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nsalloc.c
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00001 /*******************************************************************************
00002  *
00003  * Module Name: nsalloc - Namespace allocation and deletion utilities
00004  *
00005  ******************************************************************************/
00006 
00007 /******************************************************************************
00008  *
00009  * 1. Copyright Notice
00010  *
00011  * Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
00012  * All rights reserved.
00013  *
00014  * 2. License
00015  *
00016  * 2.1. This is your license from Intel Corp. under its intellectual property
00017  * rights.  You may have additional license terms from the party that provided
00018  * you this software, covering your right to use that party's intellectual
00019  * property rights.
00020  *
00021  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
00022  * copy of the source code appearing in this file ("Covered Code") an
00023  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
00024  * base code distributed originally by Intel ("Original Intel Code") to copy,
00025  * make derivatives, distribute, use and display any portion of the Covered
00026  * Code in any form, with the right to sublicense such rights; and
00027  *
00028  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
00029  * license (with the right to sublicense), under only those claims of Intel
00030  * patents that are infringed by the Original Intel Code, to make, use, sell,
00031  * offer to sell, and import the Covered Code and derivative works thereof
00032  * solely to the minimum extent necessary to exercise the above copyright
00033  * license, and in no event shall the patent license extend to any additions
00034  * to or modifications of the Original Intel Code.  No other license or right
00035  * is granted directly or by implication, estoppel or otherwise;
00036  *
00037  * The above copyright and patent license is granted only if the following
00038  * conditions are met:
00039  *
00040  * 3. Conditions
00041  *
00042  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
00043  * Redistribution of source code of any substantial portion of the Covered
00044  * Code or modification with rights to further distribute source must include
00045  * the above Copyright Notice, the above License, this list of Conditions,
00046  * and the following Disclaimer and Export Compliance provision.  In addition,
00047  * Licensee must cause all Covered Code to which Licensee contributes to
00048  * contain a file documenting the changes Licensee made to create that Covered
00049  * Code and the date of any change.  Licensee must include in that file the
00050  * documentation of any changes made by any predecessor Licensee.  Licensee
00051  * must include a prominent statement that the modification is derived,
00052  * directly or indirectly, from Original Intel Code.
00053  *
00054  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
00055  * Redistribution of source code of any substantial portion of the Covered
00056  * Code or modification without rights to further distribute source must
00057  * include the following Disclaimer and Export Compliance provision in the
00058  * documentation and/or other materials provided with distribution.  In
00059  * addition, Licensee may not authorize further sublicense of source of any
00060  * portion of the Covered Code, and must include terms to the effect that the
00061  * license from Licensee to its licensee is limited to the intellectual
00062  * property embodied in the software Licensee provides to its licensee, and
00063  * not to intellectual property embodied in modifications its licensee may
00064  * make.
00065  *
00066  * 3.3. Redistribution of Executable. Redistribution in executable form of any
00067  * substantial portion of the Covered Code or modification must reproduce the
00068  * above Copyright Notice, and the following Disclaimer and Export Compliance
00069  * provision in the documentation and/or other materials provided with the
00070  * distribution.
00071  *
00072  * 3.4. Intel retains all right, title, and interest in and to the Original
00073  * Intel Code.
00074  *
00075  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
00076  * Intel shall be used in advertising or otherwise to promote the sale, use or
00077  * other dealings in products derived from or relating to the Covered Code
00078  * without prior written authorization from Intel.
00079  *
00080  * 4. Disclaimer and Export Compliance
00081  *
00082  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
00083  * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
00084  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
00085  * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
00086  * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
00087  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
00088  * PARTICULAR PURPOSE.
00089  *
00090  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
00091  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
00092  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
00093  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
00094  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
00095  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
00096  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
00097  * LIMITED REMEDY.
