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ReactOS Development > Doxygen

matrix.h
Go to the documentation of this file.
00001 
00006 /*
00007  * Mesa 3-D graphics library
00008  * Version:  3.5
00009  *
00010  * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
00011  *
00012  * Permission is hereby granted, free of charge, to any person obtaining a
00013  * copy of this software and associated documentation files (the "Software"),
00014  * to deal in the Software without restriction, including without limitation
00015  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
00016  * and/or sell copies of the Software, and to permit persons to whom the
00017  * Software is furnished to do so, subject to the following conditions:
00018  *
00019  * The above copyright notice and this permission notice shall be included
00020  * in all copies or substantial portions of the Software.
00021  *
00022  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
00023  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00024  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
00025  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
00026  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
00027  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
00028  */
00029 
00030 
00031 #ifndef MATRIX_H
00032 #define MATRIX_H
00033 
00034 
00035 #include "mtypes.h"
00036 
00037 
00038 extern void GLAPIENTRY
00039 _mesa_Frustum( GLdouble left, GLdouble right,
00040                GLdouble bottom, GLdouble top,
00041                GLdouble nearval, GLdouble farval );
00042 
00043 extern void GLAPIENTRY
00044 _mesa_Ortho( GLdouble left, GLdouble right,
00045              GLdouble bottom, GLdouble top,
00046              GLdouble nearval, GLdouble farval );
00047 
00048 extern void GLAPIENTRY
00049 _mesa_PushMatrix( void );
00050 
00051 extern void GLAPIENTRY
00052 _mesa_PopMatrix( void );
00053 
00054 extern void GLAPIENTRY
00055 _mesa_LoadIdentity( void );
00056 
00057 extern void GLAPIENTRY
00058 _mesa_LoadMatrixf( const GLfloat *m );
00059 
00060 extern void GLAPIENTRY
00061 _mesa_LoadMatrixd( const GLdouble *m );
00062 
00063 extern void GLAPIENTRY
00064 _mesa_MatrixMode( GLenum mode );
00065 
00066 extern void GLAPIENTRY
00067 _mesa_MultMatrixf( const GLfloat *m );
00068 
00069 extern void GLAPIENTRY
00070 _mesa_MultMatrixd( const GLdouble *m );
00071 
00072 extern void GLAPIENTRY
00073 _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
00074 
00075 extern void GLAPIENTRY
00076 _mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z );
00077 
00078 extern void GLAPIENTRY
00079 _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z );
00080 
00081 extern void GLAPIENTRY
00082 _mesa_Scaled( GLdouble x, GLdouble y, GLdouble z );
00083 
00084 extern void GLAPIENTRY
00085 _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z );
00086 
00087 extern void GLAPIENTRY
00088 _mesa_Translated( GLdouble x, GLdouble y, GLdouble z );
00089 
00090 extern void GLAPIENTRY
00091 _mesa_LoadTransposeMatrixfARB( const GLfloat *m );
00092 
00093 extern void GLAPIENTRY
00094 _mesa_LoadTransposeMatrixdARB( const GLdouble *m );
00095 
00096 extern void GLAPIENTRY
00097 _mesa_MultTransposeMatrixfARB( const GLfloat *m );
00098 
00099 extern void GLAPIENTRY
00100 _mesa_MultTransposeMatrixdARB( const GLdouble *m );
00101 
00102 extern void GLAPIENTRY
00103 _mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height );
00104 
00105 extern void 
00106 _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height );
00107 
00108 extern void GLAPIENTRY
00109 _mesa_DepthRange( GLclampd nearval, GLclampd farval );
00110 
00111 
00112 extern void 
00113 _mesa_init_matrix( GLcontext * ctx );
00114 
00115 extern void 
00116 _mesa_init_transform( GLcontext *ctx );
00117 
00118 extern void 
00119 _mesa_init_viewport( GLcontext *ctx );
00120 
00121 extern void
00122 _mesa_free_matrix_data( GLcontext *ctx );
00123 
00124 extern void 
00125 _mesa_free_viewport_data( GLcontext *ctx );
00126 
00127 extern void 
00128 _mesa_update_modelview_project( GLcontext *ctx, GLuint newstate );
00129 
00130 
00131 #endif

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