Home | Info | Community | Development | myReactOS | Contact Us
ReactOS Development > DoxygengridWrap.h
Go to the documentation of this file.
00001 /* 00002 ** License Applicability. Except to the extent portions of this file are 00003 ** made subject to an alternative license as permitted in the SGI Free 00004 ** Software License B, Version 1.1 (the "License"), the contents of this 00005 ** file are subject only to the provisions of the License. You may not use 00006 ** this file except in compliance with the License. You may obtain a copy 00007 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 00008 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: 00009 ** 00010 ** http://oss.sgi.com/projects/FreeB 00011 ** 00012 ** Note that, as provided in the License, the Software is distributed on an 00013 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS 00014 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND 00015 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A 00016 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. 00017 ** 00018 ** Original Code. The Original Code is: OpenGL Sample Implementation, 00019 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, 00020 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. 00021 ** Copyright in any portions created by third parties is as indicated 00022 ** elsewhere herein. All Rights Reserved. 00023 ** 00024 ** Additional Notice Provisions: The application programming interfaces 00025 ** established by SGI in conjunction with the Original Code are The 00026 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released 00027 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version 00028 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X 00029 ** Window System(R) (Version 1.3), released October 19, 1998. This software 00030 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation 00031 ** published by SGI, but has not been independently verified as being 00032 ** compliant with the OpenGL(R) version 1.2.1 Specification. 00033 ** 00034 ** $Date: 2007-10-19 23:21:45 +0000 (Fri, 19 Oct 2007) $ $Revision: 1.1 $ 00035 */ 00036 /* 00037 ** $Header: /cygdrive/c/RCVS/CVS/ReactOS/reactos/lib/glu32/libnurbs/nurbtess/gridWrap.h,v 1.1 2004/02/02 16:39:13 navaraf Exp $ 00038 */ 00039 00040 #ifndef _GRIDWRAP_H 00041 #define _GRIDWRAP_H 00042 00043 #include <stdio.h> 00044 #include "definitions.h" 00045 00046 #include "primitiveStream.h" 00047 #include "zlassert.h" 00048 00049 class gridWrap{ 00050 Int n_ulines; 00051 Int n_vlines; 00052 Real u_min, u_max; 00053 Real v_min, v_max; 00054 00055 /*cache the coordinate values for efficiency. 00056 *these are redundant information when 00057 *the grid is uniform. 00058 */ 00059 Real* u_values; /*size is n_ulines*/ 00060 Real* v_values; /*size is n_vlines*/ 00061 00062 Int is_uniform; 00063 00064 public: 00065 //uniform grid constructor 00066 gridWrap(Int nUlines, Int nVlines, 00067 Real uMin, Real uMax, 00068 Real vMin, Real vMax 00069 ); 00070 00071 //nonuniform grid constructor. 00072 gridWrap(Int nUlines, Real *uvals, 00073 Int nVlines, Real *vvlas 00074 ); 00075 ~gridWrap(); 00076 00077 void print(); 00078 Int get_n_ulines() {return n_ulines;} 00079 Int get_n_vlines() {return n_vlines;} 00080 Real get_u_min() {return u_min;} 00081 Real get_u_max() {return u_max;} 00082 Real get_v_min() {return v_min;} 00083 Real get_v_max() {return v_max;} 00084 00085 Real get_u_value(Int i) 00086 { 00087 assert(i<n_ulines); 00088 /*if(i>=n_ulines){printf("ERROR, n_ulines=%i,i=%i\n",n_ulines,i);exit(0);}*/ 00089 return u_values[i];} 00090 Real get_v_value(Int j) {return v_values[j];} 00091 00092 Real* get_u_values() {return u_values;} 00093 Real* get_v_values() {return v_values;} 00094 00095 void outputFanWithPoint(Int v, Int uleft, Int uright, 00096 Real vert[2], primStream* pStream); 00097 00098 void draw(); 00099 00100 Int isUniform() {return is_uniform;} 00101 }; 00102 00103 class gridBoundaryChain{ 00104 gridWrap* grid; 00105 Int firstVlineIndex; 00106 Int nVlines; 00107 Int* ulineIndices; /*each v line has a boundary*/ 00108 Int* innerIndices; /*the segment of the vertical gridline from */ 00109 /*(innerIndices[i], i) to (innerIndices[i+1], i-1) */ 00110 /*is inside the polygon: i=1,...,nVlines-1*/ 00111 00112 Real2* vertices; /*one grid point at each grid V-line, cached for efficiency*/ 00113 00114 public: 00115 gridBoundaryChain(gridWrap* gr, Int first_vline_index, Int n_vlines, Int* uline_indices, Int* inner_indices); 00116 00117 ~gridBoundaryChain() 00118 { 00119 free(innerIndices); 00120 free(ulineIndices); 00121 free(vertices); 00122 } 00123 00124 /*i indexes the vlines in this chain. 00125 */ 00126 Int getVlineIndex(Int i) {return firstVlineIndex-i;} 00127 Int getUlineIndex(Int i) {return ulineIndices[i];} 00128 Real get_u_value(Int i) {return vertices[i][0];} 00129 Real get_v_value(Int i) {return vertices[i][1];} 00130 Int get_nVlines() {return nVlines;} 00131 Int getInnerIndex(Int i) {return innerIndices[i];} 00132 Real getInner_u_value(Int i) {return grid->get_u_value(innerIndices[i]);} 00133 00134 Real* get_vertex(Int i) {return vertices[i];} 00135 gridWrap* getGrid() {return grid;} 00136 void leftEndFan(Int i, primStream* pStream); 00137 void rightEndFan(Int i, primStream* pStream); 00138 00139 Int lookfor(Real v, Int i1, Int i2); //find i in [i1,i2] so that vertices[i][1]>= v > vertices[i+1][1] 00140 void draw(); 00141 void drawInner(); 00142 }; 00143 00144 #endif Generated on Sat May 26 2012 04:22:19 for ReactOS by
1.7.6.1
|