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ReactOS Development > Doxygen

gl_texture_unit Struct Reference

#include <mtypes.h>

Data Fields

GLbitfield Enabled
GLbitfield _ReallyEnabled
GLenum EnvMode
GLfloat EnvColor [4]
GLbitfield TexGenEnabled
GLbitfield _GenBitS
GLbitfield _GenBitT
GLbitfield _GenBitR
GLbitfield _GenBitQ
GLbitfield _GenFlags
GLfloat ObjectPlaneS [4]
GLfloat ObjectPlaneT [4]
GLfloat ObjectPlaneR [4]
GLfloat ObjectPlaneQ [4]
GLfloat EyePlaneS [4]
GLfloat EyePlaneT [4]
GLfloat EyePlaneR [4]
GLfloat EyePlaneQ [4]
GLfloat LodBias
Tex coord generation mode

Either GL_OBJECT_LINEAR, GL_EYE_LINEAR or GL_SPHERE_MAP.

GLenum GenModeS
GLenum GenModeT
GLenum GenModeR
GLenum GenModeQ
GL_EXT_texture_env_combine
struct gl_tex_env_combine_state Combine
struct gl_tex_env_combine_state _EnvMode
struct gl_tex_env_combine_state_CurrentCombine
struct gl_texture_objectCurrentTex [NUM_TEXTURE_TARGETS]
struct gl_texture_object_Current
struct gl_color_table ColorTable
struct gl_color_table ProxyColorTable
GLboolean ColorTableEnabled

Detailed Description

Texture unit state. Contains enable flags, texture environment/function/ combiners, texgen state, pointers to current texture objects and post-filter color tables.

Definition at line 1496 of file mtypes.h.


The documentation for this struct was generated from the following file:

Generated on Sun May 27 2012 06:21:02 for ReactOS by doxygen 1.7.6.1

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