00098  *
00099  * 4.3. Licensee shall not export, either directly or indirectly, any of this
00100  * software or system incorporating such software without first obtaining any
00101  * required license or other approval from the U. S. Department of Commerce or
00102  * any other agency or department of the United States Government.  In the
00103  * event Licensee exports any such software from the United States or
00104  * re-exports any such software from a foreign destination, Licensee shall
00105  * ensure that the distribution and export/re-export of the software is in
00106  * compliance with all laws, regulations, orders, or other restrictions of the
00107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
00108  * any of its subsidiaries will export/re-export any technical data, process,
00109  * software, or service, directly or indirectly, to any country for which the
00110  * United States government or any agency thereof requires an export license,
00111  * other governmental approval, or letter of assurance, without first obtaining
00112  * such license, approval or letter.
00113  *
00114  *****************************************************************************/
00115 
00116 
00117 #define __NSALLOC_C__
00118 
00119 #include "acpi.h"
00120 #include "accommon.h"
00121 #include "acnamesp.h"
00122 
00123 
00124 #define _COMPONENT          ACPI_NAMESPACE
00125         ACPI_MODULE_NAME    ("nsalloc")
00126 
00127 
00128 /*******************************************************************************
00129  *
00130  * FUNCTION:    AcpiNsCreateNode
00131  *
00132  * PARAMETERS:  Name            - Name of the new node (4 char ACPI name)
00133  *
00134  * RETURN:      New namespace node (Null on failure)
00135  *
00136  * DESCRIPTION: Create a namespace node
00137  *
00138  ******************************************************************************/
00139 
00140 ACPI_NAMESPACE_NODE *
00141 AcpiNsCreateNode (
00142     UINT32                  Name)
00143 {
00144     ACPI_NAMESPACE_NODE     *Node;
00145 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
00146     UINT32                  Temp;
00147 #endif
00148 
00149 
00150     ACPI_FUNCTION_TRACE (NsCreateNode);
00151 
00152 
00153     Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
00154     if (!Node)
00155     {
00156         return_PTR (NULL);
00157     }
00158 
00159     ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
00160 
00161 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
00162         Temp = AcpiGbl_NsNodeList->TotalAllocated -
00163                 AcpiGbl_NsNodeList->TotalFreed;
00164         if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
00165         {
00166             AcpiGbl_NsNodeList->MaxOccupied = Temp;
00167         }
00168 #endif
00169 
00170     Node->Name.Integer = Name;
00171     ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
00172     return_PTR (Node);
00173 }
00174 
00175 
00176 /*******************************************************************************
00177  *
00178  * FUNCTION:    AcpiNsDeleteNode
00179  *
00180  * PARAMETERS:  Node            - Node to be deleted
00181  *
00182  * RETURN:      None
00183  *
00184  * DESCRIPTION: Delete a namespace node. All node deletions must come through
00185  *              here. Detaches any attached objects, including any attached
00186  *              data. If a handler is associated with attached data, it is
00187  *              invoked before the node is deleted.
00188  *
00189  ******************************************************************************/
00190 
00191 void
00192 AcpiNsDeleteNode (
00193     ACPI_NAMESPACE_NODE     *Node)
00194 {
00195     ACPI_OPERAND_OBJECT     *ObjDesc;
00196 
00197 
00198     ACPI_FUNCTION_NAME (NsDeleteNode);
00199 
00200 
00201     /* Detach an object if there is one */
00202 
00203     AcpiNsDetachObject (Node);
00204 
00205     /*
00206      * Delete an attached data object if present (an object that was created
00207      * and attached via AcpiAttachData). Note: After any normal object is
00208      * detached above, the only possible remaining object is a data object.
