definition: conoutput.h:12
#define ConSrvReleaseScreenBuffer(Buff, IsConsoleLocked)
Definition: conoutput.h:33
#define ASSERT(a)
Definition: mode.c:44
#define GENERIC_WRITE
Definition: nt_native.h:90

◆ CON_API() [3/18]

CON_API ( SrvGetConsoleCursorInfo  ,
CONSOLE_GETSETCURSORINFO  ,
CursorInfoRequest   
)

Definition at line 124 of file conoutput.c.

126{
129
130 Status = ConSrvGetTextModeBuffer(ProcessData,
131 CursorInfoRequest->OutputHandle,
133 if (!NT_SUCCESS(Status))
134 return Status;
135
136 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
137
139 Buffer,
140 &CursorInfoRequest->Info);
141
143 return Status;
144}
NTSTATUS NTAPI ConDrvGetConsoleCursorInfo(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, OUT PCONSOLE_CURSOR_INFO CursorInfo)
Definition: conoutput.c:270
#define GENERIC_READ
Definition: compat.h:135

◆ CON_API() [4/18]

CON_API ( SrvGetConsoleScreenBufferInfo  ,
CONSOLE_GETSCREENBUFFERINFO  ,
ScreenBufferInfoRequest   
)

Definition at line 935 of file conoutput.c.

937{
940
941 Status = ConSrvGetTextModeBuffer(ProcessData,
942 ScreenBufferInfoRequest->OutputHandle,
944 if (!NT_SUCCESS(Status))
945 return Status;
946
947 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
948
950 Buffer,
951 &ScreenBufferInfoRequest->ScreenBufferSize,
952 &ScreenBufferInfoRequest->CursorPosition,
953 &ScreenBufferInfoRequest->ViewOrigin,
954 &ScreenBufferInfoRequest->ViewSize,
955 &ScreenBufferInfoRequest->MaximumViewSize,
956 &ScreenBufferInfoRequest->Attributes);
957
959 return Status;
960}
NTSTATUS NTAPI ConDrvGetConsoleScreenBufferInfo(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, OUT PCOORD ScreenBufferSize, OUT PCOORD CursorPosition, OUT PCOORD ViewOrigin, OUT PCOORD ViewSize, OUT PCOORD MaximumViewSize, OUT PWORD Attributes)
Definition: text.c:1380

◆ CON_API() [5/18]

CON_API ( SrvInvalidateBitMapRect  ,
CONSOLE_INVALIDATEDIBITS  ,
InvalidateDIBitsRequest   
)

Definition at line 34 of file conoutput.c.

36{
39
40 Status = ConSrvGetScreenBuffer(ProcessData,
41 InvalidateDIBitsRequest->OutputHandle,
43 if (!NT_SUCCESS(Status))
44 return Status;
45
46 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
47
48 /* In text-mode only, draw the VDM buffer if present */
49 if (GetType(Buffer) == TEXTMODE_BUFFER && Console->VDMBuffer)
50 {
52
55 Console->VDMBuffer,
56 Console->VDMBufferSize,
57 &InvalidateDIBitsRequest->Region);
58 }
59
61 Buffer,
62 &InvalidateDIBitsRequest->Region);
63
65 return Status;
66}
char TextBuffer[BUFFERLEN]
Definition: combotst.c:45
NTSTATUS NTAPI ConDrvWriteConsoleOutputVDM(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN PCHAR_CELL CharInfo, IN COORD CharInfoSize, IN PSMALL_RECT WriteRegion)
Definition: text.c:708
NTSTATUS NTAPI ConDrvInvalidateBitMapRect(IN PCONSOLE Console, IN PCONSOLE_SCREEN_BUFFER Buffer, IN PSMALL_RECT Region)
Definition: conoutput.c:209
#define ConSrvGetScreenBuffer(ProcessData, Handle, Ptr, Access, LockConsole)
Definition: conoutput.h:26

◆ CON_API() [6/18]

CON_API ( SrvReadConsoleOutput  ,
CONSOLE_READOUTPUT  ,
ReadOutputRequest   
)

Definition at line 499 of file conoutput.c.

501{
504 ULONG NumCells;
505 PCHAR_INFO CharInfo;
506
507 NumCells = ConioRectWidth(&ReadOutputRequest->ReadRegion) *
508 ConioRectHeight(&ReadOutputRequest->ReadRegion);
509
510 /*
511 * For optimization purposes, Windows (and hence ReactOS, too, for
512 * compatibility reasons) uses a static buffer if no more than one
513 * cell is read. Otherwise a new buffer is used.
514 * The client-side expects that we know this behaviour.
515 */
516 if (NumCells <= 1)
517 {
518 /*
519 * Adjust the internal pointer, because its old value points to
520 * the static buffer in the original ApiMessage structure.
521 */
522 // ReadOutputRequest->CharInfo = &ReadOutputRequest->StaticBuffer;
523 CharInfo = &ReadOutputRequest->StaticBuffer;
524 }
525 else
526 {
527 if (!CsrValidateMessageBuffer(ApiMessage,
528 (PVOID*)&ReadOutputRequest->CharInfo,
529 NumCells,
530 sizeof(CHAR_INFO)))
531 {
533 }
534
535 CharInfo = ReadOutputRequest->CharInfo;
536 }
537
538 Status = ConSrvGetTextModeBuffer(ProcessData,
539 ReadOutputRequest->OutputHandle,
541 if (!NT_SUCCESS(Status))
542 return Status;
543
544 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
545
547 Buffer,
548 ReadOutputRequest->Unicode,
549 CharInfo,
550 &ReadOutputRequest->ReadRegion);
551
553 return Status;
554}
NTSTATUS NTAPI ConDrvReadConsoleOutput(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN BOOLEAN Unicode, OUT PCHAR_INFO CharInfo, IN OUT PSMALL_RECT ReadRegion)
Definition: text.c:569
#define ConioRectWidth(Rect)
Definition: readwrite.c:24
#define ConioRectHeight(Rect)
Definition: readwrite.c:22
uint32_t ULONG
Definition: typedefs.h:59

◆ CON_API() [7/18]

CON_API ( SrvReadConsoleOutputString  ,
CONSOLE_READOUTPUTCODE  ,
ReadOutputCodeRequest   
)

Definition at line 713 of file conoutput.c.

715{
718 ULONG CodeSize;
719 PVOID pCode;
720
721 switch (ReadOutputCodeRequest->CodeType)
722 {
723 case CODE_ASCII:
724 CodeSize = RTL_FIELD_SIZE(CODE_ELEMENT, AsciiChar);
725 break;
726
727 case CODE_UNICODE:
728 CodeSize = RTL_FIELD_SIZE(CODE_ELEMENT, UnicodeChar);
729 break;
730
731 case CODE_ATTRIBUTE:
732 CodeSize = RTL_FIELD_SIZE(CODE_ELEMENT, Attribute);
733 break;
734
735 default:
737 }
738
739 /*
740 * For optimization purposes, Windows (and hence ReactOS, too, for
741 * compatibility reasons) uses a static buffer if no more than eighty
742 * bytes are read. Otherwise a new buffer is used.
743 * The client-side expects that we know this behaviour.
744 */
745 if (ReadOutputCodeRequest->NumCodes * CodeSize <= sizeof(ReadOutputCodeRequest->CodeStaticBuffer))
746 {
747 /*
748 * Adjust the internal pointer, because its old value points to
749 * the static buffer in the original ApiMessage structure.
750 */
751 // ReadOutputCodeRequest->pCode = ReadOutputCodeRequest->CodeStaticBuffer;
752 pCode = ReadOutputCodeRequest->CodeStaticBuffer;
753 }
754 else
755 {
756 if (!CsrValidateMessageBuffer(ApiMessage,
757 (PVOID*)&ReadOutputCodeRequest->pCode,
758 ReadOutputCodeRequest->NumCodes,
759 CodeSize))
760 {
762 }
763
764 pCode = ReadOutputCodeRequest->pCode;
765 }
766
767 Status = ConSrvGetTextModeBuffer(ProcessData,
768 ReadOutputCodeRequest->OutputHandle,
770 if (!NT_SUCCESS(Status))
771 {
772 ReadOutputCodeRequest->NumCodes = 0;
773 return Status;
774 }
775
776 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
777
779 Buffer,
780 ReadOutputCodeRequest->CodeType,
781 pCode,
782 ReadOutputCodeRequest->NumCodes,
783 &ReadOutputCodeRequest->Coord,
784 // &ReadOutputCodeRequest->EndCoord,
785 &ReadOutputCodeRequest->NumCodes);
786
788 return Status;
789}
NTSTATUS NTAPI ConDrvReadConsoleOutputString(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN CODE_TYPE CodeType, OUT PVOID StringBuffer, IN ULONG NumCodesToRead, IN PCOORD ReadCoord, OUT PULONG NumCodesRead OPTIONAL)
Definition: text.c:942
#define RTL_FIELD_SIZE(type, field)
Definition: kdb_expr.c:86

◆ CON_API() [8/18]

CON_API ( SrvScrollConsoleScreenBuffer  ,
CONSOLE_SCROLLSCREENBUFFER  ,
ScrollScreenBufferRequest   
)

Definition at line 1026 of file conoutput.c.

