ReactOS Fundraising Campaign 2012
 
€ 4,410 / € 30,000

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ReactOS Development > Doxygen

s_texcombine.c File Reference
#include "main/glheader.h"
#include "main/context.h"
#include "main/colormac.h"
#include "main/image.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/pixel.h"
#include "s_context.h"
#include "s_texcombine.h"

Go to the source code of this file.

Defines

#define PROD(A, B)   ( (GLuint)(A) * ((GLuint)(B)+1) )
#define S_PROD(A, B)   ( (GLint)(A) * ((GLint)(B)+1) )

Typedefs

typedef GLuint ChanTemp

Functions

static void texture_combine (const GLcontext *ctx, GLuint unit, GLuint n, CONST GLchan(*primary_rgba)[4], CONST GLchan *texelBuffer, GLchan(*rgba)[4])
static void texture_apply (const GLcontext *ctx, const struct gl_texture_unit *texUnit, GLuint n, CONST GLchan primary_rgba[][4], CONST GLchan texel[][4], GLchan rgba[][4])
void _swrast_texture_span (GLcontext *ctx, SWspan *span)

Generated on Sun May 27 2012 04:59:47 for ReactOS by doxygen 1.7.6.1

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