00209      */
00210     ObjDesc = Node->Object;
00211     if (ObjDesc &&
00212         (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
00213     {
00214         /* Invoke the attached data deletion handler if present */
00215 
00216         if (ObjDesc->Data.Handler)
00217         {
00218             ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer);
00219         }
00220 
00221         AcpiUtRemoveReference (ObjDesc);
00222     }
00223 
00224     /* Now we can delete the node */
00225 
00226     (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
00227 
00228     ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
00229     ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
00230         Node, AcpiGbl_CurrentNodeCount));
00231 }
00232 
00233 
00234 /*******************************************************************************
00235  *
00236  * FUNCTION:    AcpiNsRemoveNode
00237  *
00238  * PARAMETERS:  Node            - Node to be removed/deleted
00239  *
00240  * RETURN:      None
00241  *
00242  * DESCRIPTION: Remove (unlink) and delete a namespace node
00243  *
00244  ******************************************************************************/
00245 
00246 void
00247 AcpiNsRemoveNode (
00248     ACPI_NAMESPACE_NODE     *Node)
00249 {
00250     ACPI_NAMESPACE_NODE     *ParentNode;
00251     ACPI_NAMESPACE_NODE     *PrevNode;
00252     ACPI_NAMESPACE_NODE     *NextNode;
00253 
00254 
00255     ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node);
00256 
00257 
00258     ParentNode = Node->Parent;
00259 
00260     PrevNode = NULL;
00261     NextNode = ParentNode->Child;
00262 
00263     /* Find the node that is the previous peer in the parent's child list */
00264 
00265     while (NextNode != Node)
00266     {
00267         PrevNode = NextNode;
00268         NextNode = NextNode->Peer;
00269     }
00270 
00271     if (PrevNode)
00272     {
00273         /* Node is not first child, unlink it */
00274 
00275         PrevNode->Peer = Node->Peer;
00276     }
00277     else
00278     {
00279         /*
00280          * Node is first child (has no previous peer).
00281          * Link peer list to parent
00282          */
00283         ParentNode->Child = Node->Peer;
00284     }
00285 
00286     /* Delete the node and any attached objects */
00287 
00288     AcpiNsDeleteNode (Node);
00289     return_VOID;
00290 }
00291 
00292 
00293 /*******************************************************************************
00294  *
00295  * FUNCTION:    AcpiNsInstallNode
00296  *
00297  * PARAMETERS:  WalkState       - Current state of the walk
00298  *              ParentNode      - The parent of the new Node
00299  *              Node            - The new Node to install
00300  *              Type            - ACPI object type of the new Node
00301  *
00302  * RETURN:      None
00303  *
00304  * DESCRIPTION: Initialize a new namespace node and install it amongst
00305  *              its peers.
00306  *
00307  *              Note: Current namespace lookup is linear search. This appears
00308  *              to be sufficient as namespace searches consume only a small
00309  *              fraction of the execution time of the ACPI subsystem.
00310  *
00311  ******************************************************************************/
00312 
00313 void
00314 AcpiNsInstallNode (
00315     ACPI_WALK_STATE         *WalkState,
00316     ACPI_NAMESPACE_NODE     *ParentNode,    /* Parent */
00317     ACPI_NAMESPACE_NODE     *Node,          /* New Child*/
00318     ACPI_OBJECT_TYPE        Type)
00319 {
00320     ACPI_OWNER_ID           OwnerId = 0;
00321     ACPI_NAMESPACE_NODE     *ChildNode;
00322 
00323 
00324     ACPI_FUNCTION_TRACE (NsInstallNode);
00325 
00326 
00327     if (WalkState)
00328     {
00329         /*
00330          * Get the owner ID from the Walk state. The owner ID is used to
00331          * track table deletion and deletion of objects created by methods.
00332          */
00333         OwnerId = WalkState->OwnerId;
00334 
00335         if ((WalkState->MethodDesc) &&
00336             (ParentNode != WalkState->MethodNode))
00337         {
00338             /*
00339              * A method is creating a new node that is not a child of the
00340              * method (it is non-local). Mark the executing method as having
00341              * modified the namespace. This is used for cleanup when the
00342              * method exits.