1028{
1031
1032 Status = ConSrvGetTextModeBuffer(ProcessData,
1033 ScrollScreenBufferRequest->OutputHandle,
1035 if (!NT_SUCCESS(Status))
1036 return Status;
1037
1038 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
1039
1041 Buffer,
1042 ScrollScreenBufferRequest->Unicode,
1043 &ScrollScreenBufferRequest->ScrollRectangle,
1044 ScrollScreenBufferRequest->UseClipRectangle,
1045 &ScrollScreenBufferRequest->ClipRectangle,
1046 &ScrollScreenBufferRequest->DestinationOrigin,
1047 ScrollScreenBufferRequest->Fill);
1048
1050 return Status;
1051}
NTSTATUS NTAPI ConDrvScrollConsoleScreenBuffer(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN BOOLEAN Unicode, IN PSMALL_RECT ScrollRectangle, IN BOOLEAN UseClipRectangle, IN PSMALL_RECT ClipRectangle OPTIONAL, IN PCOORD DestinationOrigin, IN CHAR_INFO FillChar)
Definition: text.c:1454

◆ CON_API() [9/18]

CON_API ( SrvSetConsoleActiveScreenBuffer  ,
CONSOLE_SETACTIVESCREENBUFFER  ,
SetScreenBufferRequest   
)

Definition at line 336 of file conoutput.c.

338{
341
342 Status = ConSrvGetScreenBuffer(ProcessData,
343 SetScreenBufferRequest->OutputHandle,
345 if (!NT_SUCCESS(Status))
346 return Status;
347
348 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
349
351
353 return Status;
354}
NTSTATUS NTAPI ConDrvSetConsoleActiveScreenBuffer(IN PCONSOLE Console, IN PCONSOLE_SCREEN_BUFFER Buffer)
Definition: conoutput.c:177

◆ CON_API() [10/18]

CON_API ( SrvSetConsoleCursorInfo  ,
CONSOLE_GETSETCURSORINFO  ,
CursorInfoRequest   
)

Definition at line 151 of file conoutput.c.

153{
156
157 Status = ConSrvGetTextModeBuffer(ProcessData,
158 CursorInfoRequest->OutputHandle,
160 if (!NT_SUCCESS(Status))
161 return Status;
162
163 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
164
166 Buffer,
167 &CursorInfoRequest->Info);
168
170 return Status;
171}
NTSTATUS NTAPI ConDrvSetConsoleCursorInfo(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN PCONSOLE_CURSOR_INFO CursorInfo)
Definition: conoutput.c:288

◆ CON_API() [11/18]

CON_API ( SrvSetConsoleCursorPosition  ,
CONSOLE_SETCURSORPOSITION  ,
SetCursorPositionRequest   
)

Definition at line 178 of file conoutput.c.

180{
183
184 Status = ConSrvGetTextModeBuffer(ProcessData,
185 SetCursorPositionRequest->OutputHandle,
187 if (!NT_SUCCESS(Status))
188 return Status;
189
190 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
191
193 Buffer,
194 &SetCursorPositionRequest->Position);
195
197 return Status;
198}
NTSTATUS NTAPI ConDrvSetConsoleCursorPosition(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN PCOORD Position)
Definition: conoutput.c:318

◆ CON_API() [12/18]

CON_API ( SrvSetConsolePalette  ,
CONSOLE_SETPALETTE  ,
SetPaletteRequest   
)

Definition at line 75 of file conoutput.c.

77{
79 // PGRAPHICS_SCREEN_BUFFER Buffer;
81
82 // NOTE: Tests show that this function is used only for graphics screen buffers
83 // and otherwise it returns FALSE + sets last error to invalid handle.
84 // I think it's ridiculous, because if you are in text mode, simulating
85 // a change of VGA palette via DAC registers (done by a call to SetConsolePalette)
86 // cannot be done... So I allow it in ReactOS !
87 /*
88 Status = ConSrvGetGraphicsBuffer(ProcessData,
89 SetPaletteRequest->OutputHandle,
90 &Buffer, GENERIC_WRITE, TRUE);
91 */
92 Status = ConSrvGetScreenBuffer(ProcessData,
93 SetPaletteRequest->OutputHandle,
95 if (!NT_SUCCESS(Status))
96 return Status;
97
98 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
99
100 /*
101 * Make the palette handle public, so that it can be
102 * used by other threads calling GDI functions on it.
103 * Indeed, the palette handle comes from a console app
104 * calling ourselves, running in CSRSS.
105 */
107 &SetPaletteRequest->PaletteHandle,
108 sizeof(SetPaletteRequest->PaletteHandle));
109
111 Buffer,
112 SetPaletteRequest->PaletteHandle,
113 SetPaletteRequest->Usage);
114
116 return Status;
117}
NTSTATUS NTAPI ConDrvSetConsolePalette(IN PCONSOLE Console, IN PCONSOLE_SCREEN_BUFFER Buffer, IN HPALETTE PaletteHandle, IN UINT PaletteUsage)
Definition: conoutput.c:226
@ ConsoleMakePalettePublic
Definition: ntuser.h:1800
NTSTATUS APIENTRY NtUserConsoleControl(IN CONSOLECONTROL ConsoleCtrl, IN PVOID ConsoleCtrlInfo, IN ULONG ConsoleCtrlInfoLength)
Definition: console.c:14

◆ CON_API() [13/18]

CON_API ( SrvSetConsoleScreenBufferSize  ,
CONSOLE_SETSCREENBUFFERSIZE  ,
SetScreenBufferSizeRequest   
)

Definition at line 994 of file conoutput.c.

996{
999
1000 Status = ConSrvGetTextModeBuffer(ProcessData,
1001 SetScreenBufferSizeRequest->OutputHandle,
1003 if (!NT_SUCCESS(Status))
1004 return Status;
1005
1006 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
1007
1009 Buffer,
1010 &SetScreenBufferSizeRequest->Size);
1011
1013 return Status;
1014}
NTSTATUS NTAPI ConDrvSetConsoleScreenBufferSize(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN PCOORD Size)
Definition: text.c:1435

◆ CON_API() [14/18]

CON_API ( SrvSetConsoleTextAttribute  ,
CONSOLE_SETTEXTATTRIB  ,
SetTextAttribRequest   
)

Definition at line 967 of file conoutput.c.

969{
972
973 Status = ConSrvGetTextModeBuffer(ProcessData,
974 SetTextAttribRequest->OutputHandle,
976 if (!NT_SUCCESS(Status))
977 return Status;
978
979 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
980
982 Buffer,
983 SetTextAttribRequest->Attributes);
984
986 return Status;
987}
NTSTATUS NTAPI ConDrvSetConsoleTextAttribute(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN WORD Attributes)
Definition: text.c:1420

◆ CON_API() [15/18]

CON_API ( SrvSetConsoleWindowInfo  ,
CONSOLE_SETWINDOWINFO  ,
SetWindowInfoRequest   
)

Definition at line 1059 of file conoutput.c.

1061{
1063 // PCONSOLE_SCREEN_BUFFER Buffer;
1065
1066 DPRINT("SrvSetConsoleWindowInfo(0x%08x, %d, {L%d, T%d, R%d, B%d}) called\n",
1067 SetWindowInfoRequest->OutputHandle, SetWindowInfoRequest->Absolute,
1068 SetWindowInfoRequest->WindowRect.Left ,
1069 SetWindowInfoRequest->WindowRect.Top ,
1070 SetWindowInfoRequest->WindowRect.Right,
1071 SetWindowInfoRequest->WindowRect.Bottom);
1072
1073 // ConSrvGetScreenBuffer
1074 Status = ConSrvGetTextModeBuffer(ProcessData,
1075 SetWindowInfoRequest->OutputHandle,
1077 if (!NT_SUCCESS(Status))
1078 return Status;
1079
1080 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
1081
1083 Buffer,
1084 SetWindowInfoRequest->Absolute,
1085 &SetWindowInfoRequest->WindowRect);
1086
1088 return Status;
1089}
NTSTATUS NTAPI ConDrvSetConsoleWindowInfo(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN BOOLEAN Absolute, IN PSMALL_RECT WindowRect)
Definition: text.c:1579
#define DPRINT
Definition: sndvol32.h:73

◆ CON_API() [16/18]

CON_API ( SrvWriteConsole  ,
CONSOLE_WRITECONSOLE  ,
WriteConsoleRequest   
)

Definition at line 663 of file conoutput.c.

665{
667
668 DPRINT("SrvWriteConsole\n");
669
670 /*
671 * For optimization purposes, Windows (and hence ReactOS, too, for
672 * compatibility reasons) uses a static buffer if no more than eighty
673 * bytes are written. Otherwise a new buffer is used.
674 * The client-side expects that we know this behaviour.
675 */
676 if (WriteConsoleRequest->UsingStaticBuffer &&
677 WriteConsoleRequest->NumBytes <= sizeof(WriteConsoleRequest->StaticBuffer))
678 {
679 /*
680 * Adjust the internal pointer, because its old value points to
681 * the static buffer in the original ApiMessage structure.
682 */
683 // WriteConsoleRequest->Buffer = WriteConsoleRequest->StaticBuffer;
684 }
685 else
686 {
687 if (!CsrValidateMessageBuffer(ApiMessage,
688 (PVOID)&WriteConsoleRequest->Buffer,
689 WriteConsoleRequest->NumBytes,
690 sizeof(BYTE)))
691 {
693 }
694 }
695
697
698 if (Status == STATUS_PENDING) *ReplyCode = CsrReplyPending;
699
700 return Status;
701}
static NTSTATUS DoWriteConsole(IN PCSR_API_MESSAGE ApiMessage, IN PCSR_THREAD ClientThread, IN BOOLEAN CreateWaitBlock OPTIONAL)
Definition: conoutput.c:409
@ CsrReplyPending
Definition: csrsrv.h:132
#define STATUS_PENDING
Definition: ntstatus.h:82

◆ CON_API() [17/18]

CON_API ( SrvWriteConsoleOutput  ,
CONSOLE_WRITEOUTPUT  ,
WriteOutputRequest   
)

Definition at line 563 of file conoutput.c.

