Home | Info | Community | Development | myReactOS | Contact Us
ReactOS Development > Doxygend3dx9_36_main.c
Go to the documentation of this file.
00001 /* 00002 * Direct3D X 9 main file 00003 * 00004 * Copyright (C) 2007 David Adam 00005 * Copyright (C) 2008 Tony Wasserka 00006 * 00007 * This library is free software; you can redistribute it and/or 00008 * modify it under the terms of the GNU Lesser General Public 00009 * License as published by the Free Software Foundation; either 00010 * version 2.1 of the License, or (at your option) any later version. 00011 * 00012 * This library is distributed in the hope that it will be useful, 00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00015 * Lesser General Public License for more details. 00016 * 00017 * You should have received a copy of the GNU Lesser General Public 00018 * License along with this library; if not, write to the Free Software 00019 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 00020 * 00021 */ 00022 00023 #include "config.h" 00024 #include "wine/port.h" 00025 #include "initguid.h" 00026 00027 #include <stdarg.h> 00028 00029 #include "windef.h" 00030 #include "winbase.h" 00031 #include "wingdi.h" 00032 #include "winuser.h" 00033 00034 #include "d3dx9.h" 00035 00036 /*********************************************************************** 00037 * DllMain. 00038 */ 00039 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) 00040 { 00041 switch(reason) 00042 { 00043 case DLL_WINE_PREATTACH: 00044 return FALSE; /* prefer native version */ 00045 case DLL_PROCESS_ATTACH: 00046 DisableThreadLibraryCalls(inst); 00047 break; 00048 case DLL_PROCESS_DETACH: 00049 break; 00050 } 00051 return TRUE; 00052 } 00053 00054 /*********************************************************************** 00055 * D3DXCheckVersion 00056 * Checks whether we are compiling against the correct d3d and d3dx library. 00057 */ 00058 BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) 00059 { 00060 if(d3dsdkvers==D3D_SDK_VERSION && d3dxsdkvers==36) 00061 return TRUE; 00062 else 00063 return FALSE; 00064 } 00065 00066 /*********************************************************************** 00067 * D3DXDebugMute 00068 * Returns always FALSE for us. 00069 */ 00070 BOOL WINAPI D3DXDebugMute(BOOL mute) 00071 { 00072 return FALSE; 00073 } 00074 00075 /*********************************************************************** 00076 * D3DXGetDriverLevel. 00077 * Returns always 900 (DX 9) for us 00078 */ 00079 UINT WINAPI D3DXGetDriverLevel(LPDIRECT3DDEVICE9 device) 00080 { 00081 return 900; 00082 } Generated on Sun May 27 2012 04:22:10 for ReactOS by
1.7.6.1
|