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Go to the source code of this file.
Defines |
| #define | ABS(X) ((X) < 0 ? -(X) : (X)) |
| #define | RESAMPLE(NAME, PIXELTYPE, SIZE) |
| #define | LERP(T, A, B) ( (A) + (T) * ((B) - (A)) ) |
Functions |
| static void | blit_nearest (GLcontext *ctx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLenum buffer) |
| static INLINE GLfloat | lerp_2d (GLfloat a, GLfloat b, GLfloat v00, GLfloat v10, GLfloat v01, GLfloat v11) |
| static void | resample_linear_row_ub (GLint srcWidth, GLint dstWidth, const GLvoid *srcBuffer0, const GLvoid *srcBuffer1, GLvoid *dstBuffer, GLboolean flip, GLfloat rowWeight) |
| static void | blit_linear (GLcontext *ctx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1) |
| static void | simple_blit (GLcontext *ctx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLenum buffer) |
| static INLINE void | clip_right_or_top (GLint *srcX0, GLint *srcX1, GLint *dstX0, GLint *dstX1, GLint maxValue) |
| static INLINE void | clip_left_or_bottom (GLint *srcX0, GLint *srcX1, GLint *dstX0, GLint *dstX1, GLint minValue) |
| static GLboolean | clip_blit (GLcontext *ctx, GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1, GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1) |
| void | _swrast_BlitFramebuffer (GLcontext *ctx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
Generated on Sat May 26 2012 04:58:18 for ReactOS by
1.7.6.1
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