565{
568 // PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(Process);
570 ULONG NumCells;
571 PCHAR_INFO CharInfo;
572
573 NumCells = ConioRectWidth(&WriteOutputRequest->WriteRegion) *
574 ConioRectHeight(&WriteOutputRequest->WriteRegion);
575
576 Status = ConSrvGetTextModeBuffer(ProcessData,
577 WriteOutputRequest->OutputHandle,
579 if (!NT_SUCCESS(Status))
580 return Status;
581
582 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
583
584 /*
585 * Validate the message buffer if we do not use a process' heap buffer
586 * (CsrAllocateCaptureBuffer succeeded because we haven't allocated
587 * a too large (>= 64 kB, size of the CSR heap) data buffer).
588 */
589 if (!WriteOutputRequest->UseVirtualMemory)
590 {
591 /*
592 * For optimization purposes, Windows (and hence ReactOS, too, for
593 * compatibility reasons) uses a static buffer if no more than one
594 * cell is written. Otherwise a new buffer is used.
595 * The client-side expects that we know this behaviour.
596 */
597 if (NumCells <= 1)
598 {
599 /*
600 * Adjust the internal pointer, because its old value points to
601 * the static buffer in the original ApiMessage structure.
602 */
603 // WriteOutputRequest->CharInfo = &WriteOutputRequest->StaticBuffer;
604 CharInfo = &WriteOutputRequest->StaticBuffer;
605 }
606 else
607 {
608 if (!CsrValidateMessageBuffer(ApiMessage,
609 (PVOID*)&WriteOutputRequest->CharInfo,
610 NumCells,
611 sizeof(CHAR_INFO)))
612 {
614 goto Quit;
615 }
616
617 CharInfo = WriteOutputRequest->CharInfo;
618 }
619 }
620 else
621 {
622 /*
623 * This was not the case: we use a heap buffer. Retrieve its contents.
624 */
625 ULONG Size = NumCells * sizeof(CHAR_INFO);
626
628 if (CharInfo == NULL)
629 {
631 goto Quit;
632 }
633
634 Status = NtReadVirtualMemory(Process->ProcessHandle,
635 WriteOutputRequest->CharInfo,
636 CharInfo,
637 Size,
638 NULL);
639 if (!NT_SUCCESS(Status))
640 {
641 ConsoleFreeHeap(CharInfo);
642 // Status = STATUS_NO_MEMORY;
643 goto Quit;
644 }
645 }
646
648 Buffer,
649 WriteOutputRequest->Unicode,
650 CharInfo,
651 &WriteOutputRequest->WriteRegion);
652
653 /* Free the temporary buffer if we used the process' heap buffer */
654 if (WriteOutputRequest->UseVirtualMemory && CharInfo)
655 ConsoleFreeHeap(CharInfo);
656
657Quit:
659 return Status;
660}
NTSTATUS NTAPI ConDrvWriteConsoleOutput(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN BOOLEAN Unicode, IN PCHAR_INFO CharInfo, IN OUT PSMALL_RECT WriteRegion)
Definition: text.c:638
#define HEAP_ZERO_MEMORY
Definition: compat.h:134
NTSTATUS NTAPI NtReadVirtualMemory(IN HANDLE ProcessHandle, IN PVOID BaseAddress, OUT PVOID Buffer, IN SIZE_T NumberOfBytesToRead, OUT PSIZE_T NumberOfBytesRead OPTIONAL)
Definition: virtual.c:2816
#define STATUS_NO_MEMORY
Definition: ntstatus.h:260
_Must_inspect_result_ _In_ WDFDEVICE _In_ PWDF_DEVICE_PROPERTY_DATA _In_ DEVPROPTYPE _In_ ULONG Size
Definition: wdfdevice.h:4533
#define ConsoleAllocHeap(Flags, Size)
Definition: heap.h:14
#define ConsoleFreeHeap(HeapBase)
Definition: heap.h:15
struct _CHAR_INFO CHAR_INFO

◆ CON_API() [18/18]

CON_API ( SrvWriteConsoleOutputString  ,
CONSOLE_WRITEOUTPUTCODE  ,
WriteOutputCodeRequest   
)

Definition at line 801 of file conoutput.c.

803{
806 ULONG CodeSize;
807 PVOID pCode;
808
809 switch (WriteOutputCodeRequest->CodeType)
810 {
811 case CODE_ASCII:
812 CodeSize = RTL_FIELD_SIZE(CODE_ELEMENT, AsciiChar);
813 break;
814
815 case CODE_UNICODE:
816 CodeSize = RTL_FIELD_SIZE(CODE_ELEMENT, UnicodeChar);
817 break;
818
819 case CODE_ATTRIBUTE:
820 CodeSize = RTL_FIELD_SIZE(CODE_ELEMENT, Attribute);
821 break;
822
823 default:
825 }
826
827 /*
828 * For optimization purposes, Windows (and hence ReactOS, too, for
829 * compatibility reasons) uses a static buffer if no more than eighty
830 * bytes are written. Otherwise a new buffer is used.
831 * The client-side expects that we know this behaviour.
832 */
833 if (WriteOutputCodeRequest->NumCodes * CodeSize <= sizeof(WriteOutputCodeRequest->CodeStaticBuffer))
834 {
835 /*
836 * Adjust the internal pointer, because its old value points to
837 * the static buffer in the original ApiMessage structure.
838 */
839 // WriteOutputCodeRequest->pCode = WriteOutputCodeRequest->CodeStaticBuffer;
840 pCode = WriteOutputCodeRequest->CodeStaticBuffer;
841 }
842 else
843 {
844 if (!CsrValidateMessageBuffer(ApiMessage,
845 (PVOID*)&WriteOutputCodeRequest->pCode,
846 WriteOutputCodeRequest->NumCodes,
847 CodeSize))
848 {
850 }
851
852 pCode = WriteOutputCodeRequest->pCode;
853 }
854
855 Status = ConSrvGetTextModeBuffer(ProcessData,
856 WriteOutputCodeRequest->OutputHandle,
858 if (!NT_SUCCESS(Status))
859 {
860 WriteOutputCodeRequest->NumCodes = 0;
861 return Status;
862 }
863
864 ASSERT((PCONSOLE)Console == Buffer->Header.Console);
865
867 Buffer,
868 WriteOutputCodeRequest->CodeType,
869 pCode,
870 WriteOutputCodeRequest->NumCodes,
871 &WriteOutputCodeRequest->Coord,
872 // &WriteOutputCodeRequest->EndCoord,
873 &WriteOutputCodeRequest->NumCodes);
874
876 return Status;
877}
NTSTATUS NTAPI ConDrvWriteConsoleOutputString(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN CODE_TYPE CodeType, IN PVOID StringBuffer, IN ULONG NumCodesToWrite, IN PCOORD WriteCoord, OUT PULONG NumCodesWritten OPTIONAL)
Definition: text.c:1161

◆ ConDrvFillConsoleOutput()

NTSTATUS NTAPI ConDrvFillConsoleOutput ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  Buffer,
IN CODE_TYPE  CodeType,
IN CODE_ELEMENT  Code,
IN ULONG  NumCodesToWrite,
IN PCOORD  WriteCoord,
OUT PULONG NumCodesWritten  OPTIONAL 
)

Definition at line 1251 of file text.c.

