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Definition at line 2630 of file wined3d_private.h.
Referenced by find_arb_ps_compile_args(), find_arb_pshader(), find_arb_vs_compile_args(), find_arb_vshader(), find_glsl_pshader(), find_glsl_vshader(), find_ps_compile_args(), find_vs_compile_args(), init_output_registers(), shader_arb_destroy(), shader_arb_generate_vshader(), shader_cleanup(), shader_generate_glsl_declarations(), shader_generate_main(), shader_glsl_destroy(), shader_glsl_tex(), shader_glsl_texldd(), shader_glsl_texldl(), shader_hw_sample(), shader_init(), shader_set_function(), and vertexshader_set_limits().