00343              */
00344             WalkState->MethodDesc->Method.InfoFlags |= ACPI_METHOD_MODIFIED_NAMESPACE;
00345         }
00346     }
00347 
00348     /* Link the new entry into the parent and existing children */
00349 
00350     Node->Peer = NULL;
00351     Node->Parent = ParentNode;
00352     ChildNode = ParentNode->Child;
00353 
00354     if (!ChildNode)
00355     {
00356         ParentNode->Child = Node;
00357     }
00358     else
00359     {
00360         /* Add node to the end of the peer list */
00361 
00362         while (ChildNode->Peer)
00363         {
00364             ChildNode = ChildNode->Peer;
00365         }
00366 
00367         ChildNode->Peer = Node;
00368     }
00369 
00370     /* Init the new entry */
00371 
00372     Node->OwnerId = OwnerId;
00373     Node->Type = (UINT8) Type;
00374 
00375     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
00376         "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
00377         AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
00378         AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
00379         ParentNode));
00380 
00381     return_VOID;
00382 }
00383 
00384 
00385 /*******************************************************************************
00386  *
00387  * FUNCTION:    AcpiNsDeleteChildren
00388  *
00389  * PARAMETERS:  ParentNode      - Delete this objects children
00390  *
00391  * RETURN:      None.
00392  *
00393  * DESCRIPTION: Delete all children of the parent object. In other words,
00394  *              deletes a "scope".
00395  *
00396  ******************************************************************************/
00397 
00398 void
00399 AcpiNsDeleteChildren (
00400     ACPI_NAMESPACE_NODE     *ParentNode)
00401 {
00402     ACPI_NAMESPACE_NODE     *NextNode;
00403     ACPI_NAMESPACE_NODE     *NodeToDelete;
00404 
00405 
00406     ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
00407 
00408 
00409     if (!ParentNode)
00410     {
00411         return_VOID;
00412     }
00413 
00414     /* Deallocate all children at this level */
00415 
00416     NextNode = ParentNode->Child;
00417     while (NextNode)
00418     {
00419         /* Grandchildren should have all been deleted already */
00420 
00421         if (NextNode->Child)
00422         {
00423             ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
00424                 ParentNode, NextNode));
00425         }
00426 
00427         /*
00428          * Delete this child node and move on to the next child in the list.
00429          * No need to unlink the node since we are deleting the entire branch.
00430          */
00431         NodeToDelete = NextNode;
00432         NextNode = NextNode->Peer;
00433         AcpiNsDeleteNode (NodeToDelete);
00434     };
00435 
00436     /* Clear the parent's child pointer */
00437 
00438     ParentNode->Child = NULL;
00439     return_VOID;
00440 }
00441 
00442 
00443 /*******************************************************************************
00444  *
00445  * FUNCTION:    AcpiNsDeleteNamespaceSubtree
00446  *
00447  * PARAMETERS:  ParentNode      - Root of the subtree to be deleted
00448  *
00449  * RETURN:      None.
00450  *
00451  * DESCRIPTION: Delete a subtree of the namespace.  This includes all objects
00452  *              stored within the subtree.
00453  *
00454  ******************************************************************************/
00455 
00456 void
00457 AcpiNsDeleteNamespaceSubtree (
00458     ACPI_NAMESPACE_NODE     *ParentNode)
00459 {
00460     ACPI_NAMESPACE_NODE     *ChildNode = NULL;
00461     UINT32                  Level = 1;
00462     ACPI_STATUS             Status;
00463 
00464 
00465     ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
00466 
00467 
00468     if (!ParentNode)
00469     {
00470         return_VOID;
00471     }
00472 
00473     /* Lock namespace for possible update */
00474 
00475     Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
00476     if (ACPI_FAILURE (Status))
00477     {
00478         return_VOID;
00479     }
00480 
00481     /*
00482      * Traverse the tree of objects until we bubble back up
00483      * to where we started.
00484      */
00485     while (Level > 0)
00486     {
00487         /* Get the next node in this scope (NULL if none) */
00488 
00489         ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
00490         if (ChildNode)
00491         {
00492             /* Found a child node - detach any attached object */
00493 
00494             AcpiNsDetachObject (ChildNode);
00495 
00496             /* Check if this node has any children */
00497 
00498             if (ChildNode->Child)
00499             {
00500                 /*
00501                  * There is at least one child of this node,
00502                  * visit the node
00503                  */
00504                 Level++;
00505                 ParentNode = ChildNode;
00506                 ChildNode  = NULL;
00507             }
00508         }
00509         else
00510         {
00511             /*
00512              * No more children of this parent node.