1258{
1259 SHORT X, Y;
1260 SHORT XStart;
1261 ULONG nNumChars = 0;
1263 BOOLEAN bLead, bFullwidth;
1264
1265 if (Console == NULL || Buffer == NULL || WriteCoord == NULL)
1266 {
1268 }
1269
1270 /* Validity check */
1271 ASSERT(Console == Buffer->Header.Console);
1272
1273 if (NumCodesWritten)
1274 *NumCodesWritten = 0;
1275
1276 if (NumCodesToWrite == 0)
1277 return STATUS_SUCCESS; // Nothing to do!
1278
1279 /* Do nothing if the writing starting point is outside of the screen buffer */
1280 if ( WriteCoord->X < 0 || WriteCoord->X >= Buffer->ScreenBufferSize.X ||
1281 WriteCoord->Y < 0 || WriteCoord->Y >= Buffer->ScreenBufferSize.Y )
1282 {
1283 return STATUS_SUCCESS;
1284 }
1285
1286 NumCodesToWrite = min(NumCodesToWrite, (ULONG)Buffer->ScreenBufferSize.X * Buffer->ScreenBufferSize.Y);
1287
1288 if (CodeType == CODE_ASCII)
1289 {
1290 /* Conversion from the ASCII char to the UNICODE char */
1291 CODE_ELEMENT tmp;
1293 Code = tmp;
1294 }
1295
1296 XStart = WriteCoord->X;
1297
1298 /* For Chinese, Japanese and Korean */
1299 X = XStart;
1300 Y = WriteCoord->Y;
1301 bLead = TRUE;
1302 bFullwidth = FALSE;
1303 if (Console->IsCJK)
1304 {
1305 bFullwidth = IS_FULL_WIDTH(Code.UnicodeChar);
1306 if (X > 0)
1307 {
1308 Ptr = ConioCoordToPointer(Buffer, X - 1, Y);
1309 if (Ptr->Attributes & COMMON_LVB_LEADING_BYTE)
1310 {
1311 Ptr->Char.UnicodeChar = L' ';
1312 Ptr->Attributes &= ~COMMON_LVB_SBCSDBCS;
1313 }
1314 }
1315 }
1316
1317 for (Y = WriteCoord->Y; Y < Buffer->ScreenBufferSize.Y; ++Y)
1318 {
1319 Ptr = ConioCoordToPointer(Buffer, XStart, Y);
1320 for (X = XStart; X < Buffer->ScreenBufferSize.X; ++X)
1321 {
1322 if (nNumChars >= NumCodesToWrite)
1323 goto Quit;
1324
1325 switch (CodeType)
1326 {
1327 case CODE_ASCII:
1328 case CODE_UNICODE:
1329 Ptr->Char.UnicodeChar = Code.UnicodeChar;
1330 Ptr->Attributes &= ~COMMON_LVB_SBCSDBCS;
1331 if (bFullwidth)
1332 {
1333 if (bLead)
1334 Ptr->Attributes |= COMMON_LVB_LEADING_BYTE;
1335 else
1336 Ptr->Attributes |= COMMON_LVB_TRAILING_BYTE;
1337 }
1338 bLead = !bLead;
1339 break;
1340
1341 case CODE_ATTRIBUTE:
1342 Ptr->Attributes &= COMMON_LVB_SBCSDBCS;
1343 Ptr->Attributes |= (Code.Attribute & ~COMMON_LVB_SBCSDBCS);
1344 break;
1345 }
1346
1347 ++Ptr;
1348
1349 ++nNumChars;
1350 }
1351 /* Restart at the beginning of the next line */
1352 XStart = 0;
1353 }
1354Quit:
1355
1356 if ((nNumChars & 1) & bFullwidth)
1357 {
1358 if (X + Y * Buffer->ScreenBufferSize.X > 0)
1359 {
1360 Ptr = ConioCoordToPointer(Buffer, X - 1, Y);
1361 Ptr->Char.UnicodeChar = L' ';
1362 Ptr->Attributes &= ~COMMON_LVB_SBCSDBCS;
1363 }
1364 }
1365
1366 if (NumCodesWritten)
1367 *NumCodesWritten = nNumChars;
1368
1369 if ((PCONSOLE_SCREEN_BUFFER)Buffer == Console->ActiveBuffer)
1370 {
1372 ConioComputeUpdateRect(Buffer, &UpdateRect, WriteCoord, nNumChars);
1374 }
1375
1376 return STATUS_SUCCESS;
1377}
unsigned char BOOLEAN
#define IS_FULL_WIDTH(wch)
Definition: console.c:337
#define Y(I)
_Must_inspect_result_ _In_ PFSRTL_PER_STREAM_CONTEXT Ptr
Definition: fsrtlfuncs.h:898
#define X(b, s)
#define min(a, b)
Definition: monoChain.cc:55
#define L(x)
Definition: ntvdm.h:50
short SHORT
Definition: pedump.c:59
#define STATUS_SUCCESS
Definition: shellext.h:65
#define TermDrawRegion(Console, Region)
Definition: term.h:22
static int UpdateRect(TreeListData *pData, unsigned uItem, unsigned uSub)
Definition: treelist.c:1529
WCHAR UnicodeChar
Definition: conmsg.h:525
_In_ UCHAR _In_ UCHAR _In_ ULONG Code
Definition: wdfdevice.h:1701
static VOID ConioComputeUpdateRect(IN PTEXTMODE_SCREEN_BUFFER Buff, IN OUT PSMALL_RECT UpdateRect, IN PCOORD Start, IN UINT Length)
Definition: text.c:165
#define ConsoleOutputAnsiToUnicodeChar(Console, dWChar, sChar)
Definition: text.c:31
PCHAR_INFO ConioCoordToPointer(PTEXTMODE_SCREEN_BUFFER Buff, ULONG X, ULONG Y)
Definition: text.c:143
#define COMMON_LVB_TRAILING_BYTE
Definition: wincon.h:49
#define COMMON_LVB_LEADING_BYTE
Definition: wincon.h:48
#define COMMON_LVB_SBCSDBCS
Definition: wincon.h:56

Referenced by CON_API().

◆ ConDrvGetConsoleCursorInfo()

NTSTATUS NTAPI ConDrvGetConsoleCursorInfo ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  Buffer,
OUT PCONSOLE_CURSOR_INFO  CursorInfo 
)

Definition at line 270 of file conoutput.c.

273{
274 if (Console == NULL || Buffer == NULL || CursorInfo == NULL)
276
277 /* Validity check */
278 ASSERT(Console == Buffer->Header.Console);
279
280 *CursorInfo = Buffer->CursorInfo;
281 // CursorInfo->bVisible = Buffer->CursorInfo.bVisible;
282 // CursorInfo->dwSize = Buffer->CursorInfo.dwSize;
283
284 return STATUS_SUCCESS;
285}

Referenced by CON_API().

◆ ConDrvGetConsoleScreenBufferInfo()

NTSTATUS NTAPI ConDrvGetConsoleScreenBufferInfo ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  Buffer,
OUT PCOORD  ScreenBufferSize,
OUT PCOORD  CursorPosition,
OUT PCOORD  ViewOrigin,
OUT PCOORD  ViewSize,
OUT PCOORD  MaximumViewSize,
OUT PWORD  Attributes 
)

Definition at line 1380 of file text.c.

1388{
1389 COORD LargestWindowSize;
1390
1391 if (Console == NULL || Buffer == NULL || ScreenBufferSize == NULL ||
1392 CursorPosition == NULL || ViewOrigin == NULL || ViewSize == NULL ||
1393 MaximumViewSize == NULL || Attributes == NULL)
1394 {
1396 }
1397
1398 /* Validity check */
1399 ASSERT(Console == Buffer->Header.Console);
1400
1401 *ScreenBufferSize = Buffer->ScreenBufferSize;
1402 *CursorPosition = Buffer->CursorPosition;
1403 *ViewOrigin = Buffer->ViewOrigin;
1404 *ViewSize = Buffer->ViewSize;
1405 *Attributes = Buffer->ScreenDefaultAttrib;
1406
1407 /*
1408 * Retrieve the largest possible console window size, taking
1409 * into account the size of the console screen buffer.
1410 */
1411 TermGetLargestConsoleWindowSize(Console, &LargestWindowSize);
1412 LargestWindowSize.X = min(LargestWindowSize.X, Buffer->ScreenBufferSize.X);
1413 LargestWindowSize.Y = min(LargestWindowSize.Y, Buffer->ScreenBufferSize.Y);
1414 *MaximumViewSize = LargestWindowSize;
1415
1416 return STATUS_SUCCESS;
1417}
_In_ HANDLE _Outptr_result_bytebuffer_ ViewSize PVOID _In_ ULONG_PTR _In_ SIZE_T _Inout_opt_ PLARGE_INTEGER _Inout_ PSIZE_T ViewSize
Definition: mmfuncs.h:408
static USHORT CursorPosition
Definition: pc98cons.c:20
Definition: bl.h:1338
#define TermGetLargestConsoleWindowSize(Console, pSize)
Definition: term.h:34
_Must_inspect_result_ _In_ WDFDMAENABLER _In_ _In_opt_ PWDF_OBJECT_ATTRIBUTES Attributes

Referenced by CON_API().

◆ ConDrvInvalidateBitMapRect()

NTSTATUS NTAPI ConDrvInvalidateBitMapRect ( IN PCONSOLE  Console,
IN PCONSOLE_SCREEN_BUFFER  Buffer,
IN PSMALL_RECT  Region 
)

Definition at line 209 of file conoutput.c.

212{
213 if (Console == NULL || Buffer == NULL || Region == NULL)
215
216 /* Validity check */
217 ASSERT(Console == Buffer->Header.Console);
218
219 /* If the output buffer is the current one, redraw the correct portion of the screen */
220 if (Buffer == Console->ActiveBuffer) TermDrawRegion(Console, Region);
221
222 return STATUS_SUCCESS;
223}

Referenced by CON_API().

◆ ConDrvReadConsoleOutput()

NTSTATUS NTAPI ConDrvReadConsoleOutput ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  Buffer,
IN BOOLEAN  Unicode,
OUT PCHAR_INFO  CharInfo,
IN OUT PSMALL_RECT  ReadRegion 
)

Definition at line 569 of file text.c.

