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00001 /* adler32.c -- compute the Adler-32 checksum of a data stream 00002 * Copyright (C) 1995-2007 Mark Adler 00003 * For conditions of distribution and use, see copyright notice in zlib.h 00004 */ 00005 00006 /* @(#) $Id: adler32.c 47691 2010-06-08 01:37:58Z tkreuzer $ */ 00007 00008 #include "zutil.h" 00009 00010 #define local static 00011 00012 local uLong adler32_combine_(uLong adler1, uLong adler2, z_off64_t len2); 00013 00014 #define BASE 65521UL /* largest prime smaller than 65536 */ 00015 #define NMAX 5552 00016 /* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */ 00017 00018 #define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;} 00019 #define DO2(buf,i) DO1(buf,i); DO1(buf,i+1); 00020 #define DO4(buf,i) DO2(buf,i); DO2(buf,i+2); 00021 #define DO8(buf,i) DO4(buf,i); DO4(buf,i+4); 00022 #define DO16(buf) DO8(buf,0); DO8(buf,8); 00023 00024 /* use NO_DIVIDE if your processor does not do division in hardware */ 00025 #ifdef NO_DIVIDE 00026 # define MOD(a) \ 00027 do { \ 00028 if (a >= (BASE << 16)) a -= (BASE << 16); \ 00029 if (a >= (BASE << 15)) a -= (BASE << 15); \ 00030 if (a >= (BASE << 14)) a -= (BASE << 14); \ 00031 if (a >= (BASE << 13)) a -= (BASE << 13); \ 00032 if (a >= (BASE << 12)) a -= (BASE << 12); \ 00033 if (a >= (BASE << 11)) a -= (BASE << 11); \ 00034 if (a >= (BASE << 10)) a -= (BASE << 10); \ 00035 if (a >= (BASE << 9)) a -= (BASE << 9); \ 00036 if (a >= (BASE << 8)) a -= (BASE << 8); \ 00037 if (a >= (BASE << 7)) a -= (BASE << 7); \ 00038 if (a >= (BASE << 6)) a -= (BASE << 6); \ 00039 if (a >= (BASE << 5)) a -= (BASE << 5); \ 00040 if (a >= (BASE << 4)) a -= (BASE << 4); \ 00041 if (a >= (BASE << 3)) a -= (BASE << 3); \ 00042 if (a >= (BASE << 2)) a -= (BASE << 2); \ 00043 if (a >= (BASE << 1)) a -= (BASE << 1); \ 00044 if (a >= BASE) a -= BASE; \ 00045 } while (0) 00046 # define MOD4(a) \ 00047 do { \ 00048 if (a >= (BASE << 4)) a -= (BASE << 4); \ 00049 if (a >= (BASE << 3)) a -= (BASE << 3); \ 00050 if (a >= (BASE << 2)) a -= (BASE << 2); \ 00051 if (a >= (BASE << 1)) a -= (BASE << 1); \ 00052 if (a >= BASE) a -= BASE; \ 00053 } while (0) 00054 #else 00055 # define MOD(a) a %= BASE 00056 # define MOD4(a) a %= BASE 00057 #endif 00058 00059 /* ========================================================================= */ 00060 uLong ZEXPORT adler32(adler, buf, len) 00061 uLong adler; 00062 const Bytef *buf; 00063 uInt len; 00064 { 00065 unsigned long sum2; 00066 unsigned n; 00067 00068 /* split Adler-32 into component sums */ 00069 sum2 = (adler >> 16) & 0xffff; 00070 adler &= 0xffff; 00071 00072 /* in case user likes doing a byte at a time, keep it fast */ 00073 if (len == 1) { 00074 adler += buf[0]; 00075 if (adler >= BASE) 00076 adler -= BASE; 00077 sum2 += adler; 00078 if (sum2 >= BASE) 00079 sum2 -= BASE; 00080 return adler | (sum2 << 16); 00081 } 00082 00083 /* initial Adler-32 value (deferred check for len == 1 speed) */ 00084 if (buf == Z_NULL) 00085 return 1L; 00086 00087 /* in case short lengths are provided, keep it somewhat fast */ 00088 if (len < 16) { 00089 while (len--) { 00090 adler += *buf++; 00091 sum2 += adler; 00092 } 00093 if (adler >= BASE) 00094 adler -= BASE; 00095 MOD4(sum2); /* only added so many BASE's */ 00096 return adler | (sum2 << 16); 00097 } 00098 00099 /* do length NMAX blocks -- requires just one modulo operation */ 00100 while (len >= NMAX) { 00101 len -= NMAX; 00102 n = NMAX / 16; /* NMAX is divisible by 16 */ 00103 do { 00104 DO16(buf); /* 16 sums unrolled */ 00105 buf += 16; 00106 } while (--n); 00107 MOD(adler); 00108 MOD(sum2); 00109 } 00110 00111 /* do remaining bytes (less than NMAX, still just one modulo) */ 00112 if (len) { /* avoid modulos if none remaining */ 00113 while (len >= 16) { 00114 len -= 16; 00115 DO16(buf); 00116 buf += 16; 00117 } 00118 while (len--) { 00119 adler += *buf++; 00120 sum2 += adler; 00121 } 00122 MOD(adler); 00123 MOD(sum2); 00124 } 00125 00126 /* return recombined sums */ 00127 return adler | (sum2 << 16); 00128 } 00129 00130 /* ========================================================================= */ 00131 local uLong adler32_combine_(adler1, adler2, len2) 00132 uLong adler1; 00133 uLong adler2; 00134 z_off64_t len2; 00135 { 00136 unsigned long sum1; 00137 unsigned long sum2; 00138 unsigned rem; 00139 00140 /* the derivation of this formula is left as an exercise for the reader */ 00141 rem = (unsigned)(len2 % BASE); 00142 sum1 = adler1 & 0xffff; 00143 sum2 = rem * sum1; 00144 MOD(sum2); 00145 sum1 += (adler2 & 0xffff) + BASE - 1; 00146 sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem; 00147 if (sum1 >= BASE) sum1 -= BASE; 00148 if (sum1 >= BASE) sum1 -= BASE; 00149 if (sum2 >= (BASE << 1)) sum2 -= (BASE << 1); 00150 if (sum2 >= BASE) sum2 -= BASE; 00151 return sum1 | (sum2 << 16); 00152 } 00153 00154 /* ========================================================================= */ 00155 uLong ZEXPORT adler32_combine(adler1, adler2, len2) 00156 uLong adler1; 00157 uLong adler2; 00158 z_off_t len2; 00159 { 00160 return adler32_combine_(adler1, adler2, len2); 00161 } 00162 00163 uLong ZEXPORT adler32_combine64(adler1, adler2, len2) 00164 uLong adler1; 00165 uLong adler2; 00166 z_off64_t len2; 00167 { 00168 return adler32_combine_(adler1, adler2, len2); 00169 } Generated on Sat May 26 2012 04:32:44 for ReactOS by
1.7.6.1
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