00513              * Move up to the grandparent.
00514              */
00515             Level--;
00516 
00517             /*
00518              * Now delete all of the children of this parent
00519              * all at the same time.
00520              */
00521             AcpiNsDeleteChildren (ParentNode);
00522 
00523             /* New "last child" is this parent node */
00524 
00525             ChildNode = ParentNode;
00526 
00527             /* Move up the tree to the grandparent */
00528 
00529             ParentNode = ParentNode->Parent;
00530         }
00531     }
00532 
00533     (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
00534     return_VOID;
00535 }
00536 
00537 
00538 /*******************************************************************************
00539  *
00540  * FUNCTION:    AcpiNsDeleteNamespaceByOwner
00541  *
00542  * PARAMETERS:  OwnerId     - All nodes with this owner will be deleted
00543  *
00544  * RETURN:      Status
00545  *
00546  * DESCRIPTION: Delete entries within the namespace that are owned by a
00547  *              specific ID.  Used to delete entire ACPI tables.  All
00548  *              reference counts are updated.
00549  *
00550  * MUTEX:       Locks namespace during deletion walk.
00551  *
00552  ******************************************************************************/
00553 
00554 void
00555 AcpiNsDeleteNamespaceByOwner (
00556     ACPI_OWNER_ID            OwnerId)
00557 {
00558     ACPI_NAMESPACE_NODE     *ChildNode;
00559     ACPI_NAMESPACE_NODE     *DeletionNode;
00560     ACPI_NAMESPACE_NODE     *ParentNode;
00561     UINT32                  Level;
00562     ACPI_STATUS             Status;
00563 
00564 
00565     ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
00566 
00567 
00568     if (OwnerId == 0)
00569     {
00570         return_VOID;
00571     }
00572 
00573     /* Lock namespace for possible update */
00574 
00575     Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
00576     if (ACPI_FAILURE (Status))
00577     {
00578         return_VOID;
00579     }
00580 
00581     DeletionNode = NULL;
00582     ParentNode = AcpiGbl_RootNode;
00583     ChildNode = NULL;
00584     Level = 1;
00585 
00586     /*
00587      * Traverse the tree of nodes until we bubble back up
00588      * to where we started.
00589      */
00590     while (Level > 0)
00591     {
00592         /*
00593          * Get the next child of this parent node. When ChildNode is NULL,
00594          * the first child of the parent is returned
00595          */
00596         ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
00597 
00598         if (DeletionNode)
00599         {
00600             AcpiNsDeleteChildren (DeletionNode);
00601             AcpiNsRemoveNode (DeletionNode);
00602             DeletionNode = NULL;
00603         }
00604 
00605         if (ChildNode)
00606         {
00607             if (ChildNode->OwnerId == OwnerId)
00608             {
00609                 /* Found a matching child node - detach any attached object */
00610 
00611                 AcpiNsDetachObject (ChildNode);
00612             }
00613 
00614             /* Check if this node has any children */
00615 
00616             if (ChildNode->Child)
00617             {
00618                 /*
00619                  * There is at least one child of this node,
00620                  * visit the node
00621                  */
00622                 Level++;
00623                 ParentNode = ChildNode;
00624                 ChildNode  = NULL;
00625             }
00626             else if (ChildNode->OwnerId == OwnerId)
00627             {
00628                 DeletionNode = ChildNode;
00629             }
00630         }
00631         else
00632         {
00633             /*
00634              * No more children of this parent node.
00635              * Move up to the grandparent.
00636              */
00637             Level--;
00638             if (Level != 0)
00639             {
00640                 if (ParentNode->OwnerId == OwnerId)
00641                 {
00642                     DeletionNode = ParentNode;
00643                 }
00644             }
00645 
00646             /* New "last child" is this parent node */
00647 
00648             ChildNode = ParentNode;
00649 
00650             /* Move up the tree to the grandparent */
00651 
00652             ParentNode = ParentNode->Parent;
00653         }
00654     }
00655 
00656     (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
00657     return_VOID;
00658 }
00659 
00660 

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