574{
575 SHORT X, Y;
577 PCHAR_INFO CurCharInfo;
578 SMALL_RECT CapturedReadRegion;
580
581 if (Console == NULL || Buffer == NULL || CharInfo == NULL || ReadRegion == NULL)
582 {
584 }
585
586 /* Validity check */
587 ASSERT(Console == Buffer->Header.Console);
588
589 CapturedReadRegion = *ReadRegion;
590
591 /* Make sure ReadRegion is inside the screen buffer */
593 Buffer->ScreenBufferSize.Y - 1,
594 Buffer->ScreenBufferSize.X - 1);
595 if (!ConioGetIntersection(&CapturedReadRegion, &CapturedReadRegion, &ScreenBuffer))
596 {
597 /*
598 * It is okay to have a ReadRegion completely outside
599 * the screen buffer. No data is read then.
600 */
601 return STATUS_SUCCESS;
602 }
603
604 CurCharInfo = CharInfo;
605
606 for (Y = CapturedReadRegion.Top; Y <= CapturedReadRegion.Bottom; ++Y)
607 {
608 Ptr = ConioCoordToPointer(Buffer, CapturedReadRegion.Left, Y);
609 for (X = CapturedReadRegion.Left; X <= CapturedReadRegion.Right; ++X)
610 {
611 if (Unicode)
612 {
613 CurCharInfo->Char.UnicodeChar = Ptr->Char.UnicodeChar;
614 }
615 else
616 {
617 // ConsoleOutputUnicodeToAnsiChar(Console, &CurCharInfo->Char.AsciiChar, &Ptr->Char.UnicodeChar);
618 WideCharToMultiByte(Console->OutputCodePage, 0, &Ptr->Char.UnicodeChar, 1,
619 &CurCharInfo->Char.AsciiChar, 1, NULL, NULL);
620 }
621#if (_WIN32_WINNT < _WIN32_WINNT_WIN8)
622 /* NOTE: Windows < 8 compatibility: DBCS flags are filtered out */
623 CurCharInfo->Attributes = (Ptr->Attributes & ~COMMON_LVB_SBCSDBCS);
624#else
625 CurCharInfo->Attributes = Ptr->Attributes;
626#endif
627 ++Ptr;
628 ++CurCharInfo;
629 }
630 }
631
632 *ReadRegion = CapturedReadRegion;
633
634 return STATUS_SUCCESS;
635}
#define WideCharToMultiByte
Definition: compat.h:111
HANDLE ScreenBuffer
Definition: notevil.c:37
union _CHAR_INFO::@3294 Char
CHAR AsciiChar
Definition: wincon.h:185
WCHAR UnicodeChar
Definition: wincon.h:184
WORD Attributes
Definition: wincon.h:187
SHORT Top
Definition: tui.c:25
SHORT Right
Definition: tui.c:26
SHORT Left
Definition: tui.c:24
SHORT Bottom
Definition: tui.c:27
static __inline BOOLEAN ConioGetIntersection(OUT PSMALL_RECT Intersection, IN PSMALL_RECT Rect1, IN PSMALL_RECT Rect2)
Definition: rect.h:38
#define ConioInitRect(Rect, top, left, bottom, right)
Definition: rect.h:20

Referenced by CON_API().

◆ ConDrvReadConsoleOutputString()

NTSTATUS NTAPI ConDrvReadConsoleOutputString ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  Buffer,
IN CODE_TYPE  CodeType,
OUT PVOID  StringBuffer,
IN ULONG  NumCodesToRead,
IN PCOORD  ReadCoord,
OUT PULONG NumCodesRead  OPTIONAL 
)

Definition at line 942 of file text.c.

950{
951 if (Console == NULL || Buffer == NULL || ReadCoord == NULL /* || EndCoord == NULL */)
952 {
954 }
955
956 /* Validity checks */
957 ASSERT(Console == Buffer->Header.Console);
958 ASSERT((StringBuffer != NULL) || (StringBuffer == NULL && NumCodesToRead == 0));
959
960 if (NumCodesRead)
961 *NumCodesRead = 0;
962
963 if (!StringBuffer || (NumCodesToRead == 0))
964 return STATUS_SUCCESS; // Nothing to do!
965
966 /* Do nothing if the reading starting point is outside of the screen buffer */
967 if ( ReadCoord->X < 0 || ReadCoord->X >= Buffer->ScreenBufferSize.X ||
968 ReadCoord->Y < 0 || ReadCoord->Y >= Buffer->ScreenBufferSize.Y )
969 {
970 return STATUS_SUCCESS;
971 }
972
973 NumCodesToRead = min(NumCodesToRead, (ULONG)Buffer->ScreenBufferSize.X * Buffer->ScreenBufferSize.Y);
974
975 switch (CodeType)
976 {
977 case CODE_ASCII:
978 {
980 Buffer,
982 FALSE,
983 NumCodesToRead,
984 ReadCoord,
985 NumCodesRead);
986 }
987
988 case CODE_UNICODE:
989 {
991 Buffer,
993 TRUE,
994 NumCodesToRead,
995 ReadCoord,
996 NumCodesRead);
997 }
998
999 case CODE_ATTRIBUTE:
1000 {
1001 C_ASSERT(RTL_FIELD_SIZE(CODE_ELEMENT, Attribute) == sizeof(WORD));
1003 Buffer,
1005 NumCodesToRead,
1006 ReadCoord,
1007 NumCodesRead);
1008 }
1009
1010 default:
1012 }
1013}
unsigned short WORD
Definition: ntddk_ex.h:93
#define C_ASSERT(e)
Definition: intsafe.h:73
WCHAR StringBuffer[156]
Definition: ldrinit.c:41
WORD * PWORD
Definition: pedump.c:67
static NTSTATUS IntReadConsoleOutputStringAttributes(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, OUT PWORD StringBuffer, IN ULONG NumCodesToRead, IN PCOORD ReadCoord, OUT PULONG NumCodesRead OPTIONAL)
Definition: text.c:903
static NTSTATUS IntReadConsoleOutputStringChars(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, OUT PVOID StringBuffer, IN BOOLEAN Unicode, IN ULONG NumCodesToRead, IN PCOORD ReadCoord, OUT PULONG NumCodesRead OPTIONAL)
Definition: text.c:835

Referenced by CON_API().

◆ ConDrvScrollConsoleScreenBuffer()

NTSTATUS NTAPI ConDrvScrollConsoleScreenBuffer ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  Buffer,
IN BOOLEAN  Unicode,
IN PSMALL_RECT  ScrollRectangle,
IN BOOLEAN  UseClipRectangle,
IN PSMALL_RECT ClipRectangle  OPTIONAL,
IN PCOORD  DestinationOrigin,
IN CHAR_INFO  FillChar 
)

Definition at line 1454 of file text.c.

1463{
1464 COORD CapturedDestinationOrigin;
1466 SMALL_RECT CapturedClipRectangle;
1467 SMALL_RECT SrcRegion;
1468 SMALL_RECT DstRegion;
1469 SMALL_RECT UpdateRegion;
1470
1471 if (Console == NULL || Buffer == NULL || ScrollRectangle == NULL ||
1472 (UseClipRectangle && (ClipRectangle == NULL)) || DestinationOrigin == NULL)
1473 {
1475 }
1476
1477 /* Validity check */
1478 ASSERT(Console == Buffer->Header.Console);
1479
1480 CapturedDestinationOrigin = *DestinationOrigin;
1481
1482 /* Make sure the source rectangle is inside the screen buffer */
1484 Buffer->ScreenBufferSize.Y - 1,
1485 Buffer->ScreenBufferSize.X - 1);
1486 if (!ConioGetIntersection(&SrcRegion, ScrollRectangle, &ScreenBuffer))
1487 {
1488 return STATUS_SUCCESS;
1489 }
1490
1491 /* If the source was clipped on the left or top, adjust the destination accordingly */
1492 if (ScrollRectangle->Left < 0)
1493 CapturedDestinationOrigin.X -= ScrollRectangle->Left;
1494 if (ScrollRectangle->Top < 0)
1495 CapturedDestinationOrigin.Y -= ScrollRectangle->Top;
1496
1497 /*
1498 * If a clip rectangle is provided, clip it to the screen buffer,
1499 * otherwise use the latter one as the clip rectangle.
1500 */
1501 if (UseClipRectangle)
1502 {
1503 CapturedClipRectangle = *ClipRectangle;
1504 if (!ConioGetIntersection(&CapturedClipRectangle, &CapturedClipRectangle, &ScreenBuffer))
1505 {
1506 return STATUS_SUCCESS;
1507 }
1508 }
1509 else
1510 {
1511 CapturedClipRectangle = ScreenBuffer;
1512 }
1513
1514 /*
1515 * Windows compatibility: Do nothing if the intersection of the source region
1516 * with the clip rectangle is empty, even if the intersection of destination
1517 * region with the clip rectangle is NOT empty and therefore it would have
1518 * been possible to copy contents to it...
1519 */
1520 if (!ConioGetIntersection(&UpdateRegion, &SrcRegion, &CapturedClipRectangle))
1521 {
1522 return STATUS_SUCCESS;
1523 }
1524
1525 /* Initialize the destination rectangle, of same size as the source rectangle */
1526 ConioInitRect(&DstRegion,
1527 CapturedDestinationOrigin.Y,
1528 CapturedDestinationOrigin.X,
1529 CapturedDestinationOrigin.Y + ConioRectHeight(&SrcRegion) - 1,
1530 CapturedDestinationOrigin.X + ConioRectWidth(&SrcRegion ) - 1);
1531
1532 if (ConioGetIntersection(&DstRegion, &DstRegion, &CapturedClipRectangle))
1533 {
1534 /*
1535 * Build the region image, within the source region,
1536 * of the destination region we should copy into.
1537 */
1538 SrcRegion.Left += DstRegion.Left - CapturedDestinationOrigin.X;
1539 SrcRegion.Top += DstRegion.Top - CapturedDestinationOrigin.Y;
1540 SrcRegion.Right = SrcRegion.Left + (DstRegion.Right - DstRegion.Left);
1541 SrcRegion.Bottom = SrcRegion.Top + (DstRegion.Bottom - DstRegion.Top);
1542
1543 /* Do the copy */
1544 CapturedDestinationOrigin.X = DstRegion.Left;
1545 CapturedDestinationOrigin.Y = DstRegion.Top;
1546 ConioCopyRegion(Buffer, &SrcRegion, &CapturedDestinationOrigin);
1547 }
1548
1549 if (!Unicode)
1550 {
1551 /* Conversion from the ASCII char to the UNICODE char */
1552 WCHAR tmp;
1553 ConsoleOutputAnsiToUnicodeChar(Console, &tmp, &FillChar.Char.AsciiChar);
1554 FillChar.Char.UnicodeChar = tmp;
1555 }
1556 /* Sanitize the attribute */
1557 FillChar.Attributes &= ~COMMON_LVB_SBCSDBCS;
1558
1559 /*
1560 * Fill the intersection (== UpdateRegion) of the source region with the
1561 * clip rectangle, excluding the destination region.
1562 */
1563 ConioFillRegion(Buffer, &UpdateRegion, &DstRegion, FillChar);
1564
1565 if ((PCONSOLE_SCREEN_BUFFER)Buffer == Console->ActiveBuffer)
1566 {
1567 ConioGetUnion(&UpdateRegion, &UpdateRegion, &DstRegion);
1568 if (ConioGetIntersection(&UpdateRegion, &UpdateRegion, &CapturedClipRectangle))
1569 {
1570 /* Draw update region */
1571 TermDrawRegion(Console, &UpdateRegion);
1572 }
1573 }
1574
1575 return STATUS_SUCCESS;
1576}
static VOID ConioFillRegion(IN PTEXTMODE_SCREEN_BUFFER ScreenBuffer, IN PSMALL_RECT Region, IN PSMALL_RECT ExcludeRegion OPTIONAL, IN CHAR_INFO FillChar)
Definition: text.c:290
static VOID ConioCopyRegion(IN PTEXTMODE_SCREEN_BUFFER ScreenBuffer, IN PSMALL_RECT SrcRegion, IN PCOORD DstOrigin)
Definition: text.c:193
static __inline BOOLEAN ConioGetUnion(OUT PSMALL_RECT Union, IN PSMALL_RECT Rect1, IN PSMALL_RECT Rect2)
Definition: rect.h:64
__wchar_t WCHAR
Definition: xmlstorage.h:180

