Defines |
| #define | ATTR1FV(A, V) ATTR( A, 1, (V)[0], 0, 0, 1 ) |
| #define | ATTR2FV(A, V) ATTR( A, 2, (V)[0], (V)[1], 0, 1 ) |
| #define | ATTR3FV(A, V) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 ) |
| #define | ATTR4FV(A, V) ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] ) |
| #define | ATTR1F(A, X) ATTR( A, 1, X, 0, 0, 1 ) |
| #define | ATTR2F(A, X, Y) ATTR( A, 2, X, Y, 0, 1 ) |
| #define | ATTR3F(A, X, Y, Z) ATTR( A, 3, X, Y, Z, 1 ) |
| #define | ATTR4F(A, X, Y, Z, W) ATTR( A, 4, X, Y, Z, W ) |
| #define | MAT_ATTR(A, N, V) ATTR( A, N, (V)[0], (V)[1], (V)[2], (V)[3] ) |
| #define | MAT(ATTR, N, face, params) |
Functions |
| static void GLAPIENTRY TAG() | Vertex2f (GLfloat x, GLfloat y) |
| static void GLAPIENTRY TAG() | Vertex2fv (const GLfloat *v) |
| static void GLAPIENTRY TAG() | Vertex3f (GLfloat x, GLfloat y, GLfloat z) |
| static void GLAPIENTRY TAG() | Vertex3fv (const GLfloat *v) |
| static void GLAPIENTRY TAG() | Vertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void GLAPIENTRY TAG() | Vertex4fv (const GLfloat *v) |
| static void GLAPIENTRY TAG() | TexCoord1f (GLfloat x) |
| static void GLAPIENTRY TAG() | TexCoord1fv (const GLfloat *v) |
| static void GLAPIENTRY TAG() | TexCoord2f (GLfloat x, GLfloat y) |
| static void GLAPIENTRY TAG() | TexCoord2fv (const GLfloat *v) |
| static void GLAPIENTRY TAG() | TexCoord3f (GLfloat x, GLfloat y, GLfloat z) |
| static void GLAPIENTRY TAG() | TexCoord3fv (const GLfloat *v) |
| static void GLAPIENTRY TAG() | TexCoord4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void GLAPIENTRY TAG() | TexCoord4fv (const GLfloat *v) |
| static void GLAPIENTRY TAG() | Normal3f (GLfloat x, GLfloat y, GLfloat z) |
| static void GLAPIENTRY TAG() | Normal3fv (const GLfloat *v) |
| static void GLAPIENTRY TAG() | FogCoordfEXT (GLfloat x) |
| static void GLAPIENTRY TAG() | FogCoordfvEXT (const GLfloat *v) |
| static void GLAPIENTRY TAG() | Color3f (GLfloat x, GLfloat y, GLfloat z) |
| static void GLAPIENTRY TAG() | Color3fv (const GLfloat *v) |
| static void GLAPIENTRY TAG() | Color4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void GLAPIENTRY TAG() | Color4fv (const GLfloat *v) |
| static void GLAPIENTRY TAG() | SecondaryColor3fEXT (GLfloat x, GLfloat y, GLfloat z) |
| static void GLAPIENTRY TAG() | SecondaryColor3fvEXT (const GLfloat *v) |
| static void GLAPIENTRY TAG() | EdgeFlag (GLboolean b) |
| static void GLAPIENTRY TAG() | Indexf (GLfloat f) |
| static void GLAPIENTRY TAG() | Indexfv (const GLfloat *f) |
| static void GLAPIENTRY TAG() | MultiTexCoord1f (GLenum target, GLfloat x) |
| static void GLAPIENTRY TAG() | MultiTexCoord1fv (GLenum target, const GLfloat *v) |
| static void GLAPIENTRY TAG() | MultiTexCoord2f (GLenum target, GLfloat x, GLfloat y) |
| static void GLAPIENTRY TAG() | MultiTexCoord2fv (GLenum target, const GLfloat *v) |
| static void GLAPIENTRY TAG() | MultiTexCoord3f (GLenum target, GLfloat x, GLfloat y, GLfloat z) |
| static void GLAPIENTRY TAG() | MultiTexCoord3fv (GLenum target, const GLfloat *v) |
| static void GLAPIENTRY TAG() | MultiTexCoord4f (GLenum target, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void GLAPIENTRY TAG() | MultiTexCoord4fv (GLenum target, const GLfloat *v) |
| static void GLAPIENTRY TAG() | VertexAttrib1fARB (GLuint index, GLfloat x) |
| static void GLAPIENTRY TAG() | VertexAttrib1fvARB (GLuint index, const GLfloat *v) |
| static void GLAPIENTRY TAG() | VertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y) |
| static void GLAPIENTRY TAG() | VertexAttrib2fvARB (GLuint index, const GLfloat *v) |
| static void GLAPIENTRY TAG() | VertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| static void GLAPIENTRY TAG() | VertexAttrib3fvARB (GLuint index, const GLfloat *v) |
| static void GLAPIENTRY TAG() | VertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void GLAPIENTRY TAG() | VertexAttrib4fvARB (GLuint index, const GLfloat *v) |
| static void GLAPIENTRY TAG() | VertexAttrib1fNV (GLuint index, GLfloat x) |
| static void GLAPIENTRY TAG() | VertexAttrib1fvNV (GLuint index, const GLfloat *v) |
| static void GLAPIENTRY TAG() | VertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y) |
| static void GLAPIENTRY TAG() | VertexAttrib2fvNV (GLuint index, const GLfloat *v) |
| static void GLAPIENTRY TAG() | VertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| static void GLAPIENTRY TAG() | VertexAttrib3fvNV (GLuint index, const GLfloat *v) |
| static void GLAPIENTRY TAG() | VertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| static void GLAPIENTRY TAG() | VertexAttrib4fvNV (GLuint index, const GLfloat *v) |
| static void GLAPIENTRY TAG() | Materialfv (GLenum face, GLenum pname, const GLfloat *params) |