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ReactOS Development > Doxygen

trimvertpool.cc
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00001 /*
00002 ** License Applicability. Except to the extent portions of this file are
00003 ** made subject to an alternative license as permitted in the SGI Free
00004 ** Software License B, Version 1.1 (the "License"), the contents of this
00005 ** file are subject only to the provisions of the License. You may not use
00006 ** this file except in compliance with the License. You may obtain a copy
00007 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
00008 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
00009 **
00010 ** http://oss.sgi.com/projects/FreeB
00011 **
00012 ** Note that, as provided in the License, the Software is distributed on an
00013 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
00014 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
00015 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
00016 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
00017 **
00018 ** Original Code. The Original Code is: OpenGL Sample Implementation,
00019 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
00020 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
00021 ** Copyright in any portions created by third parties is as indicated
00022 ** elsewhere herein. All Rights Reserved.
00023 **
00024 ** Additional Notice Provisions: The application programming interfaces
00025 ** established by SGI in conjunction with the Original Code are The
00026 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
00027 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
00028 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
00029 ** Window System(R) (Version 1.3), released October 19, 1998. This software
00030 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
00031 ** published by SGI, but has not been independently verified as being
00032 ** compliant with the OpenGL(R) version 1.2.1 Specification.
00033 */
00034 
00035 /*
00036  * trimvertexpool.c++
00037  *
00038  * $Date: 2006-03-12 00:07:02 +0000 (Sun, 12 Mar 2006) $ $Revision: 1.1 $
00039  * $Header: /cygdrive/c/RCVS/CVS/ReactOS/reactos/lib/glu32/libnurbs/internals/trimvertpool.cc,v 1.1 2004/02/02 16:39:13 navaraf Exp $
00040  */
00041 
00042 #include "glimports.h"
00043 #include "myassert.h"
00044 #include "mystdio.h"
00045 #include "mystring.h"
00046 #include "trimvertex.h"
00047 #include "trimvertpool.h"
00048 #include "bufpool.h"
00049 
00050 /*----------------------------------------------------------------------------
00051  * TrimVertexPool::TrimVertexPool 
00052  *----------------------------------------------------------------------------
00053  */
00054 TrimVertexPool::TrimVertexPool( void )
00055     : pool( sizeof(TrimVertex)*3, 32, "Threevertspool" )
00056 {
00057     // initialize array of pointers to vertex lists
00058     nextvlistslot = 0;
00059     vlistsize = INIT_VERTLISTSIZE;
00060     vlist = new TrimVertex_p[vlistsize];
00061 }
00062 
00063 /*----------------------------------------------------------------------------
00064  * TrimVertexPool::~TrimVertexPool 
00065  *----------------------------------------------------------------------------
00066  */
00067 TrimVertexPool::~TrimVertexPool( void )
00068 {
00069     // free all arrays of TrimVertices vertices
00070     while( nextvlistslot ) {
00071     delete [] vlist[--nextvlistslot];
00072     }
00073 
00074     // reallocate space for array of pointers to vertex lists
00075     if( vlist ) delete[] vlist;
00076 }
00077 
00078 /*----------------------------------------------------------------------------
00079  * TrimVertexPool::clear 
00080  *----------------------------------------------------------------------------
00081  */
00082 void
00083 TrimVertexPool::clear( void )
00084 {
00085     // reinitialize pool of 3 vertex arrays    
00086     pool.clear();
00087 
00088     // free all arrays of TrimVertices vertices
00089     while( nextvlistslot ) {
00090     delete [] vlist[--nextvlistslot];
00091     vlist[nextvlistslot] = 0;
00092     }
00093 
00094     // reallocate space for array of pointers to vertex lists
00095     if( vlist ) delete[] vlist;
00096     vlist = new TrimVertex_p[vlistsize];
00097 }
00098 
00099 
00100 /*----------------------------------------------------------------------------
00101  * TrimVertexPool::get - allocate a vertex list
00102  *----------------------------------------------------------------------------
00103  */
00104 TrimVertex *
00105 TrimVertexPool::get( int n )
00106 {
00107     TrimVertex  *v;
00108     if( n == 3 ) {
00109     v = (TrimVertex *) pool.new_buffer();
00110     } else {
00111         if( nextvlistslot == vlistsize ) {
00112         vlistsize *= 2;
00113         TrimVertex_p *nvlist = new TrimVertex_p[vlistsize];
00114         memcpy( nvlist, vlist, nextvlistslot * sizeof(TrimVertex_p) );
00115         if( vlist ) delete[] vlist;
00116         vlist = nvlist;
00117         }
00118         v = vlist[nextvlistslot++] = new TrimVertex[n];
00119     }
00120     return v;
00121 }

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