Referenced by CON_API().

◆ ConDrvSetConsoleActiveScreenBuffer()

NTSTATUS NTAPI ConDrvSetConsoleActiveScreenBuffer ( IN PCONSOLE  Console,
IN PCONSOLE_SCREEN_BUFFER  Buffer 
)

Definition at line 177 of file conoutput.c.

179{
180 if (Console == NULL || Buffer == NULL)
182
183 /* Validity check */
184 ASSERT(Console == Buffer->Header.Console);
185
186 if (Buffer == Console->ActiveBuffer) return STATUS_SUCCESS;
187
188 /* If old buffer has no handles, it's now unreferenced */
189 if (Console->ActiveBuffer->Header.ReferenceCount == 0)
190 {
191 ConDrvDeleteScreenBuffer(Console->ActiveBuffer);
192 }
193
194 /* Tie console to new buffer and signal the change to the frontend */
196
197 return STATUS_SUCCESS;
198}
static VOID ConioSetActiveScreenBuffer(PCONSOLE_SCREEN_BUFFER Buffer)
Definition: conoutput.c:168

Referenced by CON_API().

◆ ConDrvSetConsoleCursorInfo()

NTSTATUS NTAPI ConDrvSetConsoleCursorInfo ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  Buffer,
IN PCONSOLE_CURSOR_INFO  CursorInfo 
)

Definition at line 288 of file conoutput.c.

291{
292 ULONG Size;
293 BOOLEAN Visible, Success = TRUE;
294
295 if (Console == NULL || Buffer == NULL || CursorInfo == NULL)
297
298 /* Validity check */
299 ASSERT(Console == Buffer->Header.Console);
300
301 Size = min(max(CursorInfo->dwSize, 1), 100);
302 Visible = CursorInfo->bVisible;
303
304 if ( (Size != Buffer->CursorInfo.dwSize) ||
305 (Visible && !Buffer->CursorInfo.bVisible) ||
306 (!Visible && Buffer->CursorInfo.bVisible) )
307 {
308 Buffer->CursorInfo.dwSize = Size;
309 Buffer->CursorInfo.bVisible = Visible;
310
312 }
313
315}
@ Success
Definition: eventcreate.c:712
#define max(a, b)
Definition: svc.c:63
#define TermSetCursorInfo(Console, ScreenBuffer)
Definition: term.h:24
#define STATUS_UNSUCCESSFUL
Definition: udferr_usr.h:132

Referenced by CON_API().

◆ ConDrvSetConsoleCursorPosition()

NTSTATUS NTAPI ConDrvSetConsoleCursorPosition ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  Buffer,
IN PCOORD  Position 
)

Definition at line 318 of file conoutput.c.

321{
322 SHORT OldCursorX, OldCursorY;
323
324 if (Console == NULL || Buffer == NULL || Position == NULL)
326
327 /* Validity check */
328 ASSERT(Console == Buffer->Header.Console);
329
330 if ( Position->X < 0 || Position->X >= Buffer->ScreenBufferSize.X ||
331 Position->Y < 0 || Position->Y >= Buffer->ScreenBufferSize.Y )
332 {
334 }
335
336 OldCursorX = Buffer->CursorPosition.X;
337 OldCursorY = Buffer->CursorPosition.Y;
338 Buffer->CursorPosition = *Position;
339
340 if ( ((PCONSOLE_SCREEN_BUFFER)Buffer == Console->ActiveBuffer) &&
341 (!TermSetScreenInfo(Console, (PCONSOLE_SCREEN_BUFFER)Buffer, OldCursorX, OldCursorY)) )
342 {
343 return STATUS_UNSUCCESSFUL;
344 }
345
346 return STATUS_SUCCESS;
347}
static COORD Position
Definition: mouse.c:34
#define TermSetScreenInfo(Console, ScreenBuffer, OldCursorX, OldCursorY)
Definition: term.h:26

Referenced by CON_API().

◆ ConDrvSetConsolePalette()

NTSTATUS NTAPI ConDrvSetConsolePalette ( IN PCONSOLE  Console,
IN PCONSOLE_SCREEN_BUFFER  Buffer,
IN HPALETTE  PaletteHandle,
IN UINT  PaletteUsage 
)

Definition at line 226 of file conoutput.c.

231{
233
234 /*
235 * Parameters validation
236 */
237 if (Console == NULL || Buffer == NULL)
239
240 if ( PaletteUsage != SYSPAL_STATIC &&
241 PaletteUsage != SYSPAL_NOSTATIC &&
242 PaletteUsage != SYSPAL_NOSTATIC256 )
243 {
245 }
246
247 /* Validity check */
248 ASSERT(Console == Buffer->Header.Console);
249
250 /* Change the palette */
252 if (Success)
253 {
254 /* Free the old palette handle if there was already one set */
255 if ( Buffer->PaletteHandle != NULL &&
256 Buffer->PaletteHandle != PaletteHandle )
257 {
258 DeleteObject(Buffer->PaletteHandle);
259 }
260
261 /* Save the new palette in the screen buffer */
262 Buffer->PaletteHandle = PaletteHandle;
263 Buffer->PaletteUsage = PaletteUsage;
264 }
265
267}
unsigned int BOOL
Definition: ntddk_ex.h:94
pKey DeleteObject()
static HPALETTE PaletteHandle
Definition: svga.c:215
#define TermSetPalette(Console, PaletteHandle, PaletteUsage)
Definition: term.h:36
#define SYSPAL_STATIC
Definition: wingdi.h:926
#define SYSPAL_NOSTATIC
Definition: wingdi.h:925
#define SYSPAL_NOSTATIC256
Definition: wingdi.h:21

Referenced by CON_API().

◆ ConDrvSetConsoleScreenBufferSize()

NTSTATUS NTAPI ConDrvSetConsoleScreenBufferSize ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  Buffer,
IN PCOORD  Size 
)

Definition at line 1435 of file text.c.

1438{
1440
1441 if (Console == NULL || Buffer == NULL || Size == NULL)
1443
1444 /* Validity check */
1445 ASSERT(Console == Buffer->Header.Console);
1446
1449
1450 return Status;
1451}
#define TermResizeTerminal(Console)
Definition: term.h:28
NTSTATUS ConioResizeBuffer(PCONSOLE Console, PTEXTMODE_SCREEN_BUFFER ScreenBuffer, COORD Size)
Definition: text.c:359

Referenced by CON_API().

◆ ConDrvSetConsoleTextAttribute()

NTSTATUS NTAPI ConDrvSetConsoleTextAttribute ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  Buffer,
IN WORD  Attributes 
)

Definition at line 1420 of file text.c.

1423{
1424 if (Console == NULL || Buffer == NULL)
1426
1427 /* Validity check */
1428 ASSERT(Console == Buffer->Header.Console);
1429
1430 Buffer->ScreenDefaultAttrib = (Attributes & ~COMMON_LVB_SBCSDBCS);
1431 return STATUS_SUCCESS;
1432}

Referenced by CON_API().

◆ ConDrvSetConsoleWindowInfo()

NTSTATUS NTAPI ConDrvSetConsoleWindowInfo ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  Buffer,
IN BOOLEAN  Absolute,
IN PSMALL_RECT  WindowRect 
)

Definition at line 1579 of file text.c.

