ReactOS  0.4.14-dev-57-g333b8f1
core.c
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1 /*
2  *
3  * Copyright 2002 Raphael Junqueira
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public
16  * License along with this library; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18  */
19 
20 #include "config.h"
21 #include "wine/port.h"
22 
23 #include "d3dx9_private.h"
24 
26 
28 {
31 
32  void *buffer;
34 };
35 
36 static inline struct ID3DXBufferImpl *impl_from_ID3DXBuffer(ID3DXBuffer *iface)
37 {
39 }
40 
42 {
43  TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), ppobj);
44 
46  || IsEqualGUID(riid, &IID_ID3DXBuffer))
47  {
48  IUnknown_AddRef(iface);
49  *ppobj = iface;
50  return D3D_OK;
51  }
52 
53  WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
54 
55  return E_NOINTERFACE;
56 }
57 
59 {
62 
63  TRACE("%p increasing refcount to %u\n", This, ref);
64 
65  return ref;
66 }
67 
69 {
72 
73  TRACE("%p decreasing refcount to %u\n", This, ref);
74 
75  if (ref == 0)
76  {
77  HeapFree(GetProcessHeap(), 0, This->buffer);
79  }
80 
81  return ref;
82 }
83 
85 {
87 
88  TRACE("iface %p\n", iface);
89 
90  return This->buffer;
91 }
92 
94 {
96 
97  TRACE("iface %p\n", iface);
98 
99  return This->size;
100 }
101 
102 static const struct ID3DXBufferVtbl ID3DXBufferImpl_Vtbl =
103 {
104  /* IUnknown methods */
108  /* ID3DXBuffer methods */
111 };
112 
114 {
115  buffer->ID3DXBuffer_iface.lpVtbl = &ID3DXBufferImpl_Vtbl;
116  buffer->ref = 1;
117  buffer->size = size;
118 
120  if (!buffer->buffer)
121  {
122  ERR("Failed to allocate buffer memory\n");
123  return E_OUTOFMEMORY;
124  }
125 
126  return D3D_OK;
127 }
128 
130 {
131  struct ID3DXBufferImpl *object;
132  HRESULT hr;
133 
134  if (!buffer)
135  {
136  WARN("Invalid buffer specified.\n");
137  return D3DERR_INVALIDCALL;
138  }
139 
140  object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
141  if (!object)
142  return E_OUTOFMEMORY;
143 
144  hr = d3dx9_buffer_init(object, size);
145  if (FAILED(hr))
146  {
147  WARN("Failed to initialize buffer, hr %#x.\n", hr);
148  HeapFree(GetProcessHeap(), 0, object);
149  return hr;
150  }
151 
152  *buffer = &object->ID3DXBuffer_iface;
153 
154  TRACE("Created ID3DXBuffer %p.\n", *buffer);
155 
156  return D3D_OK;
157 }
#define REFIID
Definition: guiddef.h:118
#define E_NOINTERFACE
Definition: winerror.h:2364
HRESULT hr
Definition: shlfolder.c:183
static DWORD WINAPI ID3DXBufferImpl_GetBufferSize(ID3DXBuffer *iface)
Definition: core.c:93
static const struct ID3DXBufferVtbl ID3DXBufferImpl_Vtbl
Definition: core.c:102
REFIID riid
Definition: precomp.h:44
#define WARN(fmt,...)
Definition: debug.h:111
#define D3DERR_INVALIDCALL
GLuint buffer
Definition: glext.h:5915
static struct ID3DXBufferImpl * impl_from_ID3DXBuffer(ID3DXBuffer *iface)
Definition: core.c:36
Definition: send.c:47
LONG ref
Definition: core.c:30
#define E_OUTOFMEMORY
Definition: ddrawi.h:100
long LONG
Definition: pedump.c:60
GLenum GLint ref
Definition: glext.h:6028
struct ID3DXBuffer ID3DXBuffer
Definition: d3dx8core.h:51
#define debugstr_guid
Definition: kernel32.h:35
static HRESULT WINAPI ID3DXBufferImpl_QueryInterface(ID3DXBuffer *iface, REFIID riid, void **ppobj)
Definition: core.c:41
PFLT_MESSAGE_WAITER_QUEUE CONTAINING_RECORD(Csq, DEVICE_EXTENSION, IrpQueue)) -> WaiterQ.mLock) _IRQL_raises_(DISPATCH_LEVEL) VOID NTAPI FltpAcquireMessageWaiterLock(_In_ PIO_CSQ Csq, _Out_ PKIRQL Irql)
Definition: Messaging.c:560
#define TRACE(s)
Definition: solgame.cpp:4
GLsizeiptr size
Definition: glext.h:5919
#define GetProcessHeap()
Definition: compat.h:395
PVOID WINAPI HeapAlloc(HANDLE, DWORD, SIZE_T)
void * buffer
Definition: core.c:32
LONG HRESULT
Definition: typedefs.h:77
const GUID IID_IUnknown
static ULONG WINAPI ID3DXBufferImpl_Release(ID3DXBuffer *iface)
Definition: core.c:68
#define WINAPI
Definition: msvc.h:8
unsigned long DWORD
Definition: ntddk_ex.h:95
#define InterlockedDecrement
Definition: armddk.h:52
static ULONG WINAPI ID3DXBufferImpl_AddRef(ID3DXBuffer *iface)
Definition: core.c:58
#define ERR(fmt,...)
Definition: debug.h:109
#define D3D_OK
Definition: d3d.h:106
#define InterlockedIncrement
Definition: armddk.h:53
static HRESULT d3dx9_buffer_init(struct ID3DXBufferImpl *buffer, DWORD size)
Definition: core.c:113
BOOL WINAPI IsEqualGUID(REFGUID rguid1, REFGUID rguid2)
Definition: compobj.c:4021
#define HEAP_ZERO_MEMORY
Definition: compat.h:123
DWORD size
Definition: core.c:33
unsigned int ULONG
Definition: retypes.h:1
WINE_DEFAULT_DEBUG_CHANNEL(d3dx)
static void *WINAPI ID3DXBufferImpl_GetBufferPointer(ID3DXBuffer *iface)
Definition: core.c:84
ID3DXBuffer ID3DXBuffer_iface
Definition: core.c:29
#define HeapFree(x, y, z)
Definition: compat.h:394
HRESULT WINAPI D3DXCreateBuffer(DWORD size, ID3DXBuffer **buffer)
Definition: core.c:129
void * object
Definition: jmemsys.h:48