ReactOS Fundraising Campaign 2012
 
€ 4,410 / € 30,000

Information | Donate

Home | Info | Community | Development | myReactOS | Contact Us

  1. Home
  2. Community
  3. Development
  4. myReactOS
  5. Fundraiser 2012

  1. Main Page
  2. Alphabetical List
  3. Data Structures
  4. Directories
  5. File List
  6. Data Fields
  7. Globals
  8. Related Pages

ReactOS Development > Doxygen

vbo_save.h File Reference
#include "main/mtypes.h"
#include "vbo.h"
#include "vbo_attrib.h"

Go to the source code of this file.

Data Structures

struct  vbo_save_copied_vtx
struct  vbo_save_vertex_list
struct  vbo_save_vertex_store
struct  vbo_save_primitive_store
struct  vbo_save_context

Defines

#define VBO_SAVE_BUFFER_SIZE   (8*1024) /* dwords */
#define VBO_SAVE_PRIM_SIZE   128
#define VBO_SAVE_PRIM_WEAK   0x40
#define VBO_SAVE_FALLBACK   0x10000000

Functions

void vbo_save_init (GLcontext *ctx)
void vbo_save_destroy (GLcontext *ctx)
void vbo_save_fallback (GLcontext *ctx, GLboolean fallback)
void vbo_loopback_vertex_list (GLcontext *ctx, const GLfloat *buffer, const GLubyte *attrsz, const struct _mesa_prim *prim, GLuint prim_count, GLuint wrap_count, GLuint vertex_size)
void vbo_save_EndList (GLcontext *ctx)
void vbo_save_NewList (GLcontext *ctx, GLuint list, GLenum mode)
void vbo_save_EndCallList (GLcontext *ctx)
void vbo_save_BeginCallList (GLcontext *ctx, struct mesa_display_list *list)
void vbo_save_SaveFlushVertices (GLcontext *ctx)
GLboolean vbo_save_NotifyBegin (GLcontext *ctx, GLenum mode)
void vbo_save_playback_vertex_list (GLcontext *ctx, void *data)
void vbo_save_api_init (struct vbo_save_context *save)

Generated on Sun May 27 2012 05:00:07 for ReactOS by doxygen 1.7.6.1

ReactOS is a registered trademark or a trademark of ReactOS Foundation in the United States and other countries.