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ReactOS Development > Doxygen

vbo.h File Reference
#include "main/mtypes.h"

Go to the source code of this file.

Data Structures

struct  _mesa_prim
struct  _mesa_index_buffer
struct  split_limits

Typedefs

typedef void(* vbo_draw_func )(GLcontext *ctx, const struct gl_client_array **arrays, const struct _mesa_prim *prims, GLuint nr_prims, const struct _mesa_index_buffer *ib, GLuint min_index, GLuint max_index)

Functions

GLboolean _vbo_CreateContext (GLcontext *ctx)
void _vbo_DestroyContext (GLcontext *ctx)
void _vbo_InvalidateState (GLcontext *ctx, GLuint new_state)
void vbo_split_prims (GLcontext *ctx, const struct gl_client_array *arrays[], const struct _mesa_prim *prim, GLuint nr_prims, const struct _mesa_index_buffer *ib, GLuint min_index, GLuint max_index, vbo_draw_func draw, const struct split_limits *limits)
GLboolean vbo_all_varyings_in_vbos (const struct gl_client_array *arrays[])
void vbo_rebase_prims (GLcontext *ctx, const struct gl_client_array *arrays[], const struct _mesa_prim *prim, GLuint nr_prims, const struct _mesa_index_buffer *ib, GLuint min_index, GLuint max_index, vbo_draw_func draw)
void vbo_use_buffer_objects (GLcontext *ctx)

Generated on Sun May 27 2012 05:00:05 for ReactOS by doxygen 1.7.6.1

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