#include <win32k.h>
#include <debug.h>
Go to the source code of this file.
Data Structures |
| union | NICEPIXEL32 |
Defines |
| #define | NDEBUG |
Functions |
| VOID | DIB_32BPP_PutPixel (SURFOBJ *SurfObj, LONG x, LONG y, ULONG c) |
| ULONG | DIB_32BPP_GetPixel (SURFOBJ *SurfObj, LONG x, LONG y) |
| VOID | DIB_32BPP_VLine (SURFOBJ *SurfObj, LONG x, LONG y1, LONG y2, ULONG c) |
| BOOLEAN | DIB_32BPP_BitBltSrcCopy (PBLTINFO BltInfo) |
| BOOLEAN | DIB_32BPP_TransparentBlt (SURFOBJ *DestSurf, SURFOBJ *SourceSurf, RECTL *DestRect, RECTL *SourceRect, XLATEOBJ *ColorTranslation, ULONG iTransColor) |
| static __inline UCHAR | Clamp8 (ULONG val) |
| BOOLEAN | DIB_32BPP_AlphaBlend (SURFOBJ *Dest, SURFOBJ *Source, RECTL *DestRect, RECTL *SourceRect, CLIPOBJ *ClipRegion, XLATEOBJ *ColorTranslation, BLENDOBJ *BlendObj) |