57 UCHAR MGATable43[]={53,45,46, 7,96, 2,91,91, 2, 3, 0, 0, 0, 0, 0, 0};
102 attr.u.bits.fgcol = col;
103 attr.u.bits.blink = 0;
112 attr.u.bits.bkcol = col;
113 attr.u.bits.blink = 0;
133 for(
i=0 ;
i<8 ;
i++,_line++)
138 for(
i=0 ;
i<8 ;
i++,_line++)
245 USHORT mask_odd[]={0x8888,0x2222};
246 USHORT mask_even[]={0xaaaa,0x5555};
251 pmask = (
line&1)?mask_odd:mask_even;
253 for(
j=0;
j<8;
j++,_line++)
287 DPRINT((0,
"ClrLineHercules(): line %u is out of screen\n",
line));
297 for(
j=0;
j<8;
j++,_line++)
306 if(
j==2 ||
j==5)
cc=0xFF;
314 for(
j=0;
j<8;
j++,_line++)
338 p[ ( 0x2000* ((
y + 8 ) & 0x3) )+
339 ( 90* ( (
y + 8 ) >> 2) )+
364 for(
i=0;
i<8;
i++,_line++)
442 attr.u.Asuchar = 0x07;
461 DPRINT((0,
"ConsoleInitHercules() SUCCESS!\n"));
void(* PrintLogo)(BOOLEAN bShow)
void KeyboardFlushKeyboardQueue(void)
PUCHAR pScreenBufferHercules
void InvertLineHercules(ULONG line)
void SetWindowGeometry(PVOID pWindow)
void EmptyRingBuffer(void)
ULONG GLOBAL_SCREEN_WIDTH
GLuint GLuint GLsizei count
ULONG GLOBAL_SCREEN_HEIGHT
void CopyLineToHercules(USHORT dest, USHORT src)
void SetBackgroundColorHercules(ECOLORS col)
GLint GLint GLint GLint GLint x
PVOID NTAPI MmMapIoSpace(IN PHYSICAL_ADDRESS PhysicalAddress, IN SIZE_T NumberOfBytes, IN MEMORY_CACHING_TYPE CacheType)
WINDOW wWindowHercGraph[4]
void(* SetBackgroundColor)(ECOLORS)
void PrintGrafHercules(ULONG x, ULONG y, UCHAR c)
void(* SetForegroundColor)(ECOLORS)
struct _attr::@1517::@1518 bits
void outb_p(UCHAR data, PUCHAR port)
void PrintCursorHercules(BOOLEAN bForce)
void(* ClrLine)(ULONG line)
void(* RestoreGraphicsState)(void)
UCHAR cGraphTable[8 *256]
void PrintLogoHercules(BOOLEAN bShow)
void ShowCursorHercules(void)
void HideCursorHercules(void)
OUTPUT_HANDLERS ohandlers
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint j
void(* PrintGraf)(ULONG x, ULONG y, UCHAR c)
void(* PrintCursor)(BOOLEAN bForce)
void SetForegroundColorHercules(ECOLORS col)
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
void SaveGraphicsStateHercules(void)
void(* SaveGraphicsState)(void)
void(* HatchLine)(ULONG line)
void ConsoleShutdownHercules(void)
void RestoreGraphicsStateHercules(void)
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
VOID NTAPI MmUnmapIoSpace(IN PVOID BaseAddress, IN SIZE_T NumberOfBytes)
void(* CopyLineTo)(USHORT dest, USHORT src)
GLint GLint GLint GLint GLint GLint y
void(* InvertLine)(ULONG line)
UCHAR KeyboardGetKeyPolled(void)
void ClrLineHercules(ULONG line)
void HatchLineHercules(ULONG line)
VOID NTAPI KeStallExecutionProcessor(IN ULONG MicroSeconds)
void PICE_memset(void *p, unsigned char c, int sz)
BOOLEAN ConsoleInitHercules(void)