442 attr.u.Asuchar = 0x07;
461 DPRINT((0,
"ConsoleInitHercules() SUCCESS!\n"));
void(* PrintLogo)(BOOLEAN bShow)
void KeyboardFlushKeyboardQueue(void)
PUCHAR pScreenBufferHercules
void InvertLineHercules(ULONG line)
void SetWindowGeometry(PVOID pWindow)
void EmptyRingBuffer(void)
ULONG GLOBAL_SCREEN_WIDTH
ULONG GLOBAL_SCREEN_HEIGHT
void CopyLineToHercules(USHORT dest, USHORT src)
void SetBackgroundColorHercules(ECOLORS col)
PVOID NTAPI MmMapIoSpace(IN PHYSICAL_ADDRESS PhysicalAddress, IN SIZE_T NumberOfBytes, IN MEMORY_CACHING_TYPE CacheType)
WINDOW wWindowHercGraph[4]
void(* SetBackgroundColor)(ECOLORS)
void PrintGrafHercules(ULONG x, ULONG y, UCHAR c)
void(* SetForegroundColor)(ECOLORS)
void outb_p(UCHAR data, PUCHAR port)
void PrintCursorHercules(BOOLEAN bForce)
void(* ClrLine)(ULONG line)
void(* RestoreGraphicsState)(void)
void PrintLogoHercules(BOOLEAN bShow)
void ShowCursorHercules(void)
void HideCursorHercules(void)
OUTPUT_HANDLERS ohandlers
void(* PrintGraf)(ULONG x, ULONG y, UCHAR c)
void(* PrintCursor)(BOOLEAN bForce)
void SetForegroundColorHercules(ECOLORS col)
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
void SaveGraphicsStateHercules(void)
void(* SaveGraphicsState)(void)
void(* HatchLine)(ULONG line)
void RestoreGraphicsStateHercules(void)
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
void(* CopyLineTo)(USHORT dest, USHORT src)
void(* InvertLine)(ULONG line)
UCHAR KeyboardGetKeyPolled(void)
void ClrLineHercules(ULONG line)
void HatchLineHercules(ULONG line)
void PICE_memset(void *p, unsigned char c, int sz)