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00001 /* 00002 * Mesa 3-D graphics library 00003 * Version: 7.1 00004 * 00005 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 00006 * 00007 * Permission is hereby granted, free of charge, to any person obtaining a 00008 * copy of this software and associated documentation files (the "Software"), 00009 * to deal in the Software without restriction, including without limitation 00010 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 00011 * and/or sell copies of the Software, and to permit persons to whom the 00012 * Software is furnished to do so, subject to the following conditions: 00013 * 00014 * The above copyright notice and this permission notice shall be included 00015 * in all copies or substantial portions of the Software. 00016 * 00017 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 00018 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00019 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 00020 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 00021 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 00022 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 00023 */ 00024 00031 #ifndef PROG_UNIFORM_H 00032 #define PROG_UNIFORM_H 00033 00034 #include "main/mtypes.h" 00035 #include "prog_statevars.h" 00036 00037 00048 struct gl_uniform 00049 { 00050 const char *Name; 00051 GLint VertPos; 00052 GLint FragPos; 00053 GLboolean Initialized; 00054 #if 0 00055 GLenum DataType; 00056 GLuint Size; 00057 #endif 00058 }; 00059 00060 00064 struct gl_uniform_list 00065 { 00066 GLuint Size; 00067 GLuint NumUniforms; 00068 struct gl_uniform *Uniforms; 00069 }; 00070 00071 00072 extern struct gl_uniform_list * 00073 _mesa_new_uniform_list(void); 00074 00075 extern void 00076 _mesa_free_uniform_list(struct gl_uniform_list *list); 00077 00078 extern struct gl_uniform * 00079 _mesa_append_uniform(struct gl_uniform_list *list, 00080 const char *name, GLenum target, GLuint progPos); 00081 00082 extern GLint 00083 _mesa_lookup_uniform(const struct gl_uniform_list *list, const char *name); 00084 00085 extern GLint 00086 _mesa_longest_uniform_name(const struct gl_uniform_list *list); 00087 00088 extern void 00089 _mesa_print_uniforms(const struct gl_uniform_list *list); 00090 00091 00092 #endif /* PROG_UNIFORM_H */ Generated on Sun May 27 2012 04:20:35 for ReactOS by
1.7.6.1
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