1583{
1584 SMALL_RECT CapturedWindowRect;
1585 COORD LargestWindowSize;
1586
1587 if (Console == NULL || Buffer == NULL || WindowRect == NULL)
1589
1590 /* Validity check */
1591 ASSERT(Console == Buffer->Header.Console);
1592
1593 CapturedWindowRect = *WindowRect;
1594
1595 if (!Absolute)
1596 {
1597 /* Relative positions are given, transform them to absolute ones */
1598 CapturedWindowRect.Left += Buffer->ViewOrigin.X;
1599 CapturedWindowRect.Top += Buffer->ViewOrigin.Y;
1600 CapturedWindowRect.Right += Buffer->ViewOrigin.X + Buffer->ViewSize.X - 1;
1601 CapturedWindowRect.Bottom += Buffer->ViewOrigin.Y + Buffer->ViewSize.Y - 1;
1602 }
1603
1604 /*
1605 * The MSDN documentation on SetConsoleWindowInfo() is partially wrong about
1606 * the performed checks this API performs. While it is correct that the
1607 * 'Right'/'Bottom' members cannot be strictly smaller than the 'Left'/'Top'
1608 * members (the rectangle cannot be empty), they can be equal (describe one cell).
1609 * Also, if the 'Left' or 'Top' members are negative, this is automatically
1610 * corrected for, and the window rectangle coordinates are shifted accordingly.
1611 */
1612 if (ConioIsRectEmpty(&CapturedWindowRect))
1613 {
1615 }
1616
1617 /*
1618 * Forbid window sizes larger than the largest allowed console window size,
1619 * taking into account the size of the console screen buffer.
1620 */
1621 TermGetLargestConsoleWindowSize(Console, &LargestWindowSize);
1622 LargestWindowSize.X = min(LargestWindowSize.X, Buffer->ScreenBufferSize.X);
1623 LargestWindowSize.Y = min(LargestWindowSize.Y, Buffer->ScreenBufferSize.Y);
1624 if ((ConioRectWidth(&CapturedWindowRect) > LargestWindowSize.X) ||
1625 (ConioRectHeight(&CapturedWindowRect) > LargestWindowSize.Y))
1626 {
1628 }
1629
1630 /* Shift the window rectangle coordinates if 'Left' or 'Top' are negative */
1631 if (CapturedWindowRect.Left < 0)
1632 {
1633 CapturedWindowRect.Right -= CapturedWindowRect.Left;
1634 CapturedWindowRect.Left = 0;
1635 }
1636 if (CapturedWindowRect.Top < 0)
1637 {
1638 CapturedWindowRect.Bottom -= CapturedWindowRect.Top;
1639 CapturedWindowRect.Top = 0;
1640 }
1641
1642 /* Clip the window rectangle to the screen buffer */
1643 CapturedWindowRect.Right = min(CapturedWindowRect.Right , Buffer->ScreenBufferSize.X);
1644 CapturedWindowRect.Bottom = min(CapturedWindowRect.Bottom, Buffer->ScreenBufferSize.Y);
1645
1646 Buffer->ViewOrigin.X = CapturedWindowRect.Left;
1647 Buffer->ViewOrigin.Y = CapturedWindowRect.Top;
1648
1649 Buffer->ViewSize.X = ConioRectWidth(&CapturedWindowRect);
1650 Buffer->ViewSize.Y = ConioRectHeight(&CapturedWindowRect);
1651
1653
1654 return STATUS_SUCCESS;
1655}
#define ConioIsRectEmpty(Rect)
Definition: rect.h:28

Referenced by CON_API().

◆ ConDrvWriteConsole()

NTSTATUS NTAPI ConDrvWriteConsole ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  ScreenBuffer,
IN BOOLEAN  Unicode,
IN PVOID  StringBuffer,
IN ULONG  NumCharsToWrite,
OUT PULONG NumCharsWritten  OPTIONAL 
)

Definition at line 763 of file text.c.

769{
772 ULONG Written = 0;
774
775 if (Console == NULL || ScreenBuffer == NULL /* || StringBuffer == NULL */)
777
778 /* Validity checks */
779 ASSERT(Console == ScreenBuffer->Header.Console);
780 ASSERT((StringBuffer != NULL) || (StringBuffer == NULL && NumCharsToWrite == 0));
781
782 /* Stop here if the console is paused */
783 if (Console->ConsolePaused) return STATUS_PENDING;
784
785 /* Convert the string to UNICODE */
786 if (Unicode)
787 {
789 }
790 else
791 {
792 Length = MultiByteToWideChar(Console->OutputCodePage, 0,
794 NumCharsToWrite,
795 NULL, 0);
796 Buffer = ConsoleAllocHeap(0, Length * sizeof(WCHAR));
797 if (Buffer)
798 {
799 MultiByteToWideChar(Console->OutputCodePage, 0,
801 NumCharsToWrite,
803 }
804 else
805 {
807 }
808 }
809
810 /* Send it */
811 if (Buffer)
812 {
813 if (NT_SUCCESS(Status))
814 {
817 Buffer,
818 NumCharsToWrite,
819 TRUE);
820 if (NT_SUCCESS(Status))
821 {
822 Written = NumCharsToWrite;
823 }
824 }
825
826 if (!Unicode) ConsoleFreeHeap(Buffer);
827 }
828
829 if (NumCharsWritten) *NumCharsWritten = Written;
830
831 return Status;
832}
#define MultiByteToWideChar
Definition: compat.h:110
_In_ ULONG _In_ ULONG _In_ ULONG Length
Definition: ntddpcm.h:102
#define TermWriteStream(Console, ScreenBuffer, Buffer, Length, Attrib)
Definition: term.h:17
uint16_t * PWCHAR
Definition: typedefs.h:56
char * PCHAR
Definition: typedefs.h:51

Referenced by DoWriteConsole().

◆ ConDrvWriteConsoleOutput()

NTSTATUS NTAPI ConDrvWriteConsoleOutput ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  Buffer,
IN BOOLEAN  Unicode,
IN PCHAR_INFO  CharInfo,
IN OUT PSMALL_RECT  WriteRegion 
)

Definition at line 638 of file text.c.

643{
644 SHORT X, Y;
646 PCHAR_INFO CurCharInfo;
647 SMALL_RECT CapturedWriteRegion;
649
650 if (Console == NULL || Buffer == NULL || CharInfo == NULL || WriteRegion == NULL)
651 {
653 }
654
655 /* Validity check */
656 ASSERT(Console == Buffer->Header.Console);
657
658 CapturedWriteRegion = *WriteRegion;
659
660 /* Make sure WriteRegion is inside the screen buffer */
662 Buffer->ScreenBufferSize.Y - 1,
663 Buffer->ScreenBufferSize.X - 1);
664 if (!ConioGetIntersection(&CapturedWriteRegion, &CapturedWriteRegion, &ScreenBuffer))
665 {
666 /*
667 * It is okay to have a WriteRegion completely outside
668 * the screen buffer. No data is written then.
669 */
670 return STATUS_SUCCESS;
671 }
672
673 CurCharInfo = CharInfo;
674
675 for (Y = CapturedWriteRegion.Top; Y <= CapturedWriteRegion.Bottom; ++Y)
676 {
677 Ptr = ConioCoordToPointer(Buffer, CapturedWriteRegion.Left, Y);
678 for (X = CapturedWriteRegion.Left; X <= CapturedWriteRegion.Right; ++X)
679 {
680 if (Unicode)
681 {
682 Ptr->Char.UnicodeChar = CurCharInfo->Char.UnicodeChar;
683 }
684 else
685 {
686 ConsoleOutputAnsiToUnicodeChar(Console, &Ptr->Char.UnicodeChar, &CurCharInfo->Char.AsciiChar);
687 }
688 // TODO: Sanitize DBCS attributes?
689 Ptr->Attributes = CurCharInfo->Attributes;
690 ++Ptr;
691 ++CurCharInfo;
692 }
693 }
694
695 TermDrawRegion(Console, &CapturedWriteRegion);
696
697 *WriteRegion = CapturedWriteRegion;
698
699 return STATUS_SUCCESS;
700}

Referenced by CON_API().

◆ ConDrvWriteConsoleOutputString()

NTSTATUS NTAPI ConDrvWriteConsoleOutputString ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  Buffer,
IN CODE_TYPE  CodeType,
IN PVOID  StringBuffer,
IN ULONG  NumCodesToWrite,
IN PCOORD  WriteCoord,
OUT PULONG NumCodesWritten  OPTIONAL 
)

Definition at line 1161 of file text.c.

1169{
1171
1172 if (Console == NULL || Buffer == NULL || WriteCoord == NULL /* || EndCoord == NULL */)
1173 {
1175 }
1176
1177 /* Validity checks */
1178 ASSERT(Console == Buffer->Header.Console);
1179 ASSERT((StringBuffer != NULL) || (StringBuffer == NULL && NumCodesToWrite == 0));
1180
1181 if (NumCodesWritten)
1182 *NumCodesWritten = 0;
1183
1184 if (!StringBuffer || (NumCodesToWrite == 0))
1185 return STATUS_SUCCESS; // Nothing to do!
1186
1187 /* Do nothing if the writing starting point is outside of the screen buffer */
1188 if ( WriteCoord->X < 0 || WriteCoord->X >= Buffer->ScreenBufferSize.X ||
1189 WriteCoord->Y < 0 || WriteCoord->Y >= Buffer->ScreenBufferSize.Y )
1190 {
1191 return STATUS_SUCCESS;
1192 }
1193
1194 NumCodesToWrite = min(NumCodesToWrite, (ULONG)Buffer->ScreenBufferSize.X * Buffer->ScreenBufferSize.Y);
1195
1196 switch (CodeType)
1197 {
1198 case CODE_ASCII:
1199 {
1200 C_ASSERT(RTL_FIELD_SIZE(CODE_ELEMENT, AsciiChar) == sizeof(CHAR));
1202 Buffer,
1204 FALSE,
1205 NumCodesToWrite,
1206 WriteCoord,
1207 NumCodesWritten);
1208 break;
1209 }
1210
1211 case CODE_UNICODE:
1212 {
1213 C_ASSERT(RTL_FIELD_SIZE(CODE_ELEMENT, UnicodeChar) == sizeof(WCHAR));
1215 Buffer,
1217 TRUE,
1218 NumCodesToWrite,
1219 WriteCoord,
1220 NumCodesWritten);
1221 break;
1222 }
1223
1224 case CODE_ATTRIBUTE:
1225 {
1226 C_ASSERT(RTL_FIELD_SIZE(CODE_ELEMENT, Attribute) == sizeof(WORD));
1228 Buffer,
1230 NumCodesToWrite,
1231 WriteCoord,
1232 NumCodesWritten);
1233 break;
1234 }
1235
1236 default:
1238 }
1239
1240 if ((PCONSOLE_SCREEN_BUFFER)Buffer == Console->ActiveBuffer)
1241 {
1243 ConioComputeUpdateRect(Buffer, &UpdateRect, WriteCoord, NumCodesToWrite);
1245 }
1246
1247 return Status;
1248}
static NTSTATUS IntWriteConsoleOutputStringAttribute(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN PWORD StringBuffer, IN ULONG NumCodesToWrite, IN PCOORD WriteCoord, OUT PULONG NumCodesWritten OPTIONAL)
Definition: text.c:1120
static NTSTATUS IntWriteConsoleOutputStringChars(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER Buffer, IN PVOID StringBuffer, IN BOOLEAN Unicode, IN ULONG NumCodesToWrite, IN PCOORD WriteCoord, OUT PULONG NumCodesWritten OPTIONAL)
Definition: text.c:1016
char CHAR
Definition: xmlstorage.h:175

