#include <win32k.h>
#include <debug.h>
Go to the source code of this file.
Defines |
| #define | NDEBUG |
Functions |
| VOID | DIB_4BPP_PutPixel (SURFOBJ *SurfObj, LONG x, LONG y, ULONG c) |
| ULONG | DIB_4BPP_GetPixel (SURFOBJ *SurfObj, LONG x, LONG y) |
| VOID | DIB_4BPP_HLine (SURFOBJ *SurfObj, LONG x1, LONG x2, LONG y, ULONG c) |
| VOID | DIB_4BPP_VLine (SURFOBJ *SurfObj, LONG x, LONG y1, LONG y2, ULONG c) |
| BOOLEAN | DIB_4BPP_BitBltSrcCopy (PBLTINFO BltInfo) |
| BOOLEAN | DIB_4BPP_BitBlt (PBLTINFO BltInfo) |
| BOOLEAN | DIB_4BPP_ColorFill (SURFOBJ *DestSurface, RECTL *DestRect, ULONG color) |
| BOOLEAN | DIB_4BPP_TransparentBlt (SURFOBJ *DestSurf, SURFOBJ *SourceSurf, RECTL *DestRect, RECTL *SourceRect, XLATEOBJ *ColorTranslation, ULONG iTransColor) |