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Go to the source code of this file.
Functions |
| static void | read_index_pixels (GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum type, GLvoid *pixels, const struct gl_pixelstore_attrib *packing) |
| static void | read_depth_pixels (GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum type, GLvoid *pixels, const struct gl_pixelstore_attrib *packing) |
| static void | read_stencil_pixels (GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum type, GLvoid *pixels, const struct gl_pixelstore_attrib *packing) |
| static GLboolean | fast_read_rgba_pixels (GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels, const struct gl_pixelstore_attrib *packing, GLbitfield transferOps) |
| static void | adjust_colors (GLcontext *ctx, GLuint n, GLfloat rgba[][4]) |
| static void | read_rgba_pixels (GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels, const struct gl_pixelstore_attrib *packing) |
| static void | read_depth_stencil_pixels (GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum type, GLvoid *pixels, const struct gl_pixelstore_attrib *packing) |
| void | _swrast_ReadPixels (GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *packing, GLvoid *pixels) |
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