Convert the span's color arrays to the given type. The only way 'output' can be greater than zero is when we have a fragment program that writes to gl_FragData[1] or higher.
- Parameters:
-
| output | which fragment program color output is being processed |
Definition at line 1128 of file s_span.c.
Referenced by _swrast_write_rgba_span(), and shade_texture_span().