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  • gl_light_attrib
_BaseColor
_ClampVertexColor
_Flags
_NeedEyeCoords
_NeedVertices
ClampVertexColor
ColorMaterialBitmask
ColorMaterialEnabled
ColorMaterialFace
ColorMaterialMode
Enabled
EnabledList
Light
Material
Model
ProvokingVertex
ShadeModel
GLboolean gl_light_attrib::_NeedVertices

Use fast shader?

Definition at line 994 of file mtypes.h.

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