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#include <windows.h>
#include <math.h>
#include "wine/test.h"
#include "dsound.h"
#include "dxerr8.h"
#include "dsound_test.h"
Go to the source code of this file.
Data Structures |
| struct | play_state_t |
Defines |
| #define | NONAMELESSSTRUCT |
| #define | NONAMELESSUNION |
| #define | PI 3.14159265358979323846 |
| #define | FE(x) { x, #x }, |
Functions |
| char * | wave_generate_la (WAVEFORMATEX *wfx, double duration, DWORD *size) |
| const char * | getDSBCAPS (DWORD xmask) |
| HWND | get_hwnd () |
| void | init_format (WAVEFORMATEX *wfx, int format, int rate, int depth, int channels) |
| static int | buffer_refill (play_state_t *state, DWORD size) |
| static int | buffer_silence (play_state_t *state, DWORD size) |
| static int | buffer_service (play_state_t *state) |
| void | test_buffer (LPDIRECTSOUND dso, LPDIRECTSOUNDBUFFER dsbo, BOOL is_primary, BOOL set_volume, LONG volume, BOOL set_pan, LONG pan, BOOL play, double duration, BOOL buffer3d, LPDIRECTSOUND3DLISTENER listener, BOOL move_listener, BOOL move_sound, BOOL set_frequency, DWORD frequency) |
| static HRESULT | test_secondary (LPGUID lpGuid, int play, int has_3d, int has_3dbuffer, int has_listener, int has_duplicate, int move_listener, int move_sound) |
| static HRESULT | test_for_driver (LPGUID lpGuid) |
| static HRESULT | test_primary (LPGUID lpGuid) |
| static HRESULT | test_primary_3d (LPGUID lpGuid) |
| static HRESULT | test_primary_3d_with_listener (LPGUID lpGuid) |
| static BOOL WINAPI | dsenum_callback (LPGUID lpGuid, LPCSTR lpcstrDescription, LPCSTR lpcstrModule, LPVOID lpContext) |
| static void | ds3d_tests (void) |
| | START_TEST (ds3d) |
Generated on Sun May 27 2012 05:02:41 for ReactOS by
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