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ReactOS Development > Doxygen

gl_light Struct Reference

#include <mtypes.h>

Data Fields

struct gl_lightnext
struct gl_lightprev
GLfloat Ambient [4]
GLfloat Diffuse [4]
GLfloat Specular [4]
GLfloat EyePosition [4]
GLfloat EyeDirection [4]
GLfloat SpotExponent
GLfloat SpotCutoff
GLfloat _CosCutoffNeg
GLfloat _CosCutoff
GLfloat ConstantAttenuation
GLfloat LinearAttenuation
GLfloat QuadraticAttenuation
GLboolean Enabled
Derived fields
GLbitfield _Flags
GLfloat _Position [4]
GLfloat _VP_inf_norm [3]
GLfloat _h_inf_norm [3]
GLfloat _NormDirection [4]
GLfloat _VP_inf_spot_attenuation
GLfloat _SpotExpTable [EXP_TABLE_SIZE][2]
GLfloat _MatAmbient [2][3]
GLfloat _MatDiffuse [2][3]
GLfloat _MatSpecular [2][3]
GLfloat _dli
GLfloat _sli

Detailed Description

Light source state.

Definition at line 491 of file mtypes.h.


The documentation for this struct was generated from the following file:

Generated on Wed May 23 2012 06:17:43 for ReactOS by doxygen 1.7.6.1

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