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bit-field declaration for VertexRegister Type
Definition at line 225 of file d3d8types.h.
{ D3DVSDT_FLOAT1 = 0x00, D3DVSDT_FLOAT2 = 0x01, D3DVSDT_FLOAT3 = 0x02, D3DVSDT_FLOAT4 = 0x03, D3DVSDT_D3DCOLOR = 0x04, D3DVSDT_UBYTE4 = 0x05, D3DVSDT_SHORT2 = 0x06, D3DVSDT_SHORT4 = 0x07 } D3DVSDT_TYPE;