ReactOS Fundraising Campaign 2012
 
€ 4,410 / € 30,000

Information | Donate

Home | Info | Community | Development | myReactOS | Contact Us

  1. Home
  2. Community
  3. Development
  4. myReactOS
  5. Fundraiser 2012

  1. Main Page
  2. Alphabetical List
  3. Data Structures
  4. Directories
  5. File List
  6. Data Fields
  7. Globals
  8. Related Pages

ReactOS Development > Doxygen

anonymous enum

The GL texture image functions in teximage.c basically just do error checking and data structure allocation. They in turn call device driver functions which actually copy/convert/store the user's texture image data.

However, most device drivers will be able to use the fallback functions in this file. That is, most drivers will have the following bit of code: ctx->Driver.TexImage1D = _mesa_store_teximage1d; ctx->Driver.TexImage2D = _mesa_store_teximage2d; ctx->Driver.TexImage3D = _mesa_store_teximage3d; etc...

Texture image processing is actually kind of complicated. We have to do: Format/type conversions pixel unpacking pixel transfer (scale, bais, lookup, convolution!, etc)

These functions can handle most everything, including processing full images and sub-images.

Enumerator:
ZERO 
ONE 

Definition at line 72 of file texstore.c.

     {
   ZERO = 4, 
   ONE = 5
};

Generated on Sun May 27 2012 04:49:01 for ReactOS by doxygen 1.7.6.1

ReactOS is a registered trademark or a trademark of ReactOS Foundation in the United States and other countries.