Referenced by CON_API().

◆ ConDrvWriteConsoleOutputVDM()

NTSTATUS NTAPI ConDrvWriteConsoleOutputVDM ( IN PCONSOLE  Console,
IN PTEXTMODE_SCREEN_BUFFER  Buffer,
IN PCHAR_CELL  CharInfo,
IN COORD  CharInfoSize,
IN PSMALL_RECT  WriteRegion 
)

Definition at line 708 of file text.c.

713{
714 SHORT X, Y;
716 PCHAR_CELL CurCharInfo;
717 SMALL_RECT CapturedWriteRegion;
719
720 if (Console == NULL || Buffer == NULL || CharInfo == NULL || WriteRegion == NULL)
721 {
723 }
724
725 /* Validity check */
726 ASSERT(Console == Buffer->Header.Console);
727
728 CapturedWriteRegion = *WriteRegion;
729
730 /* Make sure WriteRegion is inside the screen buffer */
732 Buffer->ScreenBufferSize.Y - 1,
733 Buffer->ScreenBufferSize.X - 1);
734 if (!ConioGetIntersection(&CapturedWriteRegion, &CapturedWriteRegion, &ScreenBuffer))
735 {
736 /*
737 * It is okay to have a WriteRegion completely outside
738 * the screen buffer. No data is written then.
739 */
740 return STATUS_SUCCESS;
741 }
742
743 // CurCharInfo = CharInfo;
744
745 for (Y = CapturedWriteRegion.Top; Y <= CapturedWriteRegion.Bottom; ++Y)
746 {
747 CurCharInfo = CharInfo + Y * CharInfoSize.X + CapturedWriteRegion.Left;
748
749 Ptr = ConioCoordToPointer(Buffer, CapturedWriteRegion.Left, Y);
750 for (X = CapturedWriteRegion.Left; X <= CapturedWriteRegion.Right; ++X)
751 {
752 ConsoleOutputAnsiToUnicodeChar(Console, &Ptr->Char.UnicodeChar, &CurCharInfo->Char);
753 Ptr->Attributes = CurCharInfo->Attributes;
754 ++Ptr;
755 ++CurCharInfo;
756 }
757 }
758
759 return STATUS_SUCCESS;
760}
BYTE Attributes
Definition: svga.h:393
CHAR Char
Definition: svga.h:392

Referenced by CON_API().

◆ DoWriteConsole()

static NTSTATUS DoWriteConsole ( IN PCSR_API_MESSAGE  ApiMessage,
IN PCSR_THREAD  ClientThread,
IN BOOLEAN CreateWaitBlock  OPTIONAL 
)
static

Definition at line 409 of file conoutput.c.

412{
414 PCONSOLE_WRITECONSOLE WriteConsoleRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.WriteConsoleRequest;
416
418 ULONG NrCharactersWritten = 0;
419 ULONG CharSize = (WriteConsoleRequest->Unicode ? sizeof(WCHAR) : sizeof(CHAR));
420
422 WriteConsoleRequest->OutputHandle,
424 if (!NT_SUCCESS(Status)) return Status;
425
426 /*
427 * For optimization purposes, Windows (and hence ReactOS, too, for
428 * compatibility reasons) uses a static buffer if no more than eighty
429 * bytes are written. Otherwise a new buffer is used.
430 * The client-side expects that we know this behaviour.
431 */
432 if (WriteConsoleRequest->UsingStaticBuffer &&
433 WriteConsoleRequest->NumBytes <= sizeof(WriteConsoleRequest->StaticBuffer))
434 {
435 /*
436 * Adjust the internal pointer, because its old value points to
437 * the static buffer in the original ApiMessage structure.
438 */
439 // WriteConsoleRequest->Buffer = WriteConsoleRequest->StaticBuffer;
440 Buffer = WriteConsoleRequest->StaticBuffer;
441 }
442 else
443 {
444 Buffer = WriteConsoleRequest->Buffer;
445 }
446
447 DPRINT("Calling ConDrvWriteConsole\n");
448 Status = ConDrvWriteConsole(ScreenBuffer->Header.Console,
450 WriteConsoleRequest->Unicode,
451 Buffer,
452 WriteConsoleRequest->NumBytes / CharSize, // NrCharactersToWrite
453 &NrCharactersWritten);
454 DPRINT("ConDrvWriteConsole returned (%d ; Status = 0x%08x)\n",
455 NrCharactersWritten, Status);
456
457 if (Status == STATUS_PENDING)
458 {
459 if (CreateWaitBlock)
460 {
462
463 if (!CsrCreateWait(&Console->WriteWaitQueue,
466 ApiMessage,
467 NULL))
468 {
469 /* Fail */
471 goto Quit;
472 }
473 }
474
475 /* Wait until we un-pause the console */
476 // Status = STATUS_PENDING;
477 }
478 else
479 {
480 /* We read all what we wanted. Set the number of bytes written. */
481 WriteConsoleRequest->NumBytes = NrCharactersWritten * CharSize;
482 }
483
484Quit:
486 return Status;
487}
UINT CALLBACK ClientThread(_Inout_ PVOID Parameter)
struct _CONSRV_CONSOLE * PCONSRV_CONSOLE
struct _CONSOLE_API_MESSAGE * PCONSOLE_API_MESSAGE
NTSTATUS NTAPI ConDrvWriteConsole(IN PCONSOLE Console, IN PTEXTMODE_SCREEN_BUFFER ScreenBuffer, IN BOOLEAN Unicode, IN PVOID StringBuffer, IN ULONG NumCharsToWrite, OUT PULONG NumCharsWritten OPTIONAL)
Definition: text.c:763
static BOOLEAN NTAPI WriteConsoleThread(IN PLIST_ENTRY WaitList, IN PCSR_THREAD WaitThread, IN PCSR_API_MESSAGE WaitApiMessage, IN PVOID WaitContext, IN PVOID WaitArgument1, IN PVOID WaitArgument2, IN ULONG WaitFlags)
Definition: conoutput.c:367
#define ConsoleGetPerProcessData(Process)
Definition: consrv.h:37
BOOLEAN NTAPI CsrCreateWait(IN PLIST_ENTRY WaitList, IN CSR_WAIT_FUNCTION WaitFunction, IN PCSR_THREAD CsrWaitThread, IN OUT PCSR_API_MESSAGE WaitApiMessage, IN PVOID WaitContext)
Definition: wait.c:209
if(dx< 0)
Definition: linetemp.h:194
CHAR StaticBuffer[80]
Definition: conmsg.h:239
BOOLEAN UsingStaticBuffer
Definition: conmsg.h:246

Referenced by CON_API(), and WriteConsoleThread().

◆ WriteConsoleThread()

static BOOLEAN NTAPI WriteConsoleThread ( IN PLIST_ENTRY  WaitList,
IN PCSR_THREAD  WaitThread,
IN PCSR_API_MESSAGE  WaitApiMessage,
IN PVOID  WaitContext,
IN PVOID  WaitArgument1,
IN PVOID  WaitArgument2,
IN ULONG  WaitFlags 
)
static

Definition at line 367 of file conoutput.c.

374{
376
377 DPRINT("WriteConsoleThread - WaitContext = 0x%p, WaitArgument1 = 0x%p, WaitArgument2 = 0x%p, WaitFlags = %lu\n", WaitContext, WaitArgument1, WaitArgument2, WaitFlags);
378
379 /*
380 * If we are notified of the process termination via a call
381 * to CsrNotifyWaitBlock triggered by CsrDestroyProcess or
382 * CsrDestroyThread, just return.
383 */
384 if (WaitFlags & CsrProcessTerminating)
385 {
387 goto Quit;
388 }
389
390 Status = DoWriteConsole(WaitApiMessage, WaitThread, FALSE);
391
392Quit:
393 if (Status != STATUS_PENDING)
394 {
395 WaitApiMessage->Status = Status;
396 }
397
398 return (Status == STATUS_PENDING ? FALSE : TRUE);
399}
@ CsrProcessTerminating
Definition: csrsrv.h:85
#define STATUS_THREAD_IS_TERMINATING
Definition: ntstatus.h:311

Referenced by DoWriteConsole().