Defines |
| #define | NDEBUG |
Functions |
| BOOL WINAPI | AllocConsole (VOID) |
| BOOL WINAPI | AttachConsole (IN DWORD dwProcessId) |
| BOOL WINAPI | FreeConsole (VOID) |
| BOOL WINAPI | WriteConsole (IN HANDLE hConsoleOutput, IN const VOID *lpBuffer, IN DWORD nNumberOfCharsToWrite, OUT LPDWORD lpNumberOfCharsWritten, IN LPVOID lpReserved) |
| HANDLE WINAPI | GetStdHandle (IN DWORD nStdHandle) |
| BOOL WINAPI | FlushConsoleInputBuffer (IN HANDLE hConsoleInput) |
| BOOL WINAPI | ReadConsoleInput (IN HANDLE hConsoleInput, OUT PINPUT_RECORD lpBuffer, IN DWORD nLength, OUT LPDWORD lpNumberOfEventsRead) |
| BOOL WINAPI | WriteConsoleOutputCharacterA (HANDLE hConsoleOutput, IN LPCSTR lpCharacter, IN DWORD nLength, IN COORD dwWriteCoord, OUT LPDWORD lpNumberOfCharsWritten) |
| BOOL WINAPI | WriteConsoleOutputCharacterW (HANDLE hConsoleOutput, IN LPCWSTR lpCharacter, IN DWORD nLength, IN COORD dwWriteCoord, OUT LPDWORD lpNumberOfCharsWritten) |
| BOOL WINAPI | FillConsoleOutputAttribute (IN HANDLE hConsoleOutput, IN WORD wAttribute, IN DWORD nLength, IN COORD dwWriteCoord, OUT LPDWORD lpNumberOfAttrsWritten) |
| BOOL WINAPI | FillConsoleOutputCharacterA (IN HANDLE hConsoleOutput, IN CHAR cCharacter, IN DWORD nLength, IN COORD dwWriteCoord, OUT LPDWORD lpNumberOfCharsWritten) |
| BOOL WINAPI | GetConsoleScreenBufferInfo (IN HANDLE hConsoleOutput, OUT PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo) |
| BOOL WINAPI | SetConsoleCursorInfo (IN HANDLE hConsoleOutput, IN const CONSOLE_CURSOR_INFO *lpConsoleCursorInfo) |
| BOOL WINAPI | SetConsoleCursorPosition (IN HANDLE hConsoleOutput, IN COORD dwCursorPosition) |
| BOOL WINAPI | SetConsoleTextAttribute (IN HANDLE hConsoleOutput, IN WORD wAttributes) |
| BOOL WINAPI | SetConsoleOutputCP (IN UINT wCodepage) |