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Definition at line 95 of file bezierEval.cc.
{ int i,k; float width = u1-u0; float *ctlptr = ctlpoints; float buf[MAX_ORDER][MAX_DIMENSION]; if(order == 1){ for(k=0; k<dimension; k++) retDer[k]=0; } for(i=0; i<order-1; i++){ for(k=0; k<dimension; k++) { buf[i][k] = (ctlptr[stride+k] - ctlptr[k])*(order-1)/width; } ctlptr += stride; } bezierCurveEval(u0, u1, order-1, (float*) buf, MAX_DIMENSION, dimension, u, retDer); }