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ReactOS Development > Doxygen

depthstencil.h
Go to the documentation of this file.
00001 /*
00002  * Mesa 3-D graphics library
00003  * Version:  6.5
00004  *
00005  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
00006  *
00007  * Permission is hereby granted, free of charge, to any person obtaining a
00008  * copy of this software and associated documentation files (the "Software"),
00009  * to deal in the Software without restriction, including without limitation
00010  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
00011  * and/or sell copies of the Software, and to permit persons to whom the
00012  * Software is furnished to do so, subject to the following conditions:
00013  *
00014  * The above copyright notice and this permission notice shall be included
00015  * in all copies or substantial portions of the Software.
00016  *
00017  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
00018  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00019  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
00020  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
00021  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
00022  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
00023  */
00024 
00025 
00026 #ifndef DEPTHSTENCIL_H
00027 #define DEPTHSTENCIL_H
00028 
00029 
00030 extern struct gl_renderbuffer *
00031 _mesa_new_z24_renderbuffer_wrapper(GLcontext *ctx,
00032                                    struct gl_renderbuffer *dsrb);
00033 
00034 
00035 extern struct gl_renderbuffer *
00036 _mesa_new_s8_renderbuffer_wrapper(GLcontext *ctx,
00037                                   struct gl_renderbuffer *dsrb);
00038 
00039 
00040 extern void
00041 _mesa_extract_stencil(GLcontext *ctx,
00042                       struct gl_renderbuffer *dsRb,
00043                       struct gl_renderbuffer *stencilRb);
00044 
00045 
00046 extern void
00047 _mesa_insert_stencil(GLcontext *ctx,
00048                      struct gl_renderbuffer *dsRb,
00049                      struct gl_renderbuffer *stencilRb);
00050 
00051 
00052 extern void
00053 _mesa_promote_stencil(GLcontext *ctx, struct gl_renderbuffer *stencilRb);
00054 
00055 
00056 #endif /* DEPTHSTENCIL_H */

Generated on Sun May 27 2012 04:20:13 for ReactOS by doxygen 1.7.6.1

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