#include "d3d9_private.h"
#include <d3dhal.h>
Go to the source code of this file.
Defines |
| #define | DX9_DDI_VERSION 4 |
Functions |
| void | CreateDisplayModeList (LPCSTR lpszDeviceName, D3DDISPLAYMODE *pDisplayModes, DWORD *pNumDisplayModes, D3DFORMAT DisplayFormat, D3D9_Unknown6BC *pUnknown6BC) |
| BOOL | GetDeviceData (LPD3D9_DEVICEDATA pDeviceData) |
| BOOL | CanReenableDirectDrawObject (D3D9_Unknown6BC *ppUnknown) |
| BOOL | GetD3D9DriverInfo (D3D9_Unknown6BC *pUnknown6BC, LPD3D9_DRIVERCAPS pDriverCaps, D3D9_CALLBACKS *pD3D9Callbacks, LPCSTR lpszDeviceName, HMODULE hD3dRefDll, D3DHAL_GLOBALDRIVERDATA *pGblDriverData, D3DHAL_D3DEXTENDEDCAPS *pD3dExtendedCaps, LPDDSURFACEDESC puD3dTextureFormats, DDPIXELFORMAT *pD3dZStencilFormatList, D3DDISPLAYMODE *pD3dDisplayModeList, D3DQUERYTYPE *pD3dQueryList, LPDWORD pNumTextureFormats, LPDWORD pNumZStencilFormats, LPDWORD pNumExtendedFormats, LPDWORD pNumQueries) |