Functions |
| | WINE_DEFAULT_DEBUG_CHANNEL (d3d8) |
| static IDirect3DCubeTexture8Impl * | impl_from_IDirect3DCubeTexture8 (IDirect3DCubeTexture8 *iface) |
| static HRESULT WINAPI | IDirect3DCubeTexture8Impl_QueryInterface (IDirect3DCubeTexture8 *iface, REFIID riid, void **ppobj) |
| static ULONG WINAPI | IDirect3DCubeTexture8Impl_AddRef (IDirect3DCubeTexture8 *iface) |
| static ULONG WINAPI | IDirect3DCubeTexture8Impl_Release (IDirect3DCubeTexture8 *iface) |
| static HRESULT WINAPI | IDirect3DCubeTexture8Impl_GetDevice (IDirect3DCubeTexture8 *iface, IDirect3DDevice8 **device) |
| static HRESULT WINAPI | IDirect3DCubeTexture8Impl_SetPrivateData (IDirect3DCubeTexture8 *iface, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags) |
| static HRESULT WINAPI | IDirect3DCubeTexture8Impl_GetPrivateData (IDirect3DCubeTexture8 *iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) |
| static HRESULT WINAPI | IDirect3DCubeTexture8Impl_FreePrivateData (IDirect3DCubeTexture8 *iface, REFGUID refguid) |
| static DWORD WINAPI | IDirect3DCubeTexture8Impl_SetPriority (IDirect3DCubeTexture8 *iface, DWORD PriorityNew) |
| static DWORD WINAPI | IDirect3DCubeTexture8Impl_GetPriority (IDirect3DCubeTexture8 *iface) |
| static void WINAPI | IDirect3DCubeTexture8Impl_PreLoad (IDirect3DCubeTexture8 *iface) |
| static D3DRESOURCETYPE WINAPI | IDirect3DCubeTexture8Impl_GetType (IDirect3DCubeTexture8 *iface) |
| static DWORD WINAPI | IDirect3DCubeTexture8Impl_SetLOD (IDirect3DCubeTexture8 *iface, DWORD LODNew) |
| static DWORD WINAPI | IDirect3DCubeTexture8Impl_GetLOD (IDirect3DCubeTexture8 *iface) |
| static DWORD WINAPI | IDirect3DCubeTexture8Impl_GetLevelCount (IDirect3DCubeTexture8 *iface) |
| static HRESULT WINAPI | IDirect3DCubeTexture8Impl_GetLevelDesc (IDirect3DCubeTexture8 *iface, UINT level, D3DSURFACE_DESC *desc) |
| static HRESULT WINAPI | IDirect3DCubeTexture8Impl_GetCubeMapSurface (IDirect3DCubeTexture8 *iface, D3DCUBEMAP_FACES face, UINT level, IDirect3DSurface8 **surface) |
| static HRESULT WINAPI | IDirect3DCubeTexture8Impl_LockRect (IDirect3DCubeTexture8 *iface, D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) |
| static HRESULT WINAPI | IDirect3DCubeTexture8Impl_UnlockRect (IDirect3DCubeTexture8 *iface, D3DCUBEMAP_FACES face, UINT level) |
| static HRESULT WINAPI | IDirect3DCubeTexture8Impl_AddDirtyRect (IDirect3DCubeTexture8 *iface, D3DCUBEMAP_FACES face, const RECT *dirty_rect) |
| static void STDMETHODCALLTYPE | d3d8_cubetexture_wined3d_object_destroyed (void *parent) |
| HRESULT | cubetexture_init (IDirect3DCubeTexture8Impl *texture, IDirect3DDevice8Impl *device, UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) |
Variables |
static const
IDirect3DCubeTexture8Vtbl | Direct3DCubeTexture8_Vtbl |
| static struct wined3d_parent_ops | d3d8_cubetexture_wined3d_parent_ops |