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Definition at line 636 of file wined3d_private.h.
Referenced by shader_arb_add_instruction_modifiers(), shader_arb_get_modifier(), shader_generate_main(), shader_get_registers_used(), shader_glsl_add_instruction_modifiers(), shader_glsl_mnxn(), shader_hw_mnxn(), shader_sm1_read_opcode(), shader_sm4_read_opcode(), and shader_trace_init().