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#include "glheader.h"
#include "imports.h"
#include "colormac.h"
#include "context.h"
#include "eval.h"
#include "macros.h"
#include "mtypes.h"
Go to the source code of this file.
Functions |
| GLuint | _mesa_evaluator_components (GLenum target) |
| static struct gl_1d_map * | get_1d_map (GLcontext *ctx, GLenum target) |
| static struct gl_2d_map * | get_2d_map (GLcontext *ctx, GLenum target) |
| GLfloat * | _mesa_copy_map_points1f (GLenum target, GLint ustride, GLint uorder, const GLfloat *points) |
| GLfloat * | _mesa_copy_map_points1d (GLenum target, GLint ustride, GLint uorder, const GLdouble *points) |
| GLfloat * | _mesa_copy_map_points2f (GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder, const GLfloat *points) |
| GLfloat * | _mesa_copy_map_points2d (GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder, const GLdouble *points) |
| static void | map1 (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, const GLvoid *points, GLenum type) |
| void GLAPIENTRY | _mesa_Map1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
| void GLAPIENTRY | _mesa_Map1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
| static void | map2 (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLvoid *points, GLenum type) |
| void GLAPIENTRY | _mesa_Map2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
| void GLAPIENTRY | _mesa_Map2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
| void GLAPIENTRY | _mesa_GetMapdv (GLenum target, GLenum query, GLdouble *v) |
| void GLAPIENTRY | _mesa_GetMapfv (GLenum target, GLenum query, GLfloat *v) |
| void GLAPIENTRY | _mesa_GetMapiv (GLenum target, GLenum query, GLint *v) |
| void GLAPIENTRY | _mesa_MapGrid1f (GLint un, GLfloat u1, GLfloat u2) |
| void GLAPIENTRY | _mesa_MapGrid1d (GLint un, GLdouble u1, GLdouble u2) |
| void GLAPIENTRY | _mesa_MapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
| void GLAPIENTRY | _mesa_MapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
| static void | init_1d_map (struct gl_1d_map *map, int n, const float *initial) |
| static void | init_2d_map (struct gl_2d_map *map, int n, const float *initial) |
| void | _mesa_init_eval (GLcontext *ctx) |
| void | _mesa_free_eval_data (GLcontext *ctx) |
Generated on Sun May 27 2012 04:57:58 for ReactOS by
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