Home | Info | Community | Development | myReactOS | Contact Us
ReactOS Development > DoxygenpartitionX.cc
Go to the documentation of this file.
00001 /* 00002 ** License Applicability. Except to the extent portions of this file are 00003 ** made subject to an alternative license as permitted in the SGI Free 00004 ** Software License B, Version 1.1 (the "License"), the contents of this 00005 ** file are subject only to the provisions of the License. You may not use 00006 ** this file except in compliance with the License. You may obtain a copy 00007 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 00008 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: 00009 ** 00010 ** http://oss.sgi.com/projects/FreeB 00011 ** 00012 ** Note that, as provided in the License, the Software is distributed on an 00013 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS 00014 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND 00015 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A 00016 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. 00017 ** 00018 ** Original Code. The Original Code is: OpenGL Sample Implementation, 00019 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, 00020 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. 00021 ** Copyright in any portions created by third parties is as indicated 00022 ** elsewhere herein. All Rights Reserved. 00023 ** 00024 ** Additional Notice Provisions: The application programming interfaces 00025 ** established by SGI in conjunction with the Original Code are The 00026 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released 00027 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version 00028 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X 00029 ** Window System(R) (Version 1.3), released October 19, 1998. This software 00030 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation 00031 ** published by SGI, but has not been independently verified as being 00032 ** compliant with the OpenGL(R) version 1.2.1 Specification. 00033 ** 00034 ** $Date: 2006-03-12 00:07:02 +0000 (Sun, 12 Mar 2006) $ $Revision: 1.1 $ 00035 */ 00036 /* 00037 ** $Header: /cygdrive/c/RCVS/CVS/ReactOS/reactos/lib/glu32/libnurbs/nurbtess/partitionX.cc,v 1.1 2004/02/02 16:39:13 navaraf Exp $ 00038 */ 00039 00040 #include <stdlib.h> 00041 #include <stdio.h> 00042 00043 #include "partitionX.h" 00044 00045 #define CONCAVITY_ZERO 1.0e-6 //this number is used to test whether a vertex is concave (refelx) 00046 //or not. The test needs to compute the area of the three adjacent 00047 //vertices to see if the are is positive or negative. 00048 00049 Int isCuspX(directedLine *v) 00050 { 00051 //if v->prev <= v && v->next <= v 00052 //|| v->prev >= v && v->next >= v 00053 Real* T = v->head(); 00054 Real* P = v->getPrev()->head(); 00055 Real* N = v->getNext()->head(); 00056 if( 00057 (compV2InX(T,P) != -1 && 00058 compV2InX(T,N) != -1 00059 ) || 00060 (compV2InX(T,P) != 1 && 00061 compV2InX(T,N) != 1 00062 ) 00063 ) 00064 return 1; 00065 else 00066 return 0; 00067 } 00068 00069 Int isReflexX(directedLine* v) 00070 { 00071 Real* A = v->getPrev()->head(); 00072 Real* B = v->head(); 00073 Real* C = v->tail(); 00074 Real Bx,By, Cx, Cy; 00075 //scale them in case they are too small 00076 Bx = 10*(B[0] - A[0]); 00077 By = 10*(B[1] - A[1]); 00078 Cx = 10*(C[0] - A[0]); 00079 Cy = 10*(C[1] - A[1]); 00080 00081 if(Bx*Cy - Cx*By < -CONCAVITY_ZERO) return 1; 00082 else return 0; 00083 } 00084 00085 00086 /*return 00087 *0: not-cusp 00088 *1: interior cusp 00089 *2: exterior cusp 00090 */ 00091 Int cuspTypeX(directedLine *v) 00092 { 00093 if(! isCuspX(v)) return 0; 00094 else 00095 { 00096 //printf("isCusp,%f,%f\n", v->head()[0], v->head()[1]); 00097 if(isReflexX(v)) 00098 { 00099 // printf("isReflex\n"); 00100 return 1; 00101 } 00102 else 00103 { 00104 // printf("not isReflex\n"); 00105 return 2; 00106 } 00107 } 00108 } 00109 00110 Int numInteriorCuspsX(directedLine *polygon) 00111 { 00112 directedLine *temp; 00113 int ret = 0; 00114 if(cuspTypeX(polygon) == 1) 00115 ret++; 00116 for(temp = polygon->getNext(); temp != polygon; temp = temp->getNext()) 00117 if(cuspTypeX(temp) == 1) 00118 ret++; 00119 return ret; 00120 } 00121 00122 00123 void findInteriorCuspsX(directedLine *polygon, Int& ret_n_interior_cusps, 00124 directedLine** ret_interior_cusps) 00125 { 00126 directedLine *temp; 00127 ret_n_interior_cusps = 0; 00128 if(cuspTypeX(polygon) == 1) 00129 { 00130 ret_interior_cusps[ret_n_interior_cusps++] = polygon; 00131 } 00132 for(temp = polygon->getNext(); temp != polygon; temp = temp->getNext()) 00133 if(cuspTypeX(temp) == 1) 00134 { 00135 ret_interior_cusps[ret_n_interior_cusps++] = temp; 00136 } 00137 } 00138 00139 directedLine* findDiagonal_singleCuspX(directedLine* cusp) 00140 { 00141 directedLine* temp; 00142 Int is_minimal = ((compV2InX(cusp->head(), cusp->tail()) == -1)? 1:0); 00143 00144 if(is_minimal) 00145 for(temp = cusp->getNext(); temp != cusp; temp = temp->getNext()) 00146 { 00147 if(compV2InX(cusp->head(), temp->head()) == 1) 00148 { 00149 return temp; 00150 } 00151 } 00152 else //is maxmal 00153 for(temp = cusp->getNext(); temp != cusp; temp = temp->getNext()) 00154 { 00155 if(compV2InX(cusp->head(), temp->head()) == -1) 00156 { 00157 return temp; 00158 } 00159 } 00160 return NULL; 00161 } 00162 00163 00164 Generated on Sun May 27 2012 04:23:49 for ReactOS by
1.7.6.1
|