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ReactOS Development > Doxygen

eval.c File Reference
#include "glheader.h"
#include "imports.h"
#include "colormac.h"
#include "context.h"
#include "eval.h"
#include "macros.h"
#include "mtypes.h"

Go to the source code of this file.

Functions

GLuint _mesa_evaluator_components (GLenum target)
static struct gl_1d_mapget_1d_map (GLcontext *ctx, GLenum target)
static struct gl_2d_mapget_2d_map (GLcontext *ctx, GLenum target)
GLfloat_mesa_copy_map_points1f (GLenum target, GLint ustride, GLint uorder, const GLfloat *points)
GLfloat_mesa_copy_map_points1d (GLenum target, GLint ustride, GLint uorder, const GLdouble *points)
GLfloat_mesa_copy_map_points2f (GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder, const GLfloat *points)
GLfloat_mesa_copy_map_points2d (GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder, const GLdouble *points)
static void map1 (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, const GLvoid *points, GLenum type)
void GLAPIENTRY _mesa_Map1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
void GLAPIENTRY _mesa_Map1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
static void map2 (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLvoid *points, GLenum type)
void GLAPIENTRY _mesa_Map2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
void GLAPIENTRY _mesa_Map2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
void GLAPIENTRY _mesa_GetMapdv (GLenum target, GLenum query, GLdouble *v)
void GLAPIENTRY _mesa_GetMapfv (GLenum target, GLenum query, GLfloat *v)
void GLAPIENTRY _mesa_GetMapiv (GLenum target, GLenum query, GLint *v)
void GLAPIENTRY _mesa_MapGrid1f (GLint un, GLfloat u1, GLfloat u2)
void GLAPIENTRY _mesa_MapGrid1d (GLint un, GLdouble u1, GLdouble u2)
void GLAPIENTRY _mesa_MapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
void GLAPIENTRY _mesa_MapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
static void init_1d_map (struct gl_1d_map *map, int n, const float *initial)
static void init_2d_map (struct gl_2d_map *map, int n, const float *initial)
void _mesa_init_eval (GLcontext *ctx)
void _mesa_free_eval_data (GLcontext *ctx)

Generated on Sun May 27 2012 04:57:58 for ReactOS by doxygen 